Merge branch 'master' into miami

# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
This commit is contained in:
Sergeanur 2020-05-13 00:55:52 +03:00
commit 7c2b9478d5
49 changed files with 146 additions and 61 deletions

View file

@ -533,6 +533,7 @@ void CGarage::Update()
case GARAGE_BOMBSHOP1: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB1_SET, 1); break;
case GARAGE_BOMBSHOP2: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB2_SET, 1); break;
case GARAGE_BOMBSHOP3: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB3_SET, 1); break;
default: break;
}
m_eGarageState = GS_OPENING;
if (!CGarages::BombsAreFree)
@ -577,6 +578,7 @@ void CGarage::Update()
case GARAGE_BOMBSHOP3:
CHud::SetHelpMessage(TheText.Get("GA_8"), false); // Use the detonator to activate the bomb.
break;
default: break;
}
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_GARAGE);
FindPlayerPed()->m_pWanted->m_bIgnoredByCops = false;
@ -2064,6 +2066,7 @@ bool CGarages::IsPointWithinHideOutGarage(Const CVector& point)
case GARAGE_HIDEOUT_THREE:
if (aGarages[i].IsPointInsideGarage(point))
return true;
default: break;
}
}
return false;