Port conan to miami

This commit is contained in:
Filip Gawin 2021-01-14 15:03:54 +01:00
parent 6a93cc49be
commit 7c8933f8c4
4 changed files with 253 additions and 2 deletions

116
.github/workflows/build-cmake-conan.yml vendored Normal file
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name: reVC conan+cmake
on:
pull_request:
push:
release:
types: published
jobs:
build-cmake:
strategy:
matrix:
include:
- os: 'windows-latest'
platform: 'gl3'
gl3_gfxlib: 'glfw'
audio: 'openal'
# - os: 'windows-latest'
# platform: 'gl3'
# gl3_gfxlib: 'sdl2'
# audio: 'openal'
- os: 'windows-latest'
platform: 'd3d9'
audio: 'openal'
# - os: 'windows-latest'
# platform: 'd3d9'
# audio: 'miles'
- os: 'ubuntu-latest'
platform: 'gl3'
gl3_gfxlib: 'glfw'
audio: 'openal'
# - os: 'ubuntu-latest'
# platform: 'gl3'
# gl3_gfxlib: 'sdl2'
# audio: 'openal'
- os: 'macos-latest'
platform: 'gl3'
gl3_gfxlib: 'glfw'
audio: 'openal'
# - os: 'macos-latest'
# platform: 'gl3'
# gl3_gfxlib: 'sdl2'
# audio: 'openal'
runs-on: ${{ matrix.os }}
continue-on-error: ${{ matrix.platform == 'ps2' || matrix.gl3_gfxlib == 'sdl2' || matrix.audio == 'miles' }}
steps:
- uses: actions/checkout@v2
with:
submodules: true
- name: "Checkout Miles SDK Import Library project"
uses: actions/checkout@v2
if: ${{ matrix.audio == 'miles' }}
with:
repository: 'withmorten/re3mss'
path: 're3mss'
- uses: actions/setup-python@v2
with:
python-version: '3.x'
- name: "Use XCode 11 as default (conan-center-index does not provide XCode 12 binaries at the moment)"
if: startsWith(matrix.os, 'macos')
run: |
sudo xcode-select --switch /Applications/Xcode_11.7.app
- name: "Setup conan"
run: |
python -m pip install conan
conan config init
conan config set log.print_run_commands=True
conan remote add bincrafters https://api.bintray.com/conan/bincrafters/public-conan
conan remote add madebr_ps2dev https://api.bintray.com/conan/madebr/ps2dev
- name: "Add os=playstation2 + gcc.version=3.2 to .conan/settings.yml"
shell: python
run: |
import os, yaml
settings_path = os.path.expanduser("~/.conan/settings.yml")
yml = yaml.safe_load(open(settings_path))
yml["os"]["playstation2"] = None
yml["compiler"]["gcc"]["version"].append("3.2")
yml["compiler"]["gcc"]["version"].sort()
yaml.safe_dump(yml, open(settings_path, "w"))
- name: "Create host profile"
shell: bash
run: |
if test "${{ matrix.platform }}" = "ps2"; then
cp vendor/librw/conan/playstation2 host_profile
else
cp ~/.conan/profiles/default host_profile
fi
- name: "Export Playstation 2 CMake toolchain conan recipe"
run: |
conan export vendor/librw/cmake/ps2toolchain ps2dev-cmaketoolchain/master@
- name: "Export librw conan recipe"
run: |
conan export vendor/librw librw/master@
- name: "Export Miles SDK conan recipe"
if: ${{ matrix.audio == 'miles' }}
run: |
conan export re3mss miles-sdk/master@
- name: "Download/build dependencies (conan install)"
run: |
conan install ${{ github.workspace }} reVC/master -if build -o reVC:audio=${{ matrix.audio }} -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib || 'glfw' }} --build missing -pr:h ./host_profile -pr:b default -s reVC:build_type=RelWithDebInfo -s librw:build_type=RelWithDebInfo
env:
CONAN_SYSREQUIRES_MODE: enabled
- name: "Build reVC (conan build)"
run: |
conan build ${{ github.workspace }} -if build -bf build -pf package
- name: "Package reVC (conan package)"
run: |
conan package ${{ github.workspace }} -if build -bf build -pf package
- name: "Create binary package (cpack)"
working-directory: ./build
run: |
cpack -C RelWithDebInfo
- name: "Archive binary package (github artifacts)"
uses: actions/upload-artifact@v2
with:
name: "${{ matrix.os }}-${{ matrix.platform }}"
path: build/*.tar.xz
if-no-files-found: error

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name: reVC_msvc_amd64
name: re3 premake amd64
on:
pull_request:

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name: reVC_msvc_x86
name: reVC premake x86
on:
pull_request:

135
conanfile.py Normal file
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from conans import ConanFile, CMake, tools
from conans.errors import ConanException, ConanInvalidConfiguration
import os
import shutil
import textwrap
class ReVCConan(ConanFile):
name = "reVC"
version = "master"
license = "???" # FIXME: https://github.com/GTAmodding/re3/issues/794
settings = "os", "arch", "compiler", "build_type"
generators = "cmake", "cmake_find_package"
options = {
"audio": ["openal", "miles"],
"with_libsndfile": [True, False],
"with_opus": [True, False],
}
default_options = {
"audio": "openal",
"with_libsndfile": False,
"with_opus": False,
# "libsndfile:with_external_libs": False,
# "mpg123:flexible_resampling": False,
# "mpg123:network": False,
# "mpg123:icy": False,
# "mpg123:id3v2": False,
# "mpg123:ieeefloat": False,
# "mpg123:layer1": False,
# "mpg123:layer2": False,
# "mpg123:layer3": False,
# "mpg123:moreinfo": False,
# "sdl2:vulkan": False,
# "sdl2:opengl": True,
# "sdl2:sdl2main": True,
}
no_copy_source = True
@property
def _os_is_playstation2(self):
try:
return self.settings.os == "Playstation2"
except ConanException:
return False
def configure(self):
if self.options.audio != "openal":
self.options.with_libsndfile = False
def requirements(self):
self.requires("librw/{}".format(self.version))
self.requires("mpg123/1.26.4")
if self.options.audio == "openal":
self.requires("openal/1.21.0")
elif self.options.audio == "miles":
self.requires("miles-sdk/{}".format(self.version))
if self.options.with_libsndfile:
self.requires("libsndfile/1.0.30")
if self.options.with_opus:
self.requires("opusfile/0.12")
def export_sources(self):
for d in ("cmake", "src"):
shutil.copytree(src=d, dst=os.path.join(self.export_sources_folder, d))
self.copy("CMakeLists.txt")
def validate(self):
if self.options["librw"].platform == "gl3" and self.options["librw"].gl3_gfxlib != "glfw":
raise ConanInvalidConfiguration("Only `glfw` is supported as gl3_gfxlib.")
#if not self.options.with_opus:
# if not self.options["libsndfile"].with_external_libs:
# raise ConanInvalidConfiguration("reVC with opus support requires a libsndfile built with external libs (=ogg/flac/opus/vorbis)")
@property
def _reVC_audio(self):
return {
"miles": "MSS",
"openal": "OAL",
}[str(self.options.audio)]
def build(self):
if self.source_folder == self.build_folder:
raise Exception("cannot build with source_folder == build_folder")
try:
os.unlink(os.path.join(self.install_folder, "Findlibrw.cmake"))
tools.save("FindOpenAL.cmake",
textwrap.dedent(
"""
set(OPENAL_FOUND ON)
set(OPENAL_INCLUDE_DIR ${OpenAL_INCLUDE_DIRS})
set(OPENAL_LIBRARY ${OpenAL_LIBRARIES})
set(OPENAL_DEFINITIONS ${OpenAL_DEFINITIONS})
"""), append=True)
if self.options["librw"].platform == "gl3" and self.options["librw"].gl3_gfxlib == "glfw":
tools.save("Findglfw3.cmake",
textwrap.dedent(
"""
if(NOT TARGET glfw)
message(STATUS "Creating glfw TARGET")
add_library(glfw INTERFACE IMPORTED)
set_target_properties(glfw PROPERTIES
INTERFACE_LINK_LIBRARIES CONAN_PKG::glfw)
endif()
"""), append=True)
tools.save("CMakeLists.txt",
textwrap.dedent(
"""
cmake_minimum_required(VERSION 3.0)
project(cmake_wrapper)
include("{}/conanbuildinfo.cmake")
conan_basic_setup(TARGETS NO_OUTPUT_DIRS)
add_subdirectory("{}" reVC)
""").format(self.install_folder.replace("\\", "/"),
self.source_folder.replace("\\", "/")))
except FileNotFoundError:
pass
cmake = CMake(self)
cmake.definitions["REVC_AUDIO"] = self._reVC_audio
cmake.definitions["REVC_WITH_OPUS"] = self.options.with_opus
cmake.definitions["REVC_INSTALL"] = True
cmake.definitions["REVC_VENDORED_LIBRW"] = False
env = {}
if self._os_is_playstation2:
cmake.definitions["CMAKE_TOOLCHAIN_FILE"] = self.deps_user_info["ps2dev-cmaketoolchain"].cmake_toolchain_file
env["PS2SDK"] = self.deps_cpp_info["ps2dev-ps2sdk"].rootpath
with tools.environment_append(env):
cmake.configure(source_folder=self.build_folder)
cmake.build()
def package(self):
cmake = CMake(self)
cmake.install()