Big CPed update

Signed-off-by: eray orçunus <erayorcunus@gmail.com>
This commit is contained in:
eray orçunus 2019-06-20 14:22:44 +03:00
commit 7cfff963f7
12 changed files with 636 additions and 26 deletions

View file

@ -1,4 +1,5 @@
#pragma once
#include "Entity.h"
enum eWeaponType
{
@ -18,14 +19,35 @@ enum eWeaponType
WEAPONTYPE_HELICANNON
};
enum eWeaponFire {
WEAPON_FIRE_MELEE,
WEAPON_FIRE_INSTANT_HIT,
WEAPON_FIRE_PROJECTILE,
WEAPON_FIRE_AREA_EFFECT,
WEAPON_FIRE_USE
};
// Taken from MTA SA, seems it's unchanged
enum eWeaponState
{
WEAPONSTATE_READY,
WEAPONSTATE_FIRING,
WEAPONSTATE_RELOADING,
WEAPONSTATE_OUT_OF_AMMO,
WEAPONSTATE_MELEE_MADECONTACT
};
class CWeapon
{
public:
eWeaponType m_eWeaponType;
int32 m_eWeaponState;
eWeaponState m_eWeaponState;
int32 m_nAmmoInClip;
int32 m_nAmmoTotal;
int32 m_nTimer;
bool m_bAddRotOffset;
bool Fire(CEntity*, CVector*);
static void AddGunshell(CEntity*, CVector const&, CVector2D const&, float);
};
static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error");