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Merge remote-tracking branch 'origin/master' into miami
# Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp
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commit
7d8ffa9ebd
34 changed files with 3423 additions and 306 deletions
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@ -1933,6 +1933,11 @@ CWorld::Process(void)
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} else {
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for(CPtrNode *node = ms_listMovingEntityPtrs.first; node; node = node->next) {
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CEntity *movingEnt = (CEntity *)node->item;
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#ifdef SQUEEZE_PERFORMANCE
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if (movingEnt->bRemoveFromWorld) {
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RemoveEntityInsteadOfProcessingIt(movingEnt);
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} else
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#endif
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if(movingEnt->m_rwObject && RwObjectGetType(movingEnt->m_rwObject) == rpCLUMP &&
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RpAnimBlendClumpGetFirstAssociation(movingEnt->GetClump())) {
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// TODO(MIAMI): doRender argument
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