Merge remote-tracking branch 'origin/master' into miami

# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
This commit is contained in:
Sergeanur 2020-08-07 12:34:41 +03:00
commit 7d8ffa9ebd
34 changed files with 3423 additions and 306 deletions

View file

@ -1585,7 +1585,9 @@ CShadows::CastShadowEntityXY(CEntity *pEntity, float fStartX, float fStartY, fl
CColTrianglePlane *pColTriPlanes = pCol->trianglePlanes;
ASSERT(pColTriPlanes != nil);
if ( Abs(pColTriPlanes[i].normal.z) > 0.1f )
CVector normal;
pColTriPlanes[i].GetNormal(normal);
if ( Abs(normal.z) > 0.1f )
{
CColTriangle *pColTri = pCol->triangles;
ASSERT(pColTri != nil);