Merge remote-tracking branch 'origin/master' into miami

# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
This commit is contained in:
Sergeanur 2020-08-07 12:34:41 +03:00
commit 7d8ffa9ebd
34 changed files with 3423 additions and 306 deletions

View file

@ -13,6 +13,10 @@
#include "Weapon.h"
#include "World.h"
#ifdef SQUEEZE_PERFORMANCE
uint32 projectileInUse;
#endif
CProjectileInfo gaProjectileInfo[NUM_PROJECTILES];
CProjectile *CProjectileInfo::ms_apProjectile[NUM_PROJECTILES];
@ -30,6 +34,10 @@ CProjectileInfo::Initialise()
}
debug("CProjectileInfo ready\n");
#ifdef SQUEEZE_PERFORMANCE
projectileInUse = 0;
#endif
}
void
@ -163,6 +171,10 @@ CProjectileInfo::AddProjectile(CEntity *entity, eWeaponType weapon, CVector pos,
ms_apProjectile[i]->m_fElasticity = elasticity;
ms_apProjectile[i]->m_nSpecialCollisionResponseCases = SpecialCollisionResponseCase;
#ifdef SQUEEZE_PERFORMANCE
projectileInUse++;
#endif
gaProjectileInfo[i].m_bInUse = true;
CWorld::Add(ms_apProjectile[i]);
@ -178,6 +190,9 @@ void
CProjectileInfo::RemoveProjectile(CProjectileInfo *info, CProjectile *projectile)
{
RemoveNotAdd(info->m_pSource, info->m_eWeaponType, projectile->GetPosition());
#ifdef SQUEEZE_PERFORMANCE
projectileInUse--;
#endif
info->m_bInUse = false;
CWorld::Remove(projectile);
@ -205,6 +220,11 @@ CProjectileInfo::RemoveNotAdd(CEntity *entity, eWeaponType weaponType, CVector p
void
CProjectileInfo::Update()
{
#ifdef SQUEEZE_PERFORMANCE
if (projectileInUse == 0)
return;
#endif
for (int i = 0; i < ARRAY_SIZE(gaProjectileInfo); i++) {
if (!gaProjectileInfo[i].m_bInUse) continue;
@ -213,6 +233,10 @@ CProjectileInfo::Update()
gaProjectileInfo[i].m_pSource = nil;
if (ms_apProjectile[i] == nil) {
#ifdef SQUEEZE_PERFORMANCE
projectileInUse--;
#endif
gaProjectileInfo[i].m_bInUse = false;
continue;
}
@ -276,6 +300,10 @@ CProjectileInfo::IsProjectileInRange(float x1, float x2, float y1, float y2, flo
if (pos.x >= x1 && pos.x <= x2 && pos.y >= y1 && pos.y <= y2 && pos.z >= z1 && pos.z <= z2) {
result = true;
if (remove) {
#ifdef SQUEEZE_PERFORMANCE
projectileInUse--;
#endif
gaProjectileInfo[i].m_bInUse = false;
CWorld::Remove(ms_apProjectile[i]);
delete ms_apProjectile[i];
@ -304,8 +332,17 @@ CProjectileInfo::RemoveDetonatorProjectiles()
void
CProjectileInfo::RemoveAllProjectiles()
{
#ifdef SQUEEZE_PERFORMANCE
if (projectileInUse == 0)
return;
#endif
for (int i = 0; i < ARRAY_SIZE(ms_apProjectile); i++) {
if (gaProjectileInfo[i].m_bInUse) {
#ifdef SQUEEZE_PERFORMANCE
projectileInUse--;
#endif
gaProjectileInfo[i].m_bInUse = false;
CWorld::Remove(ms_apProjectile[i]);
delete ms_apProjectile[i];
@ -316,12 +353,21 @@ CProjectileInfo::RemoveAllProjectiles()
bool
CProjectileInfo::RemoveIfThisIsAProjectile(CObject *object)
{
#ifdef SQUEEZE_PERFORMANCE
if (projectileInUse == 0)
return false;
#endif
int i = 0;
while (ms_apProjectile[i++] != object) {
if (i >= ARRAY_SIZE(ms_apProjectile))
return false;
}
#ifdef SQUEEZE_PERFORMANCE
projectileInUse--;
#endif
gaProjectileInfo[i].m_bInUse = false;
CWorld::Remove(ms_apProjectile[i]);
delete ms_apProjectile[i];