Refactor OnscreenTimer

This commit is contained in:
Sergeanur 2021-07-02 10:18:22 +03:00
parent f7816c577f
commit 7df71c9673

View file

@ -8,112 +8,111 @@
#include "Script.h" #include "Script.h"
#include "OnscreenTimer.h" #include "OnscreenTimer.h"
void COnscreenTimer::Init() { void
COnscreenTimer::Init()
{
m_bDisabled = false; m_bDisabled = false;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
m_sEntries[i].m_nTimerOffset = 0; m_sEntries[i].m_nTimerOffset = 0;
m_sEntries[i].m_nCounterOffset = 0; m_sEntries[i].m_nCounterOffset = 0;
for(uint32 j = 0; j < 10; j++) { for(uint32 j = 0; j < 10; j++) {
m_sEntries[i].m_aTimerText[j] = 0; m_sEntries[i].m_aTimerText[j] = '\0';
m_sEntries[i].m_aCounterText[j] = 0; m_sEntries[i].m_aCounterText[j] = '\0';
} }
m_sEntries[i].m_nType = COUNTER_DISPLAY_NUMBER; m_sEntries[i].m_nType = COUNTER_DISPLAY_NUMBER;
m_sEntries[i].m_bTimerProcessed = 0; m_sEntries[i].m_bTimerProcessed = false;
m_sEntries[i].m_bCounterProcessed = 0; m_sEntries[i].m_bCounterProcessed = false;
} }
} }
void COnscreenTimer::Process() { void
if(!CReplay::IsPlayingBack() && !m_bDisabled) { COnscreenTimer::Process()
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { {
if(!CReplay::IsPlayingBack() && !m_bDisabled)
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++)
m_sEntries[i].Process(); m_sEntries[i].Process();
}
}
} }
void COnscreenTimer::ProcessForDisplay() { void
COnscreenTimer::ProcessForDisplay()
{
if(CHud::m_Wants_To_Draw_Hud) { if(CHud::m_Wants_To_Draw_Hud) {
m_bProcessed = false; m_bProcessed = false;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++)
if(m_sEntries[i].ProcessForDisplay()) { if(m_sEntries[i].ProcessForDisplay())
m_bProcessed = true; m_bProcessed = true;
} }
}
}
} }
void COnscreenTimer::ClearCounter(uint32 offset) { void
COnscreenTimer::ClearCounter(uint32 offset)
{
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(offset == m_sEntries[i].m_nCounterOffset) { if(offset == m_sEntries[i].m_nCounterOffset) {
m_sEntries[i].m_nCounterOffset = 0; m_sEntries[i].m_nCounterOffset = 0;
m_sEntries[i].m_aCounterText[0] = 0; m_sEntries[i].m_aCounterText[0] = '\0';
m_sEntries[i].m_nType = COUNTER_DISPLAY_NUMBER; m_sEntries[i].m_nType = COUNTER_DISPLAY_NUMBER;
m_sEntries[i].m_bCounterProcessed = 0; m_sEntries[i].m_bCounterProcessed = false;
} }
} }
} }
void COnscreenTimer::ClearClock(uint32 offset) { void
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { COnscreenTimer::ClearClock(uint32 offset)
{
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++)
if(offset == m_sEntries[i].m_nTimerOffset) { if(offset == m_sEntries[i].m_nTimerOffset) {
m_sEntries[i].m_nTimerOffset = 0; m_sEntries[i].m_nTimerOffset = 0;
m_sEntries[i].m_aTimerText[0] = 0; m_sEntries[i].m_aTimerText[0] = '\0';
m_sEntries[i].m_bTimerProcessed = 0; m_sEntries[i].m_bTimerProcessed = false;
}
} }
} }
void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text) { void
uint32 i = 0; COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text)
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++)
if(m_sEntries[i].m_nCounterOffset == 0) { if(m_sEntries[i].m_nCounterOffset == 0) {
break;
}
return;
}
m_sEntries[i].m_nCounterOffset = offset; m_sEntries[i].m_nCounterOffset = offset;
if(text) { if (text)
strncpy(m_sEntries[i].m_aCounterText, text, 10); strncpy(m_sEntries[i].m_aCounterText, text, 10);
} else { else
m_sEntries[i].m_aCounterText[0] = 0; m_sEntries[i].m_aCounterText[0] = '\0';
}
m_sEntries[i].m_nType = type; m_sEntries[i].m_nType = type;
}
void COnscreenTimer::AddClock(uint32 offset, char* text) {
uint32 i = 0;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sEntries[i].m_nTimerOffset == 0) {
break; break;
} }
return; }
}
void
COnscreenTimer::AddClock(uint32 offset, char* text)
{
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++)
if(m_sEntries[i].m_nTimerOffset == 0) {
m_sEntries[i].m_nTimerOffset = offset; m_sEntries[i].m_nTimerOffset = offset;
if(text) { if (text)
strncpy(m_sEntries[i].m_aTimerText, text, 10); strncpy(m_sEntries[i].m_aTimerText, text, 10);
} else { else
m_sEntries[i].m_aTimerText[0] = 0; m_sEntries[i].m_aTimerText[0] = '\0';
break;
} }
} }
void COnscreenTimerEntry::Process() { void
if(m_nTimerOffset == 0) { COnscreenTimerEntry::Process()
{
if(m_nTimerOffset == 0)
return; return;
}
int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nTimerOffset); int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nTimerOffset);
int32 oldTime = *timerPtr; int32 oldTime = *timerPtr;
int32 newTime = oldTime - int32(CTimer::GetTimeStepInMilliseconds()); int32 newTime = oldTime - int32(CTimer::GetTimeStepInMilliseconds());
if(newTime < 0) { if(newTime < 0) {
*timerPtr = 0; *timerPtr = 0;
m_bTimerProcessed = 0; m_bTimerProcessed = false;
m_nTimerOffset = 0; m_nTimerOffset = 0;
m_aTimerText[0] = 0; m_aTimerText[0] = '\0';
} else { } else {
*timerPtr = newTime; *timerPtr = newTime;
int32 oldTimeSeconds = oldTime / 1000; int32 oldTimeSeconds = oldTime / 1000;
@ -123,13 +122,14 @@ void COnscreenTimerEntry::Process() {
} }
} }
bool COnscreenTimerEntry::ProcessForDisplay() { bool
COnscreenTimerEntry::ProcessForDisplay()
{
m_bTimerProcessed = false; m_bTimerProcessed = false;
m_bCounterProcessed = false; m_bCounterProcessed = false;
if(m_nTimerOffset == 0 && m_nCounterOffset == 0) { if(m_nTimerOffset == 0 && m_nCounterOffset == 0)
return false; return false;
}
if(m_nTimerOffset != 0) { if(m_nTimerOffset != 0) {
m_bTimerProcessed = true; m_bTimerProcessed = true;
@ -143,13 +143,17 @@ bool COnscreenTimerEntry::ProcessForDisplay() {
return true; return true;
} }
void COnscreenTimerEntry::ProcessForDisplayClock() { void
COnscreenTimerEntry::ProcessForDisplayClock()
{
uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nTimerOffset); uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nTimerOffset);
sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60, sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
time / 1000 % 60); time / 1000 % 60);
} }
void COnscreenTimerEntry::ProcessForDisplayCounter() { void
COnscreenTimerEntry::ProcessForDisplayCounter()
{
uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset); uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset);
sprintf(m_bCounterBuffer, "%d", counter); sprintf(m_bCounterBuffer, "%d", counter);
} }