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some not fully tested stuff
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15 changed files with 920 additions and 42 deletions
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@ -14,8 +14,24 @@ public:
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static int32 &TimesDied;
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static int32 &TimesArrested;
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static int32 &KillsSinceLastCheckpoint;
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static int32 &ProgressMade;
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static int32 &TotalProgressInGame;
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static float &MaximumJumpDistance;
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static float &MaximumJumpHeight;
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static int32 &MaximumJumpFlips;
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static int32 &MaximumJumpSpins;
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static int32 &BestStuntJump;
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static int32 &NumberOfUniqueJumpsFound;
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static int32 &TotalNumberOfUniqueJumps;
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static int32 &PassengersDroppedOffWithTaxi;
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static int32 &MoneyMadeWithTaxi;
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static int32 &MissionsGiven;
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static int32 &MissionsPassed;
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static char (&LastMissionPassedName)[8];
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static int32 &TotalLegitimateKills;
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public:
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static void AnotherKillFrenzyPassed();
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static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
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static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
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};
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