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Merge branch 'master' into miami
# Conflicts: # gamefiles/TEXT/american.gxt # src/control/Garages.cpp # src/control/Record.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/ModelInfo.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # utils/gxt/american.txt
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commit
827b240078
13 changed files with 169 additions and 313 deletions
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@ -293,10 +293,6 @@ bool CGame::InitialiseOnceAfterRW(void)
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DMAudio.SetEffectsFadeVol(127);
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DMAudio.SetMusicFadeVol(127);
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CWorld::Players[0].SetPlayerSkin(FrontEndMenuManager.m_PrefsSkinFile);
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#ifdef CUSTOM_FRONTEND_OPTIONS
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CustomFrontendOptionsPopulate();
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#endif
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return true;
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}
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