neo pipelines; postfx fix

This commit is contained in:
aap 2020-08-19 16:10:22 +02:00
parent 5ac83e4b4c
commit 827ba62671
61 changed files with 3717 additions and 7 deletions

View file

@ -91,6 +91,7 @@
#include "Ropes.h"
#include "WindModifiers.h"
#include "postfx.h"
#include "custompipes.h"
eLevelName CGame::currLevel;
int32 CGame::currArea;
@ -360,6 +361,10 @@ bool CGame::Initialise(const char* datFile)
CdStreamAddImage("MODELS\\GTA3.IMG");
CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
CFileLoader::LoadLevel(datFile);
#ifdef EXTENDED_PIPELINES
// for generic fallback
CustomPipes::SetTxdFindCallback();
#endif
CWorld::AddParticles();
CVehicleModelInfo::LoadVehicleColours();
CVehicleModelInfo::LoadEnvironmentMaps();