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Use of sized bool types for CFont
This commit is contained in:
parent
518bc555a6
commit
8395704dc6
2 changed files with 468 additions and 379 deletions
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@ -402,6 +402,166 @@ bool CFont::IsAnsiCharacter(wchar *s)
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}
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#endif
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void
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CFont::RenderFontBuffer()
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{
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if (FontRenderStatePointer.pRenderState == (CFontRenderState*)FontRenderStateBuf) return;
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float textPosX;
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float textPosY;
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CRGBA color;
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bool bBold = false;
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bool bFlash = false;
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Sprite[RenderState.style].SetRenderState();
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
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RenderState = *(CFontRenderState*)&FontRenderStateBuf[0];
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textPosX = RenderState.fTextPosX;
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textPosY = RenderState.fTextPosY;
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color = RenderState.color;
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tFontRenderStatePointer pRenderStateBufPointer;
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pRenderStateBufPointer.pRenderState = (CFontRenderState*)&FontRenderStateBuf[0];
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for (++pRenderStateBufPointer.pRenderState; pRenderStateBufPointer.pStr < FontRenderStatePointer.pStr; pRenderStateBufPointer.pStr++) {
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if (*pRenderStateBufPointer.pStr == '\0') {
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tFontRenderStatePointer tmpPointer = pRenderStateBufPointer;
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tmpPointer.pStr++;
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tmpPointer.Align();
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if (tmpPointer.pStr >= FontRenderStatePointer.pStr)
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break;
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RenderState = *(tmpPointer.pRenderState++);
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pRenderStateBufPointer = tmpPointer;
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textPosX = RenderState.fTextPosX;
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textPosY = RenderState.fTextPosY;
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color = RenderState.color;
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}
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if (*pRenderStateBufPointer.pStr == '~') {
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#ifdef BUTTON_ICONS
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PS2Symbol = BUTTON_NONE;
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#endif
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pRenderStateBufPointer.pStr = ParseToken(pRenderStateBufPointer.pStr, color, bFlash, bBold);
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#ifdef BUTTON_ICONS
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if(PS2Symbol != BUTTON_NONE) {
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DrawButton(textPosX, textPosY);
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textPosX += Details.scaleY * 17.0f;
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PS2Symbol = BUTTON_NONE;
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}
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#endif
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if (bFlash) {
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if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
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Details.bFlashState = !Details.bFlashState;
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Details.nFlashTimer = CTimer::GetTimeInMilliseconds();
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}
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Details.color.alpha = Details.bFlashState ? 0 : 255;
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}
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if (!RenderState.bIsShadow)
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RenderState.color = color;
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}
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wchar c = *pRenderStateBufPointer.pStr;
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c -= ' ';
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if (RenderState.bFontHalfTexture)
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c = FindNewCharacter(c);
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else if (c > 155)
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c = '\0';
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if (RenderState.slant != 0.0f)
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textPosY = (RenderState.slantRefX - textPosX) * RenderState.slant + RenderState.slantRefY;
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PrintChar(textPosX, textPosY, c);
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if (bBold) {
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PrintChar(textPosX + 1.0f, textPosY, c);
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PrintChar(textPosX + 2.0f, textPosY, c);
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textPosX += 2.0f;
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}
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#ifdef FIX_BUGS
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// PS2 uses different chars for some symbols
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if (!RenderState.bFontHalfTexture && c == 30) c = 61; // wanted star
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#endif
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textPosX += RenderState.scaleX * GetCharacterWidth(c);
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if (c == '\0')
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textPosX += RenderState.fExtraSpace;
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}
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CSprite2d::RenderVertexBuffer();
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FontRenderStatePointer.pRenderState = (CFontRenderState*)FontRenderStateBuf;
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}
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void
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CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth)
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{
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wchar *s;
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if (RenderState.style != Details.style) {
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RenderFontBuffer();
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RenderState.style = Details.style;
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}
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float dropShadowPosition = Details.dropShadowPosition;
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if (dropShadowPosition != 0.0f && (Details.style == FONT_BANK || Details.style == FONT_STANDARD)) {
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CRGBA color = Details.color;
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Details.color = Details.dropColor;
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Details.dropShadowPosition = 0;
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Details.bIsShadow = true;
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if (Details.slant != 0.0f) {
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Details.slantRefX += SCREEN_SCALE_X(dropShadowPosition);
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Details.slantRefY += SCREEN_SCALE_Y(dropShadowPosition);
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PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
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Details.slantRefX -= SCREEN_SCALE_X(dropShadowPosition);
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Details.slantRefY -= SCREEN_SCALE_Y(dropShadowPosition);
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} else {
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PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
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}
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Details.color = color;
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Details.dropShadowPosition = dropShadowPosition;
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Details.bIsShadow = false;
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}
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if (FontRenderStatePointer.pStr >= (wchar*)&FontRenderStateBuf[ARRAY_SIZE(FontRenderStateBuf)] - (end - start + 26)) // why 26?
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RenderFontBuffer();
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CFontRenderState *pRenderState = FontRenderStatePointer.pRenderState;
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pRenderState->fTextPosX = x;
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pRenderState->fTextPosY = y;
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pRenderState->scaleX = Details.scaleX;
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pRenderState->scaleY = Details.scaleY;
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pRenderState->color = Details.color;
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pRenderState->fExtraSpace = spwidth;
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pRenderState->slant = Details.slant;
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pRenderState->slantRefX = Details.slantRefX;
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pRenderState->slantRefY = Details.slantRefY;
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pRenderState->bFontHalfTexture = Details.bFontHalfTexture;
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pRenderState->proportional = Details.proportional;
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pRenderState->style = Details.style;
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pRenderState->bIsShadow = Details.bIsShadow;
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FontRenderStatePointer.pRenderState++;
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for(s = start; s < end;){
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if (*s == '~') {
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for (wchar *i = ParseToken(s); s != i; FontRenderStatePointer.pStr++) {
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*FontRenderStatePointer.pStr = *(s++);
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}
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if (Details.bFlash) {
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if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
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Details.bFlashState = !Details.bFlashState;
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Details.nFlashTimer = CTimer::GetTimeInMilliseconds();
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}
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Details.color.a = Details.bFlashState ? 0 : 255;
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}
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} else
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*(FontRenderStatePointer.pStr++) = *(s++);
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}
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*(FontRenderStatePointer.pStr++) = '\0';
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FontRenderStatePointer.Align();
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}
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void
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CFont::PrintStringFromBottom(float x, float y, wchar *str)
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{
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y -= (32.0f * Details.scaleY / 2.0f + 2.0f * Details.scaleY) * GetNumberLines(x, y, str);
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if (Details.slant == 0.0f)
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y -= ((Details.slantRefX - x) * Details.slant + Details.slantRefY);
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PrintString(x, y, str);
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}
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void
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CFont::PrintString(float xstart, float ystart, wchar *s)
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{
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@ -753,81 +913,6 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
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}
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}
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void
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CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth)
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{
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wchar *s;
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if (RenderState.style != Details.style) {
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RenderFontBuffer();
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RenderState.style = Details.style;
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}
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float dropShadowPosition = Details.dropShadowPosition;
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if (dropShadowPosition != 0.0f && (Details.style == FONT_BANK || Details.style == FONT_STANDARD)) {
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CRGBA color = Details.color;
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Details.color = Details.dropColor;
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Details.dropShadowPosition = 0;
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Details.bIsShadow = true;
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if (Details.slant != 0.0f) {
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Details.slantRefX += SCREEN_SCALE_X(dropShadowPosition);
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Details.slantRefY += SCREEN_SCALE_Y(dropShadowPosition);
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PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
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Details.slantRefX -= SCREEN_SCALE_X(dropShadowPosition);
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Details.slantRefY -= SCREEN_SCALE_Y(dropShadowPosition);
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} else {
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PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
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}
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Details.color = color;
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Details.dropShadowPosition = dropShadowPosition;
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Details.bIsShadow = false;
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}
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if (FontRenderStatePointer.pStr >= (wchar*)&FontRenderStateBuf[ARRAY_SIZE(FontRenderStateBuf)] - (end - start + 26)) // why 26?
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RenderFontBuffer();
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CFontRenderState *pRenderState = FontRenderStatePointer.pRenderState;
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pRenderState->fTextPosX = x;
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pRenderState->fTextPosY = y;
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pRenderState->scaleX = Details.scaleX;
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pRenderState->scaleY = Details.scaleY;
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pRenderState->color = Details.color;
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pRenderState->fExtraSpace = spwidth;
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pRenderState->slant = Details.slant;
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pRenderState->slantRefX = Details.slantRefX;
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pRenderState->slantRefY = Details.slantRefY;
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pRenderState->bFontHalfTexture = Details.bFontHalfTexture;
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pRenderState->proportional = Details.proportional;
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pRenderState->style = Details.style;
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pRenderState->bIsShadow = Details.bIsShadow;
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FontRenderStatePointer.pRenderState++;
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for(s = start; s < end;){
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if (*s == '~') {
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for (wchar *i = ParseToken(s); s != i; FontRenderStatePointer.pStr++) {
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*FontRenderStatePointer.pStr = *(s++);
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}
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if (Details.bFlash) {
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if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
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Details.bFlashState = !Details.bFlashState;
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Details.nFlashTimer = CTimer::GetTimeInMilliseconds();
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}
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Details.color.a = Details.bFlashState ? 0 : 255;
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}
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} else
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*(FontRenderStatePointer.pStr++) = *(s++);
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}
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*(FontRenderStatePointer.pStr++) = '\0';
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FontRenderStatePointer.Align();
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}
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void
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CFont::PrintStringFromBottom(float x, float y, wchar *str)
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{
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y -= (32.0f * Details.scaleY / 2.0f + 2.0f * Details.scaleY) * GetNumberLines(x, y, str);
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if (Details.slant == 0.0f)
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y -= ((Details.slantRefX - x) * Details.slant + Details.slantRefY);
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PrintString(x, y, str);
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}
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bool IsPunctuation(wchar c)
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{
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switch (c)
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@ -1022,6 +1107,115 @@ CFont::GetNextSpace(wchar *s)
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return s;
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}
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wchar*
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CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
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{
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Details.anonymous_23 = false;
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wchar *s = str + 1;
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if (Details.color.r || Details.color.g || Details.color.b)
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{
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switch (*s)
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{
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case 'B':
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bold = !bold;
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break;
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case 'Y':
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color.r = 255;
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color.g = 227;
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color.b = 79;
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break;
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case 'b':
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color.r = 77;
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color.g = 155;
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color.b = 210;
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break;
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case 'f':
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flash = !flash;
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break;
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case 'g':
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color.r = 75;
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color.g = 151;
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color.b = 75;
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break;
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case 'h':
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color.r = 255;
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color.g = 255;
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color.b = 255;
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break;
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case 'l':
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color.r = 0;
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color.g = 0;
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color.b = 0;
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break;
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case 'o':
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color.r = 229;
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color.g = 125;
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color.b = 126;
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break;
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case 'p':
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color.r = 151;
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color.g = 82;
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color.b = 197;
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break;
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case 'q':
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color.r = 199;
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color.g = 144;
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color.b = 203;
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break;
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case 'r':
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color.r = 174;
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color.g = 0;
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color.b = 0;
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break;
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case 't':
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color.r = 86;
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color.g = 212;
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color.b = 146;
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break;
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case 'w':
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color.r = 225;
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color.g = 225;
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color.b = 225;
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break;
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case 'x':
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color.r = 132;
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color.g = 146;
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color.b = 197;
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break;
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case 'y':
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color.r = 255;
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color.g = 255;
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color.b = 0;
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break;
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#ifdef BUTTON_ICONS
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case 'U': PS2Symbol = BUTTON_UP; break;
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case 'D': PS2Symbol = BUTTON_DOWN; break;
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case '<': PS2Symbol = BUTTON_LEFT; break;
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case '>': PS2Symbol = BUTTON_RIGHT; break;
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case 'X': PS2Symbol = BUTTON_CROSS; break;
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case 'O': PS2Symbol = BUTTON_CIRCLE; break;
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case 'Q': PS2Symbol = BUTTON_SQUARE; break;
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case 'T': PS2Symbol = BUTTON_TRIANGLE; break;
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case 'K': PS2Symbol = BUTTON_L1; break;
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case 'M': PS2Symbol = BUTTON_L2; break;
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case 'A': PS2Symbol = BUTTON_L3; break;
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case 'J': PS2Symbol = BUTTON_R1; break;
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case 'V': PS2Symbol = BUTTON_R2; break;
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case 'C': PS2Symbol = BUTTON_R3; break;
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case '(': PS2Symbol = BUTTON_RSTICK_LEFT; break;
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case ')': PS2Symbol = BUTTON_RSTICK_RIGHT; break;
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#endif
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default:
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break;
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}
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}
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while (*s != '~')
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++s;
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if (*(++s) == '~')
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s = ParseToken(s, color, flash, bold);
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return s;
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}
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#ifdef MORE_LANGUAGES
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wchar*
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CFont::ParseToken(wchar *s, bool japShit)
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@ -1133,113 +1327,22 @@ CFont::ParseToken(wchar *s)
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}
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#endif
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wchar*
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CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
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void
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CFont::FilterOutTokensFromString(wchar *str)
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{
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Details.anonymous_23 = false;
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wchar *s = str + 1;
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if (Details.color.r || Details.color.g || Details.color.b)
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{
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switch (*s)
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{
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case 'B':
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bold = !bold;
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break;
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case 'Y':
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color.r = 255;
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color.g = 227;
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color.b = 79;
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break;
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case 'b':
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color.r = 77;
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color.g = 155;
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color.b = 210;
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break;
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case 'f':
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flash = !flash;
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break;
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case 'g':
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color.r = 75;
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color.g = 151;
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color.b = 75;
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break;
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case 'h':
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color.r = 255;
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color.g = 255;
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color.b = 255;
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break;
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case 'l':
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color.r = 0;
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color.g = 0;
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color.b = 0;
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break;
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case 'o':
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color.r = 229;
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color.g = 125;
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color.b = 126;
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break;
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case 'p':
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color.r = 151;
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color.g = 82;
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color.b = 197;
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break;
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case 'q':
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color.r = 199;
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color.g = 144;
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color.b = 203;
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break;
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case 'r':
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color.r = 174;
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color.g = 0;
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color.b = 0;
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break;
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case 't':
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color.r = 86;
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color.g = 212;
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color.b = 146;
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break;
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case 'w':
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color.r = 225;
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color.g = 225;
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color.b = 225;
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break;
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case 'x':
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color.r = 132;
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color.g = 146;
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color.b = 197;
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break;
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case 'y':
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color.r = 255;
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color.g = 255;
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color.b = 0;
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break;
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#ifdef BUTTON_ICONS
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case 'U': PS2Symbol = BUTTON_UP; break;
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case 'D': PS2Symbol = BUTTON_DOWN; break;
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case '<': PS2Symbol = BUTTON_LEFT; break;
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case '>': PS2Symbol = BUTTON_RIGHT; break;
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case 'X': PS2Symbol = BUTTON_CROSS; break;
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case 'O': PS2Symbol = BUTTON_CIRCLE; break;
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case 'Q': PS2Symbol = BUTTON_SQUARE; break;
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case 'T': PS2Symbol = BUTTON_TRIANGLE; break;
|
||||
case 'K': PS2Symbol = BUTTON_L1; break;
|
||||
case 'M': PS2Symbol = BUTTON_L2; break;
|
||||
case 'A': PS2Symbol = BUTTON_L3; break;
|
||||
case 'J': PS2Symbol = BUTTON_R1; break;
|
||||
case 'V': PS2Symbol = BUTTON_R2; break;
|
||||
case 'C': PS2Symbol = BUTTON_R3; break;
|
||||
case '(': PS2Symbol = BUTTON_RSTICK_LEFT; break;
|
||||
case ')': PS2Symbol = BUTTON_RSTICK_RIGHT; break;
|
||||
#endif
|
||||
default:
|
||||
break;
|
||||
int newIdx = 0;
|
||||
wchar copy[256], *c;
|
||||
UnicodeStrcpy(copy, str);
|
||||
|
||||
for (c = copy; *c != '\0'; c++) {
|
||||
if (*c == '~') {
|
||||
c++;
|
||||
while (*c != '~') c++;
|
||||
} else {
|
||||
str[newIdx++] = *c;
|
||||
}
|
||||
}
|
||||
while (*s != '~')
|
||||
++s;
|
||||
if (*(++s) == '~')
|
||||
s = ParseToken(s, color, flash, bold);
|
||||
return s;
|
||||
str[newIdx] = '\0';
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -1249,89 +1352,132 @@ CFont::DrawFonts(void)
|
|||
}
|
||||
|
||||
void
|
||||
CFont::RenderFontBuffer()
|
||||
CFont::SetScale(float x, float y)
|
||||
{
|
||||
if (FontRenderStatePointer.pRenderState == (CFontRenderState*)FontRenderStateBuf) return;
|
||||
|
||||
float textPosX;
|
||||
float textPosY;
|
||||
CRGBA color;
|
||||
bool bBold = false;
|
||||
bool bFlash = false;
|
||||
|
||||
Sprite[RenderState.style].SetRenderState();
|
||||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||||
RenderState = *(CFontRenderState*)&FontRenderStateBuf[0];
|
||||
textPosX = RenderState.fTextPosX;
|
||||
textPosY = RenderState.fTextPosY;
|
||||
color = RenderState.color;
|
||||
tFontRenderStatePointer pRenderStateBufPointer;
|
||||
pRenderStateBufPointer.pRenderState = (CFontRenderState*)&FontRenderStateBuf[0];
|
||||
for (++pRenderStateBufPointer.pRenderState; pRenderStateBufPointer.pStr < FontRenderStatePointer.pStr; pRenderStateBufPointer.pStr++) {
|
||||
if (*pRenderStateBufPointer.pStr == '\0') {
|
||||
tFontRenderStatePointer tmpPointer = pRenderStateBufPointer;
|
||||
tmpPointer.pStr++;
|
||||
tmpPointer.Align();
|
||||
if (tmpPointer.pStr >= FontRenderStatePointer.pStr)
|
||||
break;
|
||||
|
||||
RenderState = *(tmpPointer.pRenderState++);
|
||||
|
||||
pRenderStateBufPointer = tmpPointer;
|
||||
|
||||
textPosX = RenderState.fTextPosX;
|
||||
textPosY = RenderState.fTextPosY;
|
||||
color = RenderState.color;
|
||||
}
|
||||
if (*pRenderStateBufPointer.pStr == '~') {
|
||||
#ifdef BUTTON_ICONS
|
||||
PS2Symbol = BUTTON_NONE;
|
||||
#endif
|
||||
pRenderStateBufPointer.pStr = ParseToken(pRenderStateBufPointer.pStr, color, bFlash, bBold);
|
||||
#ifdef BUTTON_ICONS
|
||||
if(PS2Symbol != BUTTON_NONE) {
|
||||
DrawButton(textPosX, textPosY);
|
||||
textPosX += Details.scaleY * 17.0f;
|
||||
PS2Symbol = BUTTON_NONE;
|
||||
}
|
||||
#endif
|
||||
if (bFlash) {
|
||||
if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
|
||||
Details.bFlashState = !Details.bFlashState;
|
||||
Details.nFlashTimer = CTimer::GetTimeInMilliseconds();
|
||||
}
|
||||
Details.color.alpha = Details.bFlashState ? 0 : 255;
|
||||
}
|
||||
if (!RenderState.bIsShadow)
|
||||
RenderState.color = color;
|
||||
}
|
||||
wchar c = *pRenderStateBufPointer.pStr;
|
||||
c -= ' ';
|
||||
if (RenderState.bFontHalfTexture)
|
||||
c = FindNewCharacter(c);
|
||||
else if (c > 155)
|
||||
c = '\0';
|
||||
|
||||
if (RenderState.slant != 0.0f)
|
||||
textPosY = (RenderState.slantRefX - textPosX) * RenderState.slant + RenderState.slantRefY;
|
||||
PrintChar(textPosX, textPosY, c);
|
||||
if (bBold) {
|
||||
PrintChar(textPosX + 1.0f, textPosY, c);
|
||||
PrintChar(textPosX + 2.0f, textPosY, c);
|
||||
textPosX += 2.0f;
|
||||
}
|
||||
#ifdef FIX_BUGS
|
||||
// PS2 uses different chars for some symbols
|
||||
if (!RenderState.bFontHalfTexture && c == 30) c = 61; // wanted star
|
||||
#endif
|
||||
textPosX += RenderState.scaleX * GetCharacterWidth(c);
|
||||
if (c == '\0')
|
||||
textPosX += RenderState.fExtraSpace;
|
||||
}
|
||||
CSprite2d::RenderVertexBuffer();
|
||||
FontRenderStatePointer.pRenderState = (CFontRenderState*)FontRenderStateBuf;
|
||||
Details.scaleX = x;
|
||||
Details.scaleY = y;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetSlantRefPoint(float x, float y)
|
||||
{
|
||||
Details.slantRefX = x;
|
||||
Details.slantRefY = y;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetSlant(float s)
|
||||
{
|
||||
Details.slant = s;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetColor(CRGBA col)
|
||||
{
|
||||
Details.color = col;
|
||||
if (Details.alphaFade < 255.0f)
|
||||
Details.color.a *= Details.alphaFade / 255.0f;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
CFont::SetJustifyOn(void)
|
||||
{
|
||||
Details.justify = true;
|
||||
Details.centre = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetJustifyOff(void)
|
||||
{
|
||||
Details.justify = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetCentreOn(void)
|
||||
{
|
||||
Details.centre = true;
|
||||
Details.justify = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetCentreOff(void)
|
||||
{
|
||||
Details.centre = false;
|
||||
}
|
||||
void
|
||||
CFont::SetWrapx(float x)
|
||||
{
|
||||
Details.wrapX = x;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetCentreSize(float s)
|
||||
{
|
||||
Details.centreSize = s;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackgroundOn(void)
|
||||
{
|
||||
Details.background = true;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackgroundOff(void)
|
||||
{
|
||||
Details.background = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackgroundColor(CRGBA col)
|
||||
{
|
||||
Details.backgroundColor = col;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackGroundOnlyTextOn(void)
|
||||
{
|
||||
Details.backgroundOnlyText = true;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackGroundOnlyTextOff(void)
|
||||
{
|
||||
Details.backgroundOnlyText = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetRightJustifyOn(void)
|
||||
{
|
||||
Details.rightJustify = true;
|
||||
Details.justify = false;
|
||||
Details.centre = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetRightJustifyOff(void)
|
||||
{
|
||||
Details.rightJustify = false;
|
||||
Details.justify = false;
|
||||
Details.centre = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetPropOff(void)
|
||||
{
|
||||
Details.proportional = false;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetPropOn(void)
|
||||
{
|
||||
Details.proportional = true;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetFontStyle(int16 style)
|
||||
|
@ -1339,12 +1485,39 @@ CFont::SetFontStyle(int16 style)
|
|||
if (style == FONT_HEADING) {
|
||||
Details.style = FONT_HEADING;
|
||||
Details.bFontHalfTexture = true;
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
Details.style = style;
|
||||
Details.bFontHalfTexture = false;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetRightJustifyWrap(float wrap)
|
||||
{
|
||||
Details.rightJustifyWrap = wrap;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetAlphaFade(float fade)
|
||||
{
|
||||
Details.alphaFade = fade;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetDropColor(CRGBA col)
|
||||
{
|
||||
Details.dropColor = col;
|
||||
if (Details.alphaFade < 255.0f)
|
||||
Details.dropColor.a *= Details.alphaFade / 255.0f;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetDropShadowPosition(int16 pos)
|
||||
{
|
||||
Details.dropShadowPosition = pos;
|
||||
}
|
||||
|
||||
int16 CFont::FindNewCharacter(int16 c)
|
||||
{
|
||||
if (c >= 33 && c <= 33 + 25)
|
||||
|
@ -1384,36 +1557,6 @@ CFont::character_code(uint8 c)
|
|||
return foreign_table[c-128];
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
CFont::SetScale(float x, float y)
|
||||
{
|
||||
Details.scaleX = x;
|
||||
Details.scaleY = y;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackgroundColor(CRGBA col)
|
||||
{
|
||||
Details.backgroundColor = col;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetColor(CRGBA col)
|
||||
{
|
||||
Details.color = col;
|
||||
if (Details.alphaFade < 255.0f)
|
||||
Details.color.a *= Details.alphaFade / 255.0f;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetDropColor(CRGBA col)
|
||||
{
|
||||
Details.dropColor = col;
|
||||
if (Details.alphaFade < 255.0f)
|
||||
Details.dropColor.a *= Details.alphaFade / 255.0f;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetOutlineColor(CRGBA col)
|
||||
{
|
||||
|
@ -1422,20 +1565,5 @@ CFont::SetOutlineColor(CRGBA col)
|
|||
Details.outlineColor.a *= Details.alphaFade / 255.0f;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::FilterOutTokensFromString(wchar *str)
|
||||
{
|
||||
int newIdx = 0;
|
||||
wchar copy[256], *c;
|
||||
UnicodeStrcpy(copy, str);
|
||||
|
||||
for (c = copy; *c != '\0'; c++) {
|
||||
if (*c == '~') {
|
||||
c++;
|
||||
while (*c != '~') c++;
|
||||
} else {
|
||||
str[newIdx++] = *c;
|
||||
}
|
||||
}
|
||||
str[newIdx] = '\0';
|
||||
}
|
||||
void CFont::SetOutlineOn(int on) { Details.bOutlineOn = on; }
|
||||
void CFont::SetNewLineAdd(int line) { Details.line = line; }
|
||||
|
|
|
@ -14,28 +14,28 @@ struct CFontDetails
|
|||
float slant;
|
||||
float slantRefX;
|
||||
float slantRefY;
|
||||
bool justify;
|
||||
bool centre;
|
||||
bool rightJustify;
|
||||
bool background;
|
||||
bool backgroundOnlyText;
|
||||
bool proportional;
|
||||
bool bIsShadow;
|
||||
bool bFlash;
|
||||
bool bBold;
|
||||
bool8 justify;
|
||||
bool8 centre;
|
||||
bool8 rightJustify;
|
||||
bool8 background;
|
||||
bool8 backgroundOnlyText;
|
||||
bool8 proportional;
|
||||
bool8 bIsShadow;
|
||||
bool8 bFlash;
|
||||
bool8 bBold;
|
||||
float alphaFade;
|
||||
CRGBA backgroundColor;
|
||||
float wrapX;
|
||||
float centreSize;
|
||||
float rightJustifyWrap;
|
||||
int16 style;
|
||||
bool bFontHalfTexture;
|
||||
bool8 bFontHalfTexture;
|
||||
uint32 bank;
|
||||
int16 dropShadowPosition;
|
||||
CRGBA dropColor;
|
||||
bool bFlashState;
|
||||
bool8 bFlashState;
|
||||
int nFlashTimer;
|
||||
bool anonymous_23;
|
||||
bool8 anonymous_23;
|
||||
uint32 anonymous_25;
|
||||
uint32 anonymous_26;
|
||||
CRGBA outlineColor;
|
||||
|
@ -175,73 +175,34 @@ public:
|
|||
static void RenderFontBuffer(void);
|
||||
static uint16 character_code(uint8 c);
|
||||
|
||||
static CFontDetails GetDetails() { return Details; }
|
||||
static void SetScale(float x, float y);
|
||||
static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; }
|
||||
static void SetSlant(float s) { Details.slant = s; }
|
||||
static void SetJustifyOn(void) {
|
||||
Details.justify = true;
|
||||
Details.centre = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
static void SetJustifyOff(void) {
|
||||
Details.justify = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
static void SetRightJustifyOn(void) {
|
||||
Details.rightJustify = true;
|
||||
Details.justify = false;
|
||||
Details.centre = false;
|
||||
}
|
||||
static void SetRightJustifyOff(void) {
|
||||
Details.rightJustify = false;
|
||||
Details.justify = false;
|
||||
Details.centre = false;
|
||||
}
|
||||
static void SetCentreOn(void) {
|
||||
Details.centre = true;
|
||||
Details.justify = false;
|
||||
Details.rightJustify = false;
|
||||
}
|
||||
static void SetCentreOff(void) {
|
||||
Details.centre = false;
|
||||
}
|
||||
static void SetAlignment(uint8 alignment) {
|
||||
if (alignment == ALIGN_LEFT) {
|
||||
CFont::Details.justify = true;
|
||||
CFont::Details.centre = false;
|
||||
CFont::Details.rightJustify = false;
|
||||
}
|
||||
else if (alignment == ALIGN_CENTER) {
|
||||
CFont::Details.justify = false;
|
||||
CFont::Details.centre = true;
|
||||
CFont::Details.rightJustify = false;
|
||||
}
|
||||
else if (alignment == ALIGN_RIGHT) {
|
||||
CFont::Details.justify = false;
|
||||
CFont::Details.centre = false;
|
||||
CFont::Details.rightJustify = true;
|
||||
}
|
||||
}
|
||||
static void SetWrapx(float x) { Details.wrapX = x; }
|
||||
static void SetCentreSize(float s) { Details.centreSize = s; }
|
||||
static void SetBackgroundOn(void) { Details.background = true; }
|
||||
static void SetBackgroundOff(void) { Details.background = false; }
|
||||
static void SetBackGroundOnlyTextOn(void) { Details.backgroundOnlyText = true; }
|
||||
static void SetBackGroundOnlyTextOff(void) { Details.backgroundOnlyText = false; }
|
||||
static void SetPropOn(void) { Details.proportional = true; }
|
||||
static void SetPropOff(void) { Details.proportional = false; }
|
||||
static void SetSlantRefPoint(float x, float y);
|
||||
static void SetSlant(float s);
|
||||
static void SetJustifyOn(void);
|
||||
static void SetJustifyOff(void);
|
||||
static void SetRightJustifyOn(void);
|
||||
static void SetRightJustifyOff(void);
|
||||
static void SetCentreOn(void);
|
||||
static void SetCentreOff(void);
|
||||
static void SetWrapx(float x);
|
||||
static void SetCentreSize(float s);
|
||||
static void SetBackgroundOn(void);
|
||||
static void SetBackgroundOff(void);
|
||||
static void SetBackGroundOnlyTextOn(void);
|
||||
static void SetBackGroundOnlyTextOff(void);
|
||||
static void SetPropOn(void);
|
||||
static void SetPropOff(void);
|
||||
static void SetFontStyle(int16 style);
|
||||
static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; }
|
||||
static void SetAlphaFade(float fade) { Details.alphaFade = fade; }
|
||||
static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; }
|
||||
static void SetRightJustifyWrap(float wrap);
|
||||
static void SetAlphaFade(float fade);
|
||||
static void SetDropShadowPosition(int16 pos);
|
||||
static void SetBackgroundColor(CRGBA col);
|
||||
static void SetColor(CRGBA col);
|
||||
static void SetDropColor(CRGBA col);
|
||||
|
||||
static void SetOutlineColor(CRGBA col);
|
||||
static void SetOutlineOn(int on) { Details.bOutlineOn = on; }
|
||||
static void SetNewLineAdd(int line) { Details.line = line; }
|
||||
static void SetOutlineOn(int on);
|
||||
static void SetNewLineAdd(int line);
|
||||
|
||||
static int16 FindNewCharacter(int16 c);
|
||||
static void FilterOutTokensFromString(wchar*);
|
||||
|
|
Loading…
Reference in a new issue