mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-04 06:44:09 +00:00
Rename LEVEL_NONE to LEVEL_GENERIC
This commit is contained in:
parent
6eb8f6ae5a
commit
841fa5155c
27 changed files with 69 additions and 69 deletions
|
@ -332,14 +332,14 @@ CEntity::SetupBigBuilding(void)
|
|||
bStreamingDontDelete = true;
|
||||
bUsesCollision = false;
|
||||
m_level = CTheZones::GetLevelFromPosition(&GetPosition());
|
||||
if(m_level == LEVEL_NONE){
|
||||
if(m_level == LEVEL_GENERIC){
|
||||
if(mi->GetTxdSlot() != CTxdStore::FindTxdSlot("generic")){
|
||||
mi->SetTexDictionary("generic");
|
||||
printf("%d:%s txd has been set to generic\n", m_modelIndex, mi->GetName());
|
||||
}
|
||||
}
|
||||
if(mi->m_lodDistances[0] > 2000.0f)
|
||||
m_level = LEVEL_NONE;
|
||||
m_level = LEVEL_GENERIC;
|
||||
}
|
||||
|
||||
CRect
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue