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https://github.com/GTAmodding/re3.git
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CStreaming DONE
This commit is contained in:
parent
6f4e01f078
commit
847720aeae
11 changed files with 334 additions and 34 deletions
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@ -19,6 +19,11 @@
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#include "CullZones.h"
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#include "Radar.h"
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#include "Camera.h"
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#include "Record.h"
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#include "CarCtrl.h"
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#include "Population.h"
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#include "Gangs.h"
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#include "CutsceneMgr.h"
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#include "CdStream.h"
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#include "Streaming.h"
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@ -47,6 +52,7 @@ int32 &CStreaming::ms_currentPedGrp = *(int32*)0x8F2BBC;
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int32 CStreaming::ms_currentPedLoading;
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int32 CStreaming::ms_lastCullZone;
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uint16 &CStreaming::ms_loadedGangs = *(uint16*)0x95CC60;
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uint16 &CStreaming::ms_loadedGangCars = *(uint16*)0x95CC2E;
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int32 *CStreaming::ms_imageOffsets = (int32*)0x6E60A0;
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int32 &CStreaming::ms_lastImageRead = *(int32*)0x880E2C;
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int32 &CStreaming::ms_imageSize = *(int32*)0x8F1A34;
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@ -240,6 +246,53 @@ CStreaming::Shutdown(void)
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delete ms_pExtraObjectsDir;
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}
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void
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CStreaming::Update(void)
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{
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CEntity *train;
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CVector playerPos;
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CStreamingInfo *si, *prev;
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bool requestedSubway = false;
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UpdateMemoryUsed();
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if(ms_channelError != -1){
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RetryLoadFile(ms_channelError);
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return;
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}
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if(CTimer::GetIsPaused())
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return;
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train = FindPlayerTrain();
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if(train && train->GetPosition().z < 0.0f){
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RequestSubway();
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requestedSubway = true;
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}else if(!ms_disableStreaming)
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AddModelsToRequestList(TheCamera.GetPosition());
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DeleteFarAwayRwObjects(TheCamera.GetPosition());
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if(!ms_disableStreaming &&
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!CCutsceneMgr::IsRunning() &&
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!requestedSubway &&
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!CGame::playingIntro &&
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ms_numModelsRequested < 5 &&
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!CRenderer::m_loadingPriority){
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StreamVehiclesAndPeds();
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FindPlayerCoors(playerPos);
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StreamZoneModels(playerPos);
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}
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LoadRequestedModels();
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for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){
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prev = si->m_prev;
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if((si->m_flags & (STREAMFLAGS_KEEP_IN_MEMORY|STREAMFLAGS_PRIORITY)) == 0)
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RemoveModel(si - ms_aInfoForModel);
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}
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}
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void
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CStreaming::LoadCdDirectory(void)
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{
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@ -705,6 +758,18 @@ CStreaming::RequestSpecialChar(int32 charId, const char *modelName, int32 flags)
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RequestSpecialModel(charId + MI_SPECIAL01, modelName, flags);
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}
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bool
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CStreaming::HasSpecialCharLoaded(int32 id)
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{
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return HasModelLoaded(id + MI_SPECIAL01);
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}
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void
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CStreaming::SetMissionDoesntRequireSpecialChar(int32 id)
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{
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return SetMissionDoesntRequireModel(id + MI_SPECIAL01);
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}
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void
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CStreaming::DecrementRef(int32 id)
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{
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@ -1176,6 +1241,181 @@ CStreaming::LoadInitialVehicles(void)
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RequestModel(id, STREAMFLAGS_DONT_REMOVE);
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}
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void
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CStreaming::StreamVehiclesAndPeds(void)
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{
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int i, model;
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static int timeBeforeNextLoad = 0;
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static int modelQualityClass = 0;
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if(CRecordDataForGame::RecordingState == RECORDSTATE_1 ||
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CRecordDataForGame::RecordingState == RECORDSTATE_2)
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return;
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if(FindPlayerPed()->m_pWanted->AreSwatRequired()){
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RequestModel(MI_ENFORCER, STREAMFLAGS_DONT_REMOVE);
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RequestModel(MI_SWAT, STREAMFLAGS_DONT_REMOVE);
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}else{
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SetModelIsDeletable(MI_ENFORCER);
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if(!HasModelLoaded(MI_ENFORCER))
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SetModelIsDeletable(MI_SWAT);
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}
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if(FindPlayerPed()->m_pWanted->AreFbiRequired()){
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RequestModel(MI_FBICAR, STREAMFLAGS_DONT_REMOVE);
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RequestModel(MI_FBI, STREAMFLAGS_DONT_REMOVE);
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}else{
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SetModelIsDeletable(MI_FBICAR);
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if(!HasModelLoaded(MI_FBICAR))
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SetModelIsDeletable(MI_FBI);
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}
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if(FindPlayerPed()->m_pWanted->AreArmyRequired()){
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RequestModel(MI_RHINO, STREAMFLAGS_DONT_REMOVE);
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RequestModel(MI_BARRACKS, STREAMFLAGS_DONT_REMOVE);
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RequestModel(MI_ARMY, STREAMFLAGS_DONT_REMOVE);
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}else{
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SetModelIsDeletable(MI_RHINO);
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SetModelIsDeletable(MI_BARRACKS);
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if(!HasModelLoaded(MI_RHINO) && !HasModelLoaded(MI_BARRACKS))
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SetModelIsDeletable(MI_ARMY);
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}
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if(FindPlayerPed()->m_pWanted->NumOfHelisRequired() > 0)
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RequestModel(MI_CHOPPER, STREAMFLAGS_DONT_REMOVE);
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else
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SetModelIsDeletable(MI_CHOPPER);
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if(timeBeforeNextLoad >= 0)
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timeBeforeNextLoad--;
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else if(ms_numVehiclesLoaded <= desiredNumVehiclesLoaded){
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for(i = 0; i <= 10; i++){
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model = CCarCtrl::ChooseCarModel(modelQualityClass);
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modelQualityClass++;
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if(modelQualityClass >= NUM_VEHICLE_CLASSES)
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modelQualityClass = 0;
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// check if we want to load this model
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if(ms_aInfoForModel[model].m_loadState == STREAMSTATE_NOTLOADED &&
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((CVehicleModelInfo*)CModelInfo::GetModelInfo(model))->m_level & (1 << (CGame::currLevel-1)))
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break;
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}
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if(i <= 10){
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RequestModel(model, STREAMFLAGS_DEPENDENCY);
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timeBeforeNextLoad = 500;
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}
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}
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}
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void
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CStreaming::StreamZoneModels(const CVector &pos)
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{
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int i;
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uint16 gangsToLoad, gangCarsToLoad, bit;
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CZoneInfo info;
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CTheZones::GetZoneInfoForTimeOfDay(&pos, &info);
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if(info.pedGroup != ms_currentPedGrp){
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// unload pevious group
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if(ms_currentPedGrp != -1)
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for(i = 0; i < 8; i++){
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if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
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break;
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SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
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SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
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}
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ms_currentPedGrp = info.pedGroup;
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for(i = 0; i < 8; i++){
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if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
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break;
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RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE);
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}
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}
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RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE);
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gangsToLoad = 0;
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gangCarsToLoad = 0;
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if(info.gangDensity[0] != 0) gangsToLoad |= 1<<0;
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if(info.gangDensity[1] != 0) gangsToLoad |= 1<<1;
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if(info.gangDensity[2] != 0) gangsToLoad |= 1<<2;
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if(info.gangDensity[3] != 0) gangsToLoad |= 1<<3;
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if(info.gangDensity[4] != 0) gangsToLoad |= 1<<4;
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if(info.gangDensity[5] != 0) gangsToLoad |= 1<<5;
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if(info.gangDensity[6] != 0) gangsToLoad |= 1<<6;
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if(info.gangDensity[7] != 0) gangsToLoad |= 1<<7;
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if(info.gangDensity[8] != 0) gangsToLoad |= 1<<8;
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if(info.gangThreshold[0] != info.copDensity) gangCarsToLoad |= 1<<0;
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if(info.gangThreshold[1] != info.gangThreshold[0]) gangCarsToLoad |= 1<<1;
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if(info.gangThreshold[2] != info.gangThreshold[1]) gangCarsToLoad |= 1<<2;
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if(info.gangThreshold[3] != info.gangThreshold[2]) gangCarsToLoad |= 1<<3;
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if(info.gangThreshold[4] != info.gangThreshold[3]) gangCarsToLoad |= 1<<4;
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if(info.gangThreshold[5] != info.gangThreshold[4]) gangCarsToLoad |= 1<<5;
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if(info.gangThreshold[6] != info.gangThreshold[5]) gangCarsToLoad |= 1<<6;
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if(info.gangThreshold[7] != info.gangThreshold[6]) gangCarsToLoad |= 1<<7;
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if(info.gangThreshold[8] != info.gangThreshold[7]) gangCarsToLoad |= 1<<8;
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if(gangsToLoad == ms_loadedGangs && gangCarsToLoad == ms_loadedGangCars)
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return;
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// This makes things simpler than the game does it
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gangsToLoad |= gangCarsToLoad;
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for(i = 0; i < NUM_GANGS; i++){
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bit = 1<<i;
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if(gangsToLoad & bit && (ms_loadedGangs & bit) == 0){
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RequestModel(MI_GANG01 + i*2, STREAMFLAGS_DONT_REMOVE);
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RequestModel(MI_GANG01 + i*2 + 1, STREAMFLAGS_DONT_REMOVE);
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ms_loadedGangs |= bit;
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}else if((gangsToLoad & bit) == 0 && ms_loadedGangs & bit){
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SetModelIsDeletable(MI_GANG01 + i*2);
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SetModelIsDeletable(MI_GANG01 + i*2 + 1);
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SetModelTxdIsDeletable(MI_GANG01 + i*2);
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SetModelTxdIsDeletable(MI_GANG01 + i*2 + 1);
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ms_loadedGangs &= ~bit;
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}
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if(gangCarsToLoad & bit && (ms_loadedGangCars & bit) == 0){
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RequestModel(CGangs::GetGangInfo(i)->m_nVehicleMI, STREAMFLAGS_DONT_REMOVE);
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}else if((gangCarsToLoad & bit) == 0 && ms_loadedGangCars & bit){
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SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
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SetModelTxdIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
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}
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}
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ms_loadedGangCars = gangCarsToLoad;
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}
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void
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CStreaming::RemoveCurrentZonesModels(void)
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{
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int i;
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if(ms_currentPedGrp != -1)
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for(i = 0; i < 8; i++){
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if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
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break;
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if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01)
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SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
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}
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for(i = 0; i < NUM_GANGS; i++){
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SetModelIsDeletable(MI_GANG01 + i*2);
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SetModelIsDeletable(MI_GANG01 + i*2 + 1);
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if(CGangs::GetGangInfo(i)->m_nVehicleMI != -1)
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SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
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}
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ms_currentPedGrp = -1;
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ms_loadedGangs = 0;
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ms_loadedGangCars = 0;
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}
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// Find starting offset of the cdimage we next want to read
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// Not useful at all on PC...
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@ -2166,9 +2406,35 @@ CStreaming::LoadScene(const CVector &pos)
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debug("End load scene\n");
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}
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void
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CStreaming::MemoryCardSave(uint8 *buffer, uint32 *length)
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{
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int i;
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*length = NUM_DEFAULT_MODELS;
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for(i = 0; i < NUM_DEFAULT_MODELS; i++)
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if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
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buffer[i] = ms_aInfoForModel[i].m_flags;
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else
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buffer[i] = 0xFF;
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}
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void
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CStreaming::MemoryCardLoad(uint8 *buffer, uint32 length)
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{
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uint32 i;
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assert(length == NUM_DEFAULT_MODELS);
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for(i = 0; i < length; i++)
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if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
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if(buffer[i] != 0xFF)
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ms_aInfoForModel[i].m_flags = buffer[i];
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}
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STARTPATCHES
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InjectHook(0x406430, CStreaming::Init, PATCH_JUMP);
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InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP);
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InjectHook(0x4076C0, CStreaming::Update, PATCH_JUMP);
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InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP);
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InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP);
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InjectHook(0x409740, CStreaming::ConvertBufferToObject, PATCH_JUMP);
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@ -2179,6 +2445,9 @@ STARTPATCHES
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InjectHook(0x408210, CStreaming::RequestIslands, PATCH_JUMP);
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InjectHook(0x40A890, CStreaming::RequestSpecialModel, PATCH_JUMP);
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InjectHook(0x40ADA0, CStreaming::RequestSpecialChar, PATCH_JUMP);
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InjectHook(0x54A5F0, CStreaming::HasModelLoaded, PATCH_JUMP);
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InjectHook(0x40ADC0, CStreaming::HasSpecialCharLoaded, PATCH_JUMP);
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InjectHook(0x40ADE0, CStreaming::SetMissionDoesntRequireSpecialChar, PATCH_JUMP);
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InjectHook(0x408830, CStreaming::RemoveModel, PATCH_JUMP);
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InjectHook(0x4083A0, CStreaming::RemoveUnusedBuildings, PATCH_JUMP);
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@ -2202,6 +2471,9 @@ STARTPATCHES
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InjectHook(0x40AA00, CStreaming::LoadInitialPeds, PATCH_JUMP);
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InjectHook(0x40ADF0, CStreaming::LoadInitialVehicles, PATCH_JUMP);
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InjectHook(0x40AE60, CStreaming::StreamVehiclesAndPeds, PATCH_JUMP);
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InjectHook(0x40AA30, CStreaming::StreamZoneModels, PATCH_JUMP);
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InjectHook(0x40AD00, CStreaming::RemoveCurrentZonesModels, PATCH_JUMP);
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InjectHook(0x409BE0, CStreaming::ProcessLoadingChannel, PATCH_JUMP);
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InjectHook(0x40A610, CStreaming::FlushChannels, PATCH_JUMP);
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@ -2228,6 +2500,9 @@ STARTPATCHES
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InjectHook(0x409B70, CStreaming::MakeSpaceFor, PATCH_JUMP);
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InjectHook(0x40A6D0, CStreaming::LoadScene, PATCH_JUMP);
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InjectHook(0x40B210, CStreaming::MemoryCardSave, PATCH_JUMP);
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InjectHook(0x40B250, CStreaming::MemoryCardLoad, PATCH_JUMP);
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InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
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InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);
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InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP);
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@ -10,7 +10,7 @@ enum StreamFlags
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{
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STREAMFLAGS_DONT_REMOVE = 0x01,
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STREAMFLAGS_SCRIPTOWNED = 0x02,
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STREAMFLAGS_DEPENDENCY = 0x04,
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STREAMFLAGS_DEPENDENCY = 0x04, // Is this right?
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STREAMFLAGS_PRIORITY = 0x08,
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STREAMFLAGS_NOFADE = 0x10,
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@ -99,6 +99,7 @@ public:
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static int32 &ms_currentPedGrp;
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static int32 ms_lastCullZone;
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static uint16 &ms_loadedGangs;
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static uint16 &ms_loadedGangCars;
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static int32 ms_currentPedLoading;
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static int32 *ms_imageOffsets; //[NUMCDIMAGES]
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static int32 &ms_lastImageRead;
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@ -107,10 +108,12 @@ public:
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static void Init(void);
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static void Shutdown(void);
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static void Update(void);
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static void LoadCdDirectory(void);
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static void LoadCdDirectory(const char *dirname, int32 n);
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static bool ConvertBufferToObject(int8 *buf, int32 streamId);
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static bool FinishLoadingLargeFile(int8 *buf, int32 streamId);
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static bool HasModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; }
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static void RequestModel(int32 model, int32 flags);
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static void ReRequestModel(int32 model) { RequestModel(model, ms_aInfoForModel[model].m_flags); }
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static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); }
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@ -120,6 +123,8 @@ public:
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static void RequestIslands(eLevelName level);
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static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags);
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static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags);
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static bool HasSpecialCharLoaded(int32 id);
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static void SetMissionDoesntRequireSpecialChar(int32 id);
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static void DecrementRef(int32 id);
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static void RemoveModel(int32 id);
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static void RemoveTxd(int32 id) { RemoveModel(id + STREAM_OFFSET_TXD); }
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@ -141,6 +146,11 @@ public:
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static void SetModelIsDeletable(int32 id);
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static void SetModelTxdIsDeletable(int32 id);
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static void SetMissionDoesntRequireModel(int32 id);
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static void LoadInitialPeds(void);
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static void LoadInitialVehicles(void);
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static void StreamVehiclesAndPeds(void);
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static void StreamZoneModels(const CVector &pos);
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static void RemoveCurrentZonesModels(void);
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static int32 GetCdImageOffset(int32 lastPosn);
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static int32 GetNextFileOnCd(int32 position, bool priority);
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@ -169,10 +179,8 @@ public:
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static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem);
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static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem);
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||||
static void LoadInitialPeds(void);
|
||||
static void LoadInitialVehicles(void);
|
||||
|
||||
static void LoadScene(const CVector &pos);
|
||||
|
||||
static bool IsModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; }
|
||||
static void MemoryCardSave(uint8 *buffer, uint32 *length);
|
||||
static void MemoryCardLoad(uint8 *buffer, uint32 length);
|
||||
};
|
||||
|
|
|
@ -133,7 +133,7 @@ void CTimer::Update(void)
|
|||
|
||||
ms_fTimeStepNonClipped = ms_fTimeStep;
|
||||
|
||||
if ( CRecordDataForGame::RecordingState != _TODOCONST(2) )
|
||||
if ( CRecordDataForGame::RecordingState != RECORDSTATE_2 )
|
||||
{
|
||||
ms_fTimeStep = min(3.0f, ms_fTimeStep);
|
||||
|
||||
|
@ -141,7 +141,7 @@ void CTimer::Update(void)
|
|||
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 60;
|
||||
}
|
||||
|
||||
if ( CRecordDataForChase::Status == _TODOCONST(1) )
|
||||
if ( CRecordDataForChase::Status == RECORDSTATE_1 )
|
||||
{
|
||||
ms_fTimeStep = 1.0f;
|
||||
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 16;
|
||||
|
|
|
@ -5,5 +5,6 @@
|
|||
int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38;
|
||||
|
||||
WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
|
||||
WRAPPER void CCarCtrl::AddToCarArray(int id, int vehclass) { EAXJMP(0x4182F0); }
|
||||
WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); }
|
||||
WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); }
|
||||
WRAPPER int32 CCarCtrl::ChooseCarModel(int32 vehclass) { EAXJMP(0x418110); }
|
||||
|
|
|
@ -6,8 +6,9 @@ class CCarCtrl
|
|||
{
|
||||
public:
|
||||
static void SwitchVehicleToRealPhysics(CVehicle*);
|
||||
static void AddToCarArray(int id, int vehclass);
|
||||
static void AddToCarArray(int32 id, int32 vehclass);
|
||||
static void UpdateCarCount(CVehicle*, bool);
|
||||
static int32 ChooseCarModel(int32 vehclass);
|
||||
|
||||
static int32 &NumLawEnforcerCars;
|
||||
};
|
||||
|
|
|
@ -1,9 +1,17 @@
|
|||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "Gangs.h"
|
||||
|
||||
CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
|
||||
|
||||
CGangInfo::CGangInfo() :
|
||||
m_nVehicleMI(MI_BUS),
|
||||
m_nPedModelOverride(-1),
|
||||
m_Weapon1(WEAPONTYPE_UNARMED),
|
||||
m_Weapon2(WEAPONTYPE_UNARMED)
|
||||
{}
|
||||
|
||||
void CGangs::Initialize(void)
|
||||
{
|
||||
Gang[GANG_MAFIA].m_nVehicleMI = MI_MAFIA;
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
#include "Weapon.h"
|
||||
#include "ModelIndices.h"
|
||||
|
||||
struct CGangInfo
|
||||
{
|
||||
|
@ -13,19 +11,11 @@ struct CGangInfo
|
|||
eWeaponType m_Weapon1;
|
||||
eWeaponType m_Weapon2;
|
||||
|
||||
CGangInfo() :
|
||||
m_nVehicleMI(MI_BUS),
|
||||
m_nPedModelOverride(-1),
|
||||
m_Weapon1(WEAPONTYPE_UNARMED),
|
||||
m_Weapon2(WEAPONTYPE_UNARMED)
|
||||
{}
|
||||
CGangInfo();
|
||||
};
|
||||
|
||||
static_assert(sizeof(CGangInfo) == 0x10, "CGangInfo: error");
|
||||
|
||||
class CGangs
|
||||
{
|
||||
public:
|
||||
enum {
|
||||
GANG_MAFIA = 0,
|
||||
GANG_TRIAD,
|
||||
|
@ -38,6 +28,10 @@ public:
|
|||
GANG_8,
|
||||
NUM_GANGS
|
||||
};
|
||||
|
||||
class CGangs
|
||||
{
|
||||
public:
|
||||
static void Initialize(void);
|
||||
static void SetGangVehicleModel(int16, int);
|
||||
static void SetGangWeapons(int16, eWeaponType, eWeaponType);
|
||||
|
@ -45,9 +39,9 @@ public:
|
|||
static int8 GetGangPedModelOverride(int16);
|
||||
static void SaveAllGangData(uint8 *, uint32 *);
|
||||
static void LoadAllGangData(uint8 *, uint32);
|
||||
static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
|
||||
|
||||
private:
|
||||
static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
|
||||
|
||||
static CGangInfo(&Gang)[NUM_GANGS];
|
||||
};
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#include "patcher.h"
|
||||
#include "Population.h"
|
||||
|
||||
PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248;
|
||||
bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
|
||||
|
||||
WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
|
|
@ -2,9 +2,15 @@
|
|||
|
||||
#include "PedType.h"
|
||||
|
||||
struct PedGroup
|
||||
{
|
||||
int32 models[8];
|
||||
};
|
||||
|
||||
class CPopulation
|
||||
{
|
||||
public:
|
||||
static PedGroup *ms_pPedGroups; //[31]
|
||||
static bool &ms_bGivePedsWeapons;
|
||||
|
||||
static void UpdatePedCount(uint32, bool);
|
||||
|
|
|
@ -1,5 +1,11 @@
|
|||
#pragma once
|
||||
|
||||
enum {
|
||||
RECORDSTATE_0,
|
||||
RECORDSTATE_1,
|
||||
RECORDSTATE_2,
|
||||
};
|
||||
|
||||
class CRecordDataForGame
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -126,7 +126,7 @@ spawnCar(int id)
|
|||
CVector playerpos;
|
||||
CStreaming::RequestModel(id, 0);
|
||||
CStreaming::LoadAllRequestedModels(false);
|
||||
if(CStreaming::IsModelLoaded(id)){
|
||||
if(CStreaming::HasModelLoaded(id)){
|
||||
FindPlayerCoors(playerpos);
|
||||
int node = ThePaths.FindNodeClosestToCoors(playerpos, 0, 100.0f, false, false);
|
||||
if(node < 0)
|
||||
|
|
Loading…
Reference in a new issue