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add no-git-hash option to premake
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3 changed files with 23 additions and 4 deletions
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@ -50,6 +50,7 @@ if(LIBRW_PLATFORM_D3D9)
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endif()
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target_compile_definitions(${EXECUTABLE} PRIVATE CMAKE_BUILD)
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target_compile_definitions(${EXECUTABLE} PRIVATE USE_OUR_VERSIONING)
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if(${PROJECT}_AUDIO STREQUAL "OAL")
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find_package(OpenAL REQUIRED)
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