mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-27 21:05:41 +00:00
Fix ifdef for audio reflection members
This commit is contained in:
parent
5ddd0649e3
commit
854ee12d9d
2 changed files with 2 additions and 2 deletions
|
@ -735,7 +735,7 @@ cAudioManager::UpdateReflections()
|
|||
m_afReflectionsDistances[4] = 50.0f;
|
||||
}
|
||||
}
|
||||
#endif // GTA_PC
|
||||
#endif // GTA_VERSION >= GTA3_PC_10
|
||||
|
||||
void
|
||||
cAudioManager::AddReleasingSounds()
|
||||
|
|
|
@ -222,7 +222,7 @@ public:
|
|||
tAudioEntity m_asAudioEntities[NUM_AUDIOENTITIES];
|
||||
int32 m_anAudioEntityIndices[NUM_AUDIOENTITIES];
|
||||
int32 m_nAudioEntitiesTotal;
|
||||
#ifdef GTA_PC
|
||||
#if GTA_VERSION >= GTA3_PC_10
|
||||
CVector m_avecReflectionsPos[NUM_AUDIO_REFLECTIONS];
|
||||
float m_afReflectionsDistances[NUM_AUDIO_REFLECTIONS];
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue