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Phone start, ped spinning and cop car fix, and some love to CPed
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
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parent
69ee4acc97
commit
86681c6f18
7 changed files with 191 additions and 9 deletions
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@ -13,7 +13,7 @@
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struct CPathNode;
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enum eWaitState : uint32 {
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enum eWaitState {
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WAITSTATE_FALSE,
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WAITSTATE_TRAFFIC_LIGHTS,
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WAITSTATE_CROSS_ROAD,
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@ -292,10 +292,10 @@ public:
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int32 m_nPrevActionState;
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eWaitState m_nWaitState;
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uint32 m_nWaitTimer;
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void *m_pPathNodesStates[8];
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void *m_pPathNodesStates[8]; // seems unused
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CVector2D m_stPathNodeStates[10];
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uint16 m_nPathNodes;
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uint8 m_nCurPathNode;
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int16 m_nCurPathNode;
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int8 m_nPathState;
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private:
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int8 _pad2B5[3];
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@ -324,7 +324,7 @@ public:
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CVehicle *m_pMyVehicle;
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bool bInVehicle;
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uint8 pad_315[3];
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uint32 field_318;
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float field_318;
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uint8 field_31C;
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uint8 field_31D;
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int16 m_phoneId;
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@ -457,7 +457,8 @@ public:
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bool TurnBody(void);
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void Chat(void);
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void MakeChangesForNewWeapon(int8);
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void CheckAroundForPossibleCollisions(void);
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bool Seek(void);
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// Static methods
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static void GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float offset);
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