Several little mistakes in CPed

Signed-off-by: eray orçunus <erayorcunus@gmail.com>
This commit is contained in:
eray orçunus 2019-06-27 15:01:55 +03:00
commit 86ecf6523d
2 changed files with 11 additions and 13 deletions

View file

@ -227,7 +227,7 @@ public:
CVector m_vecOffsetFromPhysSurface;
CEntity *m_pCurSurface;
uint8 stuff3[12];
CPed *m_pSeekTarget;
CEntity *m_pSeekTarget;
CVehicle *m_pMyVehicle;
bool bInVehicle;
uint8 stuff4[23];
@ -273,7 +273,7 @@ public:
void AimGun(void);
void KillPedWithCar(CVehicle *veh, float impulse);
void Say(uint16 audio);
void SetLookFlag(CPed *target, bool unknown);
void SetLookFlag(CEntity *target, bool unknown);
void SetLookFlag(float direction, bool unknown);
void SetLookTimer(int time);
void SetDie(AnimationId anim, float arg1, float arg2);