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Several little mistakes in CPed
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
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2 changed files with 11 additions and 13 deletions
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@ -227,7 +227,7 @@ public:
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CVector m_vecOffsetFromPhysSurface;
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CEntity *m_pCurSurface;
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uint8 stuff3[12];
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CPed *m_pSeekTarget;
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CEntity *m_pSeekTarget;
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CVehicle *m_pMyVehicle;
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bool bInVehicle;
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uint8 stuff4[23];
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@ -273,7 +273,7 @@ public:
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void AimGun(void);
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void KillPedWithCar(CVehicle *veh, float impulse);
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void Say(uint16 audio);
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void SetLookFlag(CPed *target, bool unknown);
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void SetLookFlag(CEntity *target, bool unknown);
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void SetLookFlag(float direction, bool unknown);
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void SetLookTimer(int time);
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void SetDie(AnimationId anim, float arg1, float arg2);
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