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https://github.com/GTAmodding/re3.git
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This commit is contained in:
parent
be7e94981a
commit
87655bc1cf
3 changed files with 174 additions and 174 deletions
|
@ -138,6 +138,8 @@ void re3_debug(char *format, ...);
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void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...);
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void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func);
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#define DEBUGBREAK() __debugbreak();
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#define debug(f, ...) re3_debug("[DBG]: " f, __VA_ARGS__)
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#define DEV(f, ...) re3_debug("[DEV]: " f, __VA_ARGS__)
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#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, __VA_ARGS__)
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@ -1,7 +1,6 @@
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#define _WIN32_WINDOWS 0x0410
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#define _WIN32_WINDOWS 0x0500
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#define WINVER 0x0500
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#define DIRECTINPUT_VERSION 0x0800
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#define WM_GRAPHNOTIFY WM_USER+13
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#include <winerror.h>
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#include <windows.h>
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@ -24,6 +23,8 @@
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#include <DShow.h>
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#pragma warning( pop )
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#define WM_GRAPHNOTIFY WM_USER+13
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#pragma comment( lib, "d3d8.lib" )
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#pragma comment( lib, "ddraw.lib" )
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#pragma comment( lib, "Winmm.lib" )
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@ -41,18 +42,18 @@
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#include "platform.h"
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#include "win.h"
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#define MAX_SUBSYSTEMS (16)
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#define MAX_SUBSYSTEMS (16)
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//static RwBool ForegroundApp = TRUE;
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static RwBool &ForegroundApp = *(RwBool*)0x060F000;
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//static RwBool ForegroundApp = TRUE;
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static RwBool &ForegroundApp = *(RwBool*)0x060F000;
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//static RwBool RwInitialised = FALSE;
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static RwBool &RwInitialised = *(RwBool*)0x885B88;
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//static RwBool RwInitialised = FALSE;
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static RwBool &RwInitialised = *(RwBool*)0x885B88;
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static RwSubSystemInfo GsubSysInfo[MAX_SUBSYSTEMS];
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static RwInt32 GnumSubSystems = 0;
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static RwInt32 GcurSel = 0, GcurSelVM = 0;
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static RwInt32 GnumSubSystems = 0;
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static RwInt32 GcurSel = 0, GcurSelVM = 0;
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//static RwBool startupDeactivate;
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static RwBool &startupDeactivate = *(RwBool*)0x8E2878;
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@ -67,25 +68,6 @@ static RwBool &defaultFullscreenRes = *(RwBool*)0x60EFFC;
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static const RwChar *AppClassName = RWSTRING("Grand theft auto 3");
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/* platform specfic global data */
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typedef struct
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{
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HWND window;
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HINSTANCE instance;
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RwBool fullScreen;
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RwV2d lastMousePos;
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DWORD field_14;
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LPDIRECTINPUT8 dinterface;
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LPDIRECTINPUTDEVICE8 mouse;
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LPDIRECTINPUTDEVICE8 joy1;
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LPDIRECTINPUTDEVICE8 joy2;
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}
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psGlobalType;
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//static psGlobalType PsGlobal;
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static psGlobalType &PsGlobal = *(psGlobalType*)0x72CF60;
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@ -93,7 +75,7 @@ static psGlobalType &PsGlobal = *(psGlobalType*)0x72CF60;
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#define PSGLOBAL(var) (((psGlobalType *)(RsGlobal.ps))->var)
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#undef MAKEPOINTS
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#define MAKEPOINTS(l) (*((POINTS /*FAR*/ *)&(l)))
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#define MAKEPOINTS(l) (*((POINTS /*FAR*/ *)&(l)))
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#define SAFE_RELEASE(x) { if (x) x->Release(); x = NULL; }
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#define JIF(x) if (FAILED(hr=(x))) \
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@ -121,9 +103,6 @@ IMediaEventEx *pME = NULL;
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IVideoWindow *pVW = NULL;
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IMediaSeeking *pMS = NULL;
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/**/
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DWORD dwDXVersion;
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DWORD _dwMemTotalPhys;
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DWORD &_dwMemAvailPhys = *(DWORD*)0x70F29C;
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@ -142,27 +121,6 @@ WRAPPER const Char *GetLevelSplashScreen(Int32 number) { EAXJMP(0x48D750); }
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void LoadingScreen(char const *msg1, char const *msg2, char const *screen);
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CSprite2d *LoadSplash(const char *name);
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void InitialiseLanguage();
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RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
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void CenterVideo(void);
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void CloseClip(void);
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HRESULT _InputInitialise();
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HRESULT _InputInitialiseMouse();
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HRESULT CapturePad(Int32 padID);
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void _InputInitialiseJoys();
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HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num);
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HRESULT _InputAddJoys();
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HRESULT _InputGetMouseState(DIMOUSESTATE2 *state);
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void _InputShutdown();
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BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext );
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BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
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void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);;
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BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, bool bDown);
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BOOL _InputIsExtended(INT flag);
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/**/
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enum eJoypadState
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{
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JOYPAD_UNUSED,
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@ -455,27 +413,27 @@ typedef HRESULT(WINAPI * DIRECTDRAWCREATEEX)( GUID*, VOID**, REFIID, IUnknown* )
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//-----------------------------------------------------------------------------
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// Name: GetDXVersion()
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// Desc: This function returns the DirectX version number as follows:
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// 0x0000 = No DirectX installed
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// 0x0700 = At least DirectX 7 installed.
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// 0x0800 = At least DirectX 8 installed.
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// 0x0000 = No DirectX installed
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// 0x0700 = At least DirectX 7 installed.
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// 0x0800 = At least DirectX 8 installed.
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//
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// Please note that this code is intended as a general guideline. Your
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// app will probably be able to simply query for functionality (via
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// QueryInterface) for one or two components.
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// Please note that this code is intended as a general guideline. Your
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// app will probably be able to simply query for functionality (via
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// QueryInterface) for one or two components.
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//
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// Please also note:
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// "if( dwDXVersion != 0x500 ) return FALSE;" is VERY BAD.
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// "if( dwDXVersion < 0x500 ) return FALSE;" is MUCH BETTER.
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// to ensure your app will run on future releases of DirectX.
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// Please also note:
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// "if( dwDXVersion != 0x500 ) return FALSE;" is VERY BAD.
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// "if( dwDXVersion < 0x500 ) return FALSE;" is MUCH BETTER.
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// to ensure your app will run on future releases of DirectX.
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//-----------------------------------------------------------------------------
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DWORD GetDXVersion()
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{
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DIRECTDRAWCREATEEX DirectDrawCreateEx = NULL;
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HINSTANCE hDDrawDLL = NULL;
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HINSTANCE hD3D8DLL = NULL;
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HINSTANCE hDPNHPASTDLL = NULL;
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DWORD dwDXVersion = 0;
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//HRESULT hr;
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DIRECTDRAWCREATEEX DirectDrawCreateEx = NULL;
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HINSTANCE hDDrawDLL = NULL;
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HINSTANCE hD3D8DLL = NULL;
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HINSTANCE hDPNHPASTDLL = NULL;
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DWORD dwDXVersion = 0;
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//HRESULT hr;
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// First see if DDRAW.DLL even exists.
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hDDrawDLL = LoadLibrary( "DDRAW.DLL" );
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hD3D8DLL = LoadLibrary( "D3D8.DLL" );
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if( hD3D8DLL == NULL )
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{
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FreeLibrary( hDDrawDLL );
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FreeLibrary( hDDrawDLL );
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OutputDebugString( "Couldn't LoadLibrary D3D8.DLL\r\n" );
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return dwDXVersion;
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}
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@ -540,7 +498,7 @@ DWORD GetDXVersion()
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hDPNHPASTDLL = LoadLibrary( "dpnhpast.dll" );
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if( hDPNHPASTDLL == NULL )
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{
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FreeLibrary( hDPNHPASTDLL );
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FreeLibrary( hDPNHPASTDLL );
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OutputDebugString( "Couldn't LoadLibrary dpnhpast.dll\r\n" );
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return dwDXVersion;
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}
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@ -568,14 +526,14 @@ __declspec(naked) const char * _psGetCpuVendr()
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{
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__asm
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{
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push ebx
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xor eax, eax
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push ebx
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xor eax, eax
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cpuid
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mov dword ptr [cpuvendor+0], ebx
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mov dword ptr [cpuvendor+4], edx
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mov dword ptr [cpuvendor+8], ecx
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mov eax, offset cpuvendor
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pop ebx
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mov dword ptr [cpuvendor+0], ebx
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mov dword ptr [cpuvendor+4], edx
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mov dword ptr [cpuvendor+8], ecx
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mov eax, offset cpuvendor
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pop ebx
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retn
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}
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}
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@ -587,9 +545,9 @@ __declspec(naked) RwUInt32 _psGetCpuFeatures()
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{
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__asm
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{
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mov eax, 1
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mov eax, 1
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cpuid
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mov eax, edx
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mov eax, edx
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retn
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}
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}
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@ -601,21 +559,21 @@ __declspec(naked) RwUInt32 _psGetCpuFeaturesEx()
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{
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__asm
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{
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mov eax, 80000000h
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mov eax, 80000000h
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cpuid
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cmp eax, 80000000h
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jbe short _NOEX
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cmp eax, 80000000h
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jbe short _NOEX
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mov eax, 80000001h
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mov eax, 80000001h
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cpuid
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mov eax, edx
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jmp short _RETEX
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mov eax, edx
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jmp short _RETEX
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_NOEX:
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xor eax, eax
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mov eax, eax
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xor eax, eax
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mov eax, eax
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_RETEX:
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retn
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@ -624,7 +582,7 @@ _RETEX:
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void _psPrintCpuInfo()
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{
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RwUInt32 features = _psGetCpuFeatures();
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RwUInt32 features = _psGetCpuFeatures();
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RwUInt32 FeaturesEx = _psGetCpuFeaturesEx();
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debug("Running on a %s", _psGetCpuVendr());
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@ -641,9 +599,9 @@ void _psPrintCpuInfo()
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*****************************************************************************
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*/
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#ifdef UNDER_CE
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#define CMDSTR LPWSTR
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#define CMDSTR LPWSTR
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#else
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#define CMDSTR LPSTR
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#define CMDSTR LPSTR
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#endif
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/*
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@ -659,9 +617,9 @@ psInitialise(void)
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PsGlobal.fullScreen = FALSE;
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PsGlobal.dinterface = NULL;
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PsGlobal.mouse = NULL;
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PsGlobal.joy1 = NULL;
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PsGlobal.joy2 = NULL;
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PsGlobal.mouse = NULL;
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PsGlobal.joy1 = NULL;
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PsGlobal.joy2 = NULL;
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CFileMgr::Initialise();
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@ -721,7 +679,7 @@ psInitialise(void)
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if ( _dwOperatingSystemVersion == OS_WIN95 )
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{
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MessageBoxW(NULL,
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(LPCWSTR)TheText.Get("WIN_95"), // Grand Theft Auto III cannot run on Windows 95
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(LPCWSTR)TheText.Get("WIN_95"), // Grand Theft Auto III cannot run on Windows 95
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(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
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MB_OK);
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@ -731,7 +689,7 @@ psInitialise(void)
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if ( dwDXVersion < 0x801 )
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{
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MessageBoxW(NULL,
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(LPCWSTR)TheText.Get("WIN_DX"), // Grand Theft Auto III requires at least DirectX version 8.1
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(LPCWSTR)TheText.Get("WIN_DX"), // Grand Theft Auto III requires at least DirectX version 8.1
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(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
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MB_OK);
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@ -741,8 +699,8 @@ psInitialise(void)
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MEMORYSTATUS memstats;
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GlobalMemoryStatus(&memstats);
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_dwMemTotalPhys = memstats.dwTotalPhys;
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_dwMemAvailPhys = memstats.dwAvailPhys;
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_dwMemTotalPhys = memstats.dwTotalPhys;
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_dwMemAvailPhys = memstats.dwAvailPhys;
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_dwMemTotalVirtual = memstats.dwTotalVirtual;
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_dwMemAvailVirtual = memstats.dwAvailVirtual;
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@ -755,7 +713,7 @@ psInitialise(void)
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if ( _dwMemAvailVideo < (12 * 1024 * 1024) /*12 MB*/ )
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{
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MessageBoxW(NULL,
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MessageBoxW(NULL,
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(LPCWSTR)TheText.Get("WIN_VDM"), // Grand Theft Auto III requires at least 12MB of available video memory
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(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
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MB_OK);
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@ -830,9 +788,9 @@ RwChar **_psGetVideoModeList()
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_VMList = (RwChar **)RwCalloc(numModes, sizeof(RwChar*));
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for ( i = 0; i < numModes; i++ )
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for ( i = 0; i < numModes; i++ )
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{
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RwVideoMode vm;
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RwVideoMode vm;
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RwEngineGetVideoModeInfo(&vm, i);
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@ -981,7 +939,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
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if (r.w != LOWORD(lParam) && r.h != HIWORD(lParam))
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{
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WINDOWPLACEMENT wp;
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WINDOWPLACEMENT wp;
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/* failed to create window of required size */
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noMemory = TRUE;
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@ -1013,8 +971,8 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
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* as this can be disabled by the user, then if there is not enough
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* memory things don't work.
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*/
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RECT *newPos = (LPRECT) lParam;
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RECT rect;
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RECT *newPos = (LPRECT) lParam;
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RECT rect;
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/* redraw window */
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if (RwInitialised && gGameState == GS_PLAYING_GAME)
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@ -1348,9 +1306,9 @@ UINT GetBestRefreshRate(UINT width, UINT height, UINT depth)
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RwBool
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psSelectDevice()
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{
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RwVideoMode vm;
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RwInt32 subSysNum;
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RwInt32 AutoRenderer = 0;
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RwVideoMode vm;
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RwInt32 subSysNum;
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RwInt32 AutoRenderer = 0;
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RwBool modeFound = FALSE;
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@ -1395,9 +1353,9 @@ psSelectDevice()
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while ( !modeFound && GcurSelVM < RwEngineGetNumVideoModes() )
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{
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RwEngineGetVideoModeInfo(&vm, GcurSelVM);
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if ( defaultFullscreenRes && vm.width != 640
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if ( defaultFullscreenRes && vm.width != 640
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|| vm.height != 480
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|| vm.depth != 16
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|| vm.depth != 16
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|| !(vm.flags & rwVIDEOMODEEXCLUSIVE) )
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++GcurSelVM;
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else
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@ -1581,36 +1539,36 @@ void InitialiseLanguage()
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{
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#pragma warning( push )
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#pragma warning( disable : 4302)
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WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID());
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WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID());
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WORD primSystemLCID = PRIMARYLANGID(GetUserDefaultLCID());
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WORD primLayout = PRIMARYLANGID(GetKeyboardLayout(0));
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WORD primLayout = PRIMARYLANGID(GetKeyboardLayout(0));
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WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID());
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WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID());
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WORD subLayout = SUBLANGID(GetKeyboardLayout(0));
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WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID());
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WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID());
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WORD subLayout = SUBLANGID(GetKeyboardLayout(0));
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#pragma warning( pop )
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|
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if ( primUserLCID == LANG_GERMAN
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if ( primUserLCID == LANG_GERMAN
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|| primSystemLCID == LANG_GERMAN
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|| primLayout == LANG_GERMAN )
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|| primLayout == LANG_GERMAN )
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{
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CGame::nastyGame = false;
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CMenuManager::m_PrefsAllowNastyGame = false;
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CGame::germanGame = true;
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}
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if ( primUserLCID == LANG_FRENCH
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if ( primUserLCID == LANG_FRENCH
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|| primSystemLCID == LANG_FRENCH
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|| primLayout == LANG_FRENCH )
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|| primLayout == LANG_FRENCH )
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{
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CGame::nastyGame = false;
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CMenuManager::m_PrefsAllowNastyGame = false;
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CGame::frenchGame = true;
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}
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if ( subUserLCID == SUBLANG_ENGLISH_AUS
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if ( subUserLCID == SUBLANG_ENGLISH_AUS
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|| subSystemLCID == SUBLANG_ENGLISH_AUS
|
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|| subLayout == SUBLANG_ENGLISH_AUS )
|
||||
|| subLayout == SUBLANG_ENGLISH_AUS )
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CGame::noProstitutes = true;
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|
||||
Int32 lang;
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@ -1808,7 +1766,7 @@ void HandleExit()
|
|||
*/
|
||||
int PASCAL
|
||||
_WinMain(HINSTANCE instance,
|
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HINSTANCE prevInstance __RWUNUSED__,
|
||||
HINSTANCE prevInstance __RWUNUSED__,
|
||||
CMDSTR cmdLine,
|
||||
int cmdShow)
|
||||
{
|
||||
|
@ -1981,7 +1939,7 @@ _WinMain(HINSTANCE instance,
|
|||
|
||||
RsMouseSetPos(&pos);
|
||||
|
||||
WINDOWPLACEMENT wp;
|
||||
WINDOWPLACEMENT wp;
|
||||
wp.length = sizeof(WINDOWPLACEMENT);
|
||||
|
||||
/*
|
||||
|
@ -2287,21 +2245,21 @@ HRESULT _InputInitialiseMouse()
|
|||
if( FAILED( hr = PSGLOBAL(dinterface)->CreateDevice( GUID_SysMouse, &PSGLOBAL(mouse), NULL ) ) )
|
||||
return hr;
|
||||
|
||||
// Set the data format to "mouse format" - a predefined data format
|
||||
//
|
||||
// A data format specifies which controls on a device we
|
||||
// are interested in, and how they should be reported.
|
||||
//
|
||||
// This tells DirectInput that we will be passing a
|
||||
// DIMOUSESTATE2 structure to IDirectInputDevice::GetDeviceState.
|
||||
if( FAILED( hr = PSGLOBAL(mouse)->SetDataFormat( &c_dfDIMouse2 ) ) )
|
||||
return hr;
|
||||
// Set the data format to "mouse format" - a predefined data format
|
||||
//
|
||||
// A data format specifies which controls on a device we
|
||||
// are interested in, and how they should be reported.
|
||||
//
|
||||
// This tells DirectInput that we will be passing a
|
||||
// DIMOUSESTATE2 structure to IDirectInputDevice::GetDeviceState.
|
||||
if( FAILED( hr = PSGLOBAL(mouse)->SetDataFormat( &c_dfDIMouse2 ) ) )
|
||||
return hr;
|
||||
|
||||
if( FAILED( hr = PSGLOBAL(mouse)->SetCooperativeLevel( PSGLOBAL(window), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND ) ) )
|
||||
return hr;
|
||||
|
||||
// Acquire the newly created device
|
||||
PSGLOBAL(mouse)->Acquire();
|
||||
PSGLOBAL(mouse)->Acquire();
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
@ -2312,9 +2270,9 @@ HRESULT _InputInitialiseMouse()
|
|||
RwV2d leftStickPos;
|
||||
RwV2d rightStickPos;
|
||||
|
||||
HRESULT CapturePad(Int32 padID)
|
||||
HRESULT CapturePad(RwInt32 padID)
|
||||
{
|
||||
HRESULT hr;
|
||||
HRESULT hr;
|
||||
DIJOYSTATE2 js;
|
||||
LPDIRECTINPUTDEVICE8 pPad = NULL;
|
||||
|
||||
|
@ -2324,21 +2282,21 @@ HRESULT CapturePad(Int32 padID)
|
|||
return S_OK;
|
||||
|
||||
// Poll the device to read the current state
|
||||
hr = pPad->Poll();
|
||||
hr = pPad->Poll();
|
||||
|
||||
if( FAILED(hr) )
|
||||
{
|
||||
// DInput is telling us that the input stream has been
|
||||
// interrupted. We aren't tracking any state between polls, so
|
||||
// we don't have any special reset that needs to be done. We
|
||||
// just re-acquire and try again.
|
||||
hr = pPad->Acquire();
|
||||
while( hr == DIERR_INPUTLOST )
|
||||
hr = pPad->Acquire();
|
||||
{
|
||||
// DInput is telling us that the input stream has been
|
||||
// interrupted. We aren't tracking any state between polls, so
|
||||
// we don't have any special reset that needs to be done. We
|
||||
// just re-acquire and try again.
|
||||
hr = pPad->Acquire();
|
||||
while( hr == DIERR_INPUTLOST )
|
||||
hr = pPad->Acquire();
|
||||
|
||||
// hr may be DIERR_OTHERAPPHASPRIO or other errors. This
|
||||
// may occur when the app is minimized or in the process of
|
||||
// switching, so just try again later
|
||||
// hr may be DIERR_OTHERAPPHASPRIO or other errors. This
|
||||
// may occur when the app is minimized or in the process of
|
||||
// switching, so just try again later
|
||||
|
||||
if( FAILED(hr) )
|
||||
return hr;
|
||||
|
@ -2346,11 +2304,11 @@ HRESULT CapturePad(Int32 padID)
|
|||
hr = pPad->Poll();
|
||||
if( FAILED(hr) )
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
|
||||
// Get the input's device state
|
||||
if( FAILED( hr = pPad->GetDeviceState( sizeof(DIJOYSTATE2), &js ) ) )
|
||||
return hr; // The device should have been acquired during the Poll()
|
||||
if( FAILED( hr = pPad->GetDeviceState( sizeof(DIJOYSTATE2), &js ) ) )
|
||||
return hr; // The device should have been acquired during the Poll()
|
||||
|
||||
if ( ControlsManager.field_0 == true )
|
||||
{
|
||||
|
@ -2362,7 +2320,7 @@ HRESULT CapturePad(Int32 padID)
|
|||
else
|
||||
{
|
||||
memcpy(&ControlsManager.m_OldState, &ControlsManager.m_NewState, sizeof(DIJOYSTATE2));
|
||||
memcpy(&ControlsManager.m_NewState, &js, sizeof(DIJOYSTATE2));
|
||||
memcpy(&ControlsManager.m_NewState, &js, sizeof(DIJOYSTATE2));
|
||||
}
|
||||
|
||||
RsPadButtonStatus bs;
|
||||
|
@ -2387,7 +2345,7 @@ HRESULT CapturePad(Int32 padID)
|
|||
|
||||
if ( AllValidWinJoys.m_aJoys[bs.padID].m_bHasAxisR && AllValidWinJoys.m_aJoys[bs.padID].m_bHasAxisZ )
|
||||
{
|
||||
rightStickPos.x = (Float)js.lZ / (Float)((DEVICE_AXIS_MAX - DEVICE_AXIS_MIN) / 2);
|
||||
rightStickPos.x = (Float)js.lZ / (Float)((DEVICE_AXIS_MAX - DEVICE_AXIS_MIN) / 2);
|
||||
rightStickPos.y = (Float)js.lRz / (Float)((DEVICE_AXIS_MAX - DEVICE_AXIS_MIN) / 2);
|
||||
}
|
||||
}
|
||||
|
@ -2407,10 +2365,10 @@ HRESULT CapturePad(Int32 padID)
|
|||
CPad *pad = CPad::GetPad(bs.padID);
|
||||
|
||||
if ( fabs(leftStickPos.x) > 0.3f )
|
||||
pad->PCTempJoyState.LeftStickX = (Int32)(leftStickPos.x * 128.0f);
|
||||
pad->PCTempJoyState.LeftStickX = (Int32)(leftStickPos.x * 128.0f);
|
||||
|
||||
if ( fabs(leftStickPos.y) > 0.3f )
|
||||
pad->PCTempJoyState.LeftStickY = (Int32)(leftStickPos.y * 128.0f);
|
||||
pad->PCTempJoyState.LeftStickY = (Int32)(leftStickPos.y * 128.0f);
|
||||
|
||||
if ( fabs(rightStickPos.x) > 0.3f )
|
||||
pad->PCTempJoyState.RightStickX = (Int32)(rightStickPos.x * 128.0f);
|
||||
|
@ -2481,7 +2439,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
|
|||
range.diph.dwObj = DIJOFS_X;
|
||||
if ( lpDevice != NULL )
|
||||
{
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_X, DIPH_BYOFFSET ) ) )
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_X, DIPH_BYOFFSET ) ) )
|
||||
{
|
||||
if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) )
|
||||
return S_FALSE;
|
||||
|
@ -2493,7 +2451,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
|
|||
range.diph.dwObj = DIJOFS_Y;
|
||||
if ( lpDevice != NULL )
|
||||
{
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Y, DIPH_BYOFFSET ) ) )
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Y, DIPH_BYOFFSET ) ) )
|
||||
{
|
||||
if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) )
|
||||
return S_FALSE;
|
||||
|
@ -2505,7 +2463,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
|
|||
range.diph.dwObj = DIJOFS_Z;
|
||||
if ( lpDevice != NULL )
|
||||
{
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Z, DIPH_BYOFFSET ) ) )
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Z, DIPH_BYOFFSET ) ) )
|
||||
{
|
||||
if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) )
|
||||
return S_FALSE;
|
||||
|
@ -2517,12 +2475,12 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
|
|||
range.diph.dwObj = DIJOFS_RZ;
|
||||
if ( lpDevice != NULL )
|
||||
{
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_RZ, DIPH_BYOFFSET ) ) )
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_RZ, DIPH_BYOFFSET ) ) )
|
||||
{
|
||||
if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) )
|
||||
return S_FALSE;
|
||||
else
|
||||
AllValidWinJoys.m_aJoys[num].m_bHasAxisR = 1; // r rightStickPos.y
|
||||
AllValidWinJoys.m_aJoys[num].m_bHasAxisR = true; // r rightStickPos.y
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2554,7 +2512,7 @@ HRESULT _InputAddJoys()
|
|||
|
||||
HRESULT _InputGetMouseState(DIMOUSESTATE2 *state)
|
||||
{
|
||||
HRESULT hr;
|
||||
HRESULT hr;
|
||||
|
||||
if ( PSGLOBAL(mouse) == NULL )
|
||||
return S_FALSE;
|
||||
|
@ -2565,16 +2523,16 @@ HRESULT _InputGetMouseState(DIMOUSESTATE2 *state)
|
|||
hr = PSGLOBAL(mouse)->GetDeviceState( sizeof(DIMOUSESTATE2), state );
|
||||
|
||||
if( FAILED(hr) )
|
||||
{
|
||||
{
|
||||
// DirectInput may be telling us that the input stream has been
|
||||
// interrupted. We aren't tracking any state between polls, so
|
||||
// we don't have any special reset that needs to be done.
|
||||
// We just re-acquire and try again.
|
||||
|
||||
// If input is lost then acquire and keep trying
|
||||
// interrupted. We aren't tracking any state between polls, so
|
||||
// we don't have any special reset that needs to be done.
|
||||
// We just re-acquire and try again.
|
||||
|
||||
// If input is lost then acquire and keep trying
|
||||
hr = PSGLOBAL(mouse)->Acquire();
|
||||
while( hr == DIERR_INPUTLOST )
|
||||
hr = PSGLOBAL(mouse)->Acquire();
|
||||
while( hr == DIERR_INPUTLOST )
|
||||
hr = PSGLOBAL(mouse)->Acquire();
|
||||
|
||||
ZeroMemory( state, sizeof(DIMOUSESTATE2) );
|
||||
hr = PSGLOBAL(mouse)->GetDeviceState( sizeof(DIMOUSESTATE2), state );
|
||||
|
@ -2606,10 +2564,10 @@ BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, V
|
|||
// Obtain an interface to the enumerated joystick.
|
||||
hr = PSGLOBAL(dinterface)->CreateDevice( pdidInstance->guidInstance, &pJoystick, NULL );
|
||||
|
||||
// If it failed, then we can't use this joystick. (Maybe the user unplugged
|
||||
// it while we were in the middle of enumerating it.)
|
||||
// If it failed, then we can't use this joystick. (Maybe the user unplugged
|
||||
// it while we were in the middle of enumerating it.)
|
||||
if( FAILED(hr) )
|
||||
return DIENUM_CONTINUE;
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
if( FAILED( hr = pJoystick->SetDataFormat( &c_dfDIJoystick2 ) ) )
|
||||
{
|
||||
|
@ -2622,15 +2580,15 @@ BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, V
|
|||
if( FAILED( hr = pJoystick->SetCooperativeLevel( PSGLOBAL(window), DISCL_NONEXCLUSIVE) ) )
|
||||
{
|
||||
pJoystick->Release();
|
||||
return DIENUM_CONTINUE;
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
if ( Count == 2 )
|
||||
return DIENUM_STOP;
|
||||
|
||||
// Stop enumeration. Note: we're just taking the first joystick we get. You
|
||||
// could store all the enumerated joysticks and let the user pick.
|
||||
return DIENUM_CONTINUE;
|
||||
// Stop enumeration. Note: we're just taking the first joystick we get. You
|
||||
// could store all the enumerated joysticks and let the user pick.
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key)
|
||||
|
|
|
@ -30,6 +30,25 @@ enum eWinVersion
|
|||
|
||||
extern RwUInt32 &gGameState;
|
||||
|
||||
/* platform specfic global data */
|
||||
typedef struct
|
||||
{
|
||||
HWND window;
|
||||
HINSTANCE instance;
|
||||
RwBool fullScreen;
|
||||
RwV2d lastMousePos;
|
||||
|
||||
DWORD field_14;
|
||||
|
||||
LPDIRECTINPUT8 dinterface;
|
||||
LPDIRECTINPUTDEVICE8 mouse;
|
||||
LPDIRECTINPUTDEVICE8 joy1;
|
||||
LPDIRECTINPUTDEVICE8 joy2;
|
||||
}
|
||||
psGlobalType;
|
||||
|
||||
#define PSGLOBAL(var) (((psGlobalType *)(RsGlobal.ps))->var)
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
|
@ -38,6 +57,27 @@ extern "C"
|
|||
extern LRESULT CALLBACK
|
||||
MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
RwBool IsForegroundApp();
|
||||
|
||||
HRESULT _InputInitialise();
|
||||
HRESULT _InputInitialiseMouse();
|
||||
HRESULT CapturePad(RwInt32 padID);
|
||||
void _InputInitialiseJoys();
|
||||
HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num);
|
||||
HRESULT _InputAddJoys();
|
||||
HRESULT _InputGetMouseState(DIMOUSESTATE2 *state);
|
||||
void _InputShutdown();
|
||||
BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext );
|
||||
BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
|
||||
void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);;
|
||||
BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, bool bDown);
|
||||
BOOL _InputIsExtended(INT flag);
|
||||
|
||||
void InitialiseLanguage();
|
||||
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
|
||||
void CenterVideo(void);
|
||||
void CloseClip(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
|
Loading…
Reference in a new issue