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remove TheText.Load() from CGame::Initialise
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@ -316,7 +316,6 @@ bool CGame::Initialise(const char* datFile)
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COcclusion::Init();
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COcclusion::Init();
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CCollision::Init();
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CCollision::Init();
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CSetPieces::Init();
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CSetPieces::Init();
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TheText.Load();
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CTheZones::Init();
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CTheZones::Init();
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CUserDisplay::Init();
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CUserDisplay::Init();
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CMessages::Init();
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CMessages::Init();
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