Merge pull request #948 from Sergeanur/lcsPR/CutsceneMgr

CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
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Sergeanur 2021-01-12 13:22:44 +02:00 committed by GitHub
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32 changed files with 1590 additions and 3128 deletions

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@ -371,7 +371,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
// Audio
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
#define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files