option for PC controls

This commit is contained in:
aap 2020-12-21 20:48:28 +01:00
parent b574996334
commit 88b0134e72
9 changed files with 31 additions and 3 deletions

View file

@ -180,9 +180,11 @@ CCam::Process(void)
Process_BehindCar(CameraTarget, TargetOrientation, SpeedVar, TargetSpeedVar);
break;
case MODE_FOLLOWPED:
#ifdef PC_PLAYER_CONTROLS
if(CCamera::m_bUseMouse3rdPerson)
Process_FollowPedWithMouse(CameraTarget, TargetOrientation, SpeedVar, TargetSpeedVar);
else
#endif
#ifdef FREE_CAM
if(CCamera::bFreeCam)
Process_FollowPed_Rotation(CameraTarget, TargetOrientation, SpeedVar, TargetSpeedVar);
@ -3735,6 +3737,7 @@ CCam::Process_Fixed(const CVector &CameraTarget, float, float, float)
}
}
#ifdef PC_PLAYER_CONTROLS
if(FrontEndMenuManager.m_ControlMethod == CONTROL_STANDARD && Using3rdPersonMouseCam()){
CPed *player = FindPlayerPed();
if(player && player->CanStrafeOrMouseControl()){
@ -3745,6 +3748,7 @@ CCam::Process_Fixed(const CVector &CameraTarget, float, float, float)
TheCamera.pTargetEntity->GetMatrix().UpdateRW();
}
}
#endif
}
void