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Merge branch 'master' into miami
# Conflicts: # premake5.lua # src/control/Script.cpp # src/core/SurfaceTable.cpp # src/core/config.h # src/entities/Physical.cpp # src/entities/Physical.h # src/objects/Object.h # src/skel/skeleton.h # src/vehicles/Vehicle.h
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commit
88b6168f1c
14 changed files with 41 additions and 36 deletions
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@ -58,7 +58,7 @@ public:
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friend bool GenericSave(int file);
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#ifdef FIX_BUGS
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static float GetDefaultTimeStep(void) { return 5.0f / 3.0f; }
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static float GetDefaultTimeStep(void) { return 50.0f / 30.0f; }
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static float GetTimeStepFix(void) { return GetTimeStep() / GetDefaultTimeStep(); }
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#endif
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};
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@ -199,11 +199,6 @@ enum Config {
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#define USE_TXD_CDIMAGE // generate and load textures from txd.img
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#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
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//#define USE_TEXTURE_POOL
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#ifdef _WIN32
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#define AUDIO_MSS
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#else
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#define AUDIO_OAL
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#endif
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#ifdef DEBUGMENU
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#define RELOADABLES // some debug menu options to reload TXD files
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#endif
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