Fixing mixed IsCutsceneProcessing and IsRunning

This commit is contained in:
Sergeanur 2020-04-10 11:23:35 +03:00
parent 6647312660
commit 8917567508
6 changed files with 5 additions and 5 deletions

View file

@ -90,7 +90,7 @@ uint32 (&aCarsToKeepTime)[MAX_CARS_TO_KEEP] = *(uint32(*)[MAX_CARS_TO_KEEP])*(ui
void
CCarCtrl::GenerateRandomCars()
{
if (CCutsceneMgr::IsCutsceneProcessing())
if (CCutsceneMgr::IsRunning())
return;
if (NumRandomCars < 30){
if (CountDownToCarsAtStart == 0){