Fixing mixed IsCutsceneProcessing and IsRunning

This commit is contained in:
Sergeanur 2020-04-10 11:23:35 +03:00
parent 6647312660
commit 8917567508
6 changed files with 5 additions and 5 deletions

View file

@ -8442,7 +8442,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
CPad::GetPad(ScriptParams[0])->DisablePlayerControls |= PLAYERCONTROL_DISABLED_80;
pPlayerInfo->MakePlayerSafe(true);
CCutsceneMgr::SetRunning(true);
CCutsceneMgr::StartCutsceneProcessing();
return 0;
}
case COMMAND_USE_TEXT_COMMANDS: