Get rid of audio getters

This commit is contained in:
Sergeanur 2021-07-28 09:39:57 +03:00
commit 8960ffaf0b
6 changed files with 37 additions and 41 deletions

View file

@ -132,23 +132,23 @@ cMusicManager::SetStartingTrackPositions(bool8 isNewGameTimer)
if (IsInitialised()) {
time_t timevalue = time(0);
if (timevalue == -1) {
pos = AudioManager.GetRandomNumber(0);
pos = AudioManager.m_anRandomTable[0];
} else {
tm* pTm = localtime(&timevalue);
if (pTm->tm_sec == 0)
pTm->tm_sec = AudioManager.GetRandomNumber(0);
pTm->tm_sec = AudioManager.m_anRandomTable[0];
if (pTm->tm_min == 0)
pTm->tm_min = AudioManager.GetRandomNumber(1);
pTm->tm_min = AudioManager.m_anRandomTable[1];
if (pTm->tm_hour == 0)
pTm->tm_hour = AudioManager.GetRandomNumber(2);
pTm->tm_hour = AudioManager.m_anRandomTable[2];
if (pTm->tm_mday == 0)
pTm->tm_mday = AudioManager.GetRandomNumber(3);
pTm->tm_mday = AudioManager.m_anRandomTable[3];
if (pTm->tm_mon == 0)
pTm->tm_mon = AudioManager.GetRandomNumber(4);
pTm->tm_mon = AudioManager.m_anRandomTable[4];
if (pTm->tm_year == 0)
pTm->tm_year = AudioManager.GetRandomNumber(3);
pTm->tm_year = AudioManager.m_anRandomTable[3];
if (pTm->tm_wday == 0)
pTm->tm_wday = AudioManager.GetRandomNumber(2);
pTm->tm_wday = AudioManager.m_anRandomTable[2];
pos = pTm->tm_yday
* pTm->tm_wday
* pTm->tm_year
@ -165,7 +165,7 @@ cMusicManager::SetStartingTrackPositions(bool8 isNewGameTimer)
if (i < STREAMED_SOUND_CITY_AMBIENT && isNewGameTimer)
m_aTracks[i].m_nPosition = NewGameRadioTimers[i];
else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED)
m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength;
m_aTracks[i].m_nPosition = (pos * AudioManager.m_anRandomTable[i % 5]) % m_aTracks[i].m_nLength;
else
m_aTracks[i].m_nPosition = 0;
@ -1171,7 +1171,7 @@ cMusicManager::GetCarTuning()
if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
if (UsesTaxiRadio(veh)) return STREAMED_SOUND_RADIO_TAXI;
if (veh->m_nRadioStation == USERTRACK && !SampleManager.IsMP3RadioChannelAvailable())
veh->m_nRadioStation = AudioManager.GetRandomNumber(2) % USERTRACK;
veh->m_nRadioStation = AudioManager.m_anRandomTable[2] % USERTRACK;
return veh->m_nRadioStation;
}