Linux build support

This commit is contained in:
eray orçunus 2020-05-11 05:55:57 +03:00
commit 8a4fa58cd4
54 changed files with 1373 additions and 362 deletions

View file

@ -1,10 +1,38 @@
#include <time.h>
// This is the common include for platform/renderer specific skeletons(glfw, win etc.) and cross platform things (like Windows directories wrapper, platform specific global arrays etc.)
// This is the common include for platform/renderer specific skeletons(glfw.cpp, win.cpp etc.) and using cross platform things (like Windows directories wrapper, platform specific global arrays etc.)
// Functions that's different on glfw and win but have same signature, should be located on platform.h.
// This only has <windef.h> as Win header.
#ifdef _WIN32
// This only has <windef.h> as Win header.
#include "win.h"
extern DWORD _dwOperatingSystemVersion;
#else
char *strupr(char *str);
char *strlwr(char *str);
enum {
OS_WIN98,
OS_WIN2000,
OS_WINNT,
OS_WINXP,
};
enum {
LANG_OTHER,
LANG_GERMAN,
LANG_FRENCH,
LANG_ENGLISH,
LANG_ITALIAN,
LANG_SPANISH,
};
enum {
SUBLANG_OTHER,
SUBLANG_ENGLISH_AUS
};
extern long _dwOperatingSystemVersion;
int casepath(char const *path, char *r);
#endif
#ifdef RW_GL3
@ -14,8 +42,8 @@ typedef struct
RwBool fullScreen;
RwV2d lastMousePos;
double mouseWheel; // glfw doesn't cache it
int8 joy1id;
int8 joy2id;
RwInt8 joy1id;
RwInt8 joy2id;
}
psGlobalType;
@ -44,17 +72,6 @@ enum eGameState
extern RwUInt32 gGameState;
RwBool IsForegroundApp();
void InitialiseLanguage();
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
RwChar** _psGetVideoModeList();
RwInt32 _psGetNumVideModes();
void _psSelectScreenVM(RwInt32 videoMode);
void HandleExit();
void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
// Mostly wrappers around Windows functions
#ifndef MAX_PATH
#if !defined _WIN32 || defined __MINGW32__
@ -64,39 +81,39 @@ void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
#endif
#endif
// TODO: Remove USEALTERNATIVEWINFUNCS and don't use it anywhere when re3 becomes fully cross-platform, this is for testing
// Codes compatible with Windows and Linux
#if defined USEALTERNATIVEWINFUNCS || !defined _WIN32 || defined __MINGW32__
#if !defined _WIN32
#define DeleteFile unlink
// Needed for save games
struct SYSTEMTIME {
uint16 wYear;
uint16 wMonth;
uint16 wDayOfWeek;
uint16 wDay;
uint16 wHour;
uint16 wMinute;
uint16 wSecond;
uint16 wMilliseconds;
RwUInt16 wYear;
RwUInt16 wMonth;
RwUInt16 wDayOfWeek;
RwUInt16 wDay;
RwUInt16 wHour;
RwUInt16 wMinute;
RwUInt16 wSecond;
RwUInt16 wMilliseconds;
};
void GetLocalTime_CP(SYSTEMTIME* out);
#define GetLocalTime GetLocalTime_CP
#define OutputDebugString(s) re3_debug("[DBG-2]: " s "\n")
#define OutputDebugString(s) re3_debug("[DBG-2]: %s\n",s)
#endif
// Only runs on GNU/POSIX/etc.
#if !defined _WIN32 || defined __MINGW32__
// Compatible with Linux/POSIX and MinGW on Windows
#if !defined _WIN32
#include <iostream>
#include <dirent.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <langinfo.h>
#include <unistd.h>
typedef DIR* HANDLE;
typedef void* HANDLE;
#define INVALID_HANDLE_VALUE NULL
#define FindClose closedir
#define FindClose(h) closedir((DIR*)h)
#define LOCALE_USER_DEFAULT 0
#define DATE_SHORTDATE 0
@ -107,8 +124,8 @@ struct WIN32_FIND_DATA {
time_t ftLastWriteTime;
};
HANDLE FindFirstFile(char*, WIN32_FIND_DATA*);
HANDLE FindFirstFile(const char*, WIN32_FIND_DATA*);
bool FindNextFile(HANDLE, WIN32_FIND_DATA*);
void FileTimeToSystemTime(time_t*, SYSTEMTIME*);
void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int);
#endif
#endif