miamification of some audio structs

This commit is contained in:
Sergeanur 2020-06-08 14:29:55 +03:00
parent 65032389a4
commit 8cd87236c9
6 changed files with 59 additions and 26 deletions

View file

@ -281,7 +281,7 @@ cAudioManager::DestroyAllGameCreatedEntities()
case AUDIOTYPE_PHYSICAL:
case AUDIOTYPE_EXPLOSION:
case AUDIOTYPE_WEATHER:
case AUDIOTYPE_CRANE:
//case AUDIOTYPE_CRANE:
case AUDIOTYPE_GARAGE:
case AUDIOTYPE_FIREHYDRANT:
DestroyEntity(i);