fix merge failure

This commit is contained in:
Nikolay Korolev 2021-01-23 23:53:59 +03:00
parent c4f0b4fb6d
commit 8cdc6b5d7c

View file

@ -2489,41 +2489,3 @@ bool CGarage::IsPlayerEntirelyInsideGarage()
{
return IsEntityEntirelyInside3D(FindPlayerVehicle() ? (CEntity*)FindPlayerVehicle() : (CEntity*)FindPlayerPed(), 0.0f);
}
void CGarages::StopCarFromBlowingUp(CAutomobile* pCar)
{
pCar->m_fFireBlowUpTimer = 0.0f;
pCar->m_fHealth = Max(pCar->m_fHealth, 300.0f);
pCar->Damage.SetEngineStatus(Max(pCar->Damage.GetEngineStatus(), 275));
}
bool CGarage::Does60SecondsNeedThisCarAtAll(int mi)
{
for (int i = 0; i < ARRAY_SIZE(gaCarsToCollectIn60Seconds); i++) {
if (gaCarsToCollectIn60Seconds[i] == mi)
return true;
}
return false;
}
bool CGarage::Does60SecondsNeedThisCar(int mi)
{
for (int i = 0; i < ARRAY_SIZE(gaCarsToCollectIn60Seconds); i++) {
if (gaCarsToCollectIn60Seconds[i] == mi)
return m_bCollectedCarsState & BIT(i);
}
return false;
}
void CGarage::MarkThisCarAsCollectedFor60Seconds(int mi)
{
for (int i = 0; i < ARRAY_SIZE(gaCarsToCollectIn60Seconds); i++) {
if (gaCarsToCollectIn60Seconds[i] == mi)
m_bCollectedCarsState |= BIT(i);
}
}
bool CGarage::IsPlayerEntirelyInsideGarage()
{
return IsEntityEntirelyInside3D(FindPlayerVehicle() ? (CEntity*)FindPlayerVehicle() : (CEntity*)FindPlayerPed(), 0.0f);
}