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merge attempt
This commit is contained in:
commit
8d1996833b
68 changed files with 2149 additions and 316 deletions
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@ -125,7 +125,7 @@ uint32 CGarages::NumGarages;
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bool CGarages::PlayerInGarage;
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int32 CGarages::PoliceCarsCollected;
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CStoredCar CGarages::aCarsInSafeHouses[TOTAL_HIDEOUT_GARAGES][NUM_GARAGE_STORED_CARS];
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int32 hHandle = AEHANDLE_NONE;
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int32 hGarages = AEHANDLE_NONE;
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CGarage CGarages::aGarages[NUM_GARAGES];
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bool CGarages::bCamShouldBeOutisde;
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@ -150,27 +150,25 @@ void CGarages::Init(void)
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for (int j = 0; j < TOTAL_HIDEOUT_GARAGES; j++)
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aCarsInSafeHouses[j][i].Init();
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}
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hHandle = DMAudio.CreateEntity(AUDIOTYPE_GARAGE, (void*)1);
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if (hHandle >= 0)
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DMAudio.SetEntityStatus(hHandle, 1);
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hGarages = DMAudio.CreateEntity(AUDIOTYPE_GARAGE, (void*)1);
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if (hGarages >= 0)
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DMAudio.SetEntityStatus(hGarages, 1);
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}
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void CGarages::Shutdown(void)
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{
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NumGarages = 0;
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if (hHandle < 0)
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if (hGarages < 0)
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return;
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DMAudio.DestroyEntity(hHandle);
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hHandle = AEHANDLE_NONE;
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DMAudio.DestroyEntity(hGarages);
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hGarages = AEHANDLE_NONE;
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}
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void CGarages::Update(void)
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{
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static uint32 GarageToBeTidied = 0;
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#ifndef PS2
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if (CReplay::IsPlayingBack())
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return;
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#endif
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bCamShouldBeOutisde = false;
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TheCamera.pToGarageWeAreIn = nil;
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TheCamera.pToGarageWeAreInForHackAvoidFirstPerson = nil;
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@ -421,7 +419,7 @@ void CGarage::Update()
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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m_nTimeToStartAction = CTimer::GetTimeInMilliseconds() + TIME_TO_RESPRAY;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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CStats::CheckPointReachedSuccessfully();
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}
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UpdateDoorsHeight();
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@ -525,7 +523,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENEDCONTAINSCAR;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -569,7 +567,7 @@ void CGarage::Update()
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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m_nTimeToStartAction = CTimer::GetTimeInMilliseconds() + TIME_TO_SETUP_BOMB;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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}
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UpdateDoorsHeight();
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if (m_eGarageType == GARAGE_BOMBSHOP3)
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@ -644,7 +642,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENEDCONTAINSCAR;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -684,7 +682,7 @@ void CGarage::Update()
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ThrowCarsNearDoorOutOfGarage(m_pTarget);
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m_fDoorPos = Max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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if (m_bClosingWithoutTargetCar)
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m_eGarageState = GS_FULLYCLOSED;
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else {
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@ -714,7 +712,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -767,7 +765,7 @@ void CGarage::Update()
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m_fDoorPos = Max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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if (m_pTarget) {
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MarkThisCarAsCollectedForCraig(m_pTarget->GetModelIndex());
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DestroyVehicleAndDriverAndPassengers(m_pTarget);
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@ -807,7 +805,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -828,7 +826,7 @@ void CGarage::Update()
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m_fDoorPos = Max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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}
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if (!IsGarageEmpty())
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m_eGarageState = GS_OPENING;
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@ -839,7 +837,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -873,7 +871,7 @@ void CGarage::Update()
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ThrowCarsNearDoorOutOfGarage(m_pTarget);
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m_fDoorPos = Max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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if (m_bClosingWithoutTargetCar)
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m_eGarageState = GS_FULLYCLOSED;
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else {
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@ -902,7 +900,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -922,7 +920,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -942,7 +940,7 @@ void CGarage::Update()
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m_fDoorPos = Max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -950,7 +948,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -1001,7 +999,7 @@ void CGarage::Update()
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if (!IsPlayerOutsideGarage())
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m_eGarageState = GS_OPENING;
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else if (m_fDoorPos == 0.0f) {
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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m_eGarageState = GS_FULLYCLOSED;
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StoreAndRemoveCarsForThisHideout(CGarages::aCarsInSafeHouses[CGarages::FindSafeHouseIndexForGarageType(m_eGarageType)], NUM_GARAGE_STORED_CARS);
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}
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@ -1032,7 +1030,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + HIDEOUT_DOOR_SPEED_COEFFICIENT * (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -1059,7 +1057,7 @@ void CGarage::Update()
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m_fDoorPos = Max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -1075,7 +1073,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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@ -1100,7 +1098,7 @@ void CGarage::Update()
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m_fDoorPos = Max(0.0f, m_fDoorPos - (m_bRotatedDoor ? ROTATED_DOOR_CLOSE_SPEED : DEFAULT_DOOR_CLOSE_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == 0.0f) {
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m_eGarageState = GS_FULLYCLOSED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
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CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_GARAGE);
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}
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case GS_FULLYCLOSED:
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@ -1109,7 +1107,7 @@ void CGarage::Update()
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m_fDoorPos = Min(m_fDoorHeight, m_fDoorPos + (m_bRotatedDoor ? ROTATED_DOOR_OPEN_SPEED : DEFAULT_DOOR_OPEN_SPEED) * CTimer::GetTimeStep());
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if (m_fDoorPos == m_fDoorHeight) {
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m_eGarageState = GS_OPENED;
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DMAudio.PlayOneShot(hHandle, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
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}
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UpdateDoorsHeight();
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break;
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