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https://github.com/GTAmodding/re3.git
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Add sprite to the waypoint marker
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parent
858f913fac
commit
8ea411e4c5
4 changed files with 68 additions and 7 deletions
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@ -45,6 +45,9 @@ CSprite2d CRadar::SaveSprite;
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CSprite2d CRadar::SpraySprite;
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CSprite2d CRadar::TonySprite;
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CSprite2d CRadar::WeaponSprite;
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#ifdef MENU_MAP
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CSprite2d CRadar::WaypointSprite;
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#endif
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CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
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nil,
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@ -67,7 +70,10 @@ CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
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&SaveSprite,
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&SpraySprite,
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&TonySprite,
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&WeaponSprite
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&WeaponSprite,
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#ifdef MENU_MAP
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&WaypointSprite
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#endif
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};
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// Why this doesn't coincide with world coordinates i don't know
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@ -917,6 +923,9 @@ void CRadar::DrawRadarSection(int32 x, int32 y)
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void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha)
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{
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#ifdef MENU_MAP
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if(sprite == RADAR_SPRITE_WAYPOINT) alpha = 255;
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#endif
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RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha));
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}
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@ -1094,6 +1103,43 @@ CRadar::LoadTextures()
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SpraySprite.SetTexture("radar_spray");
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TonySprite.SetTexture("radar_tony");
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WeaponSprite.SetTexture("radar_weapon");
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#ifdef MENU_MAP
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WaypointSprite.SetTexture("radar_waypoint");
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if(!WaypointSprite.m_pTexture) {
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// create the texture if it's missing in TXD
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#define WAYPOINT_R (255)
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#define WAYPOINT_G (72)
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#define WAYPOINT_B (77)
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RwRaster *raster = RwRasterCreate(16, 16, 0, rwRASTERTYPETEXTURE | rwRASTERFORMAT8888);
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RwUInt32 *pixels = (RwUInt32 *)RwRasterLock(raster, 0, rwRASTERLOCKWRITE);
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for(int x = 0; x < 16; x++)
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for(int y = 0; y < 16; y++)
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{
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int x2 = x < 8 ? x : 7 - (x & 7);
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int y2 = y < 8 ? y : 7 - (y & 7);
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if ((y2 >= 4 && x2 >= 4) // square in the center is transparent
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|| (x2 < 2 && y2 == 0) // two pixels on each side of first/last line are transparent
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|| (x2 < 1 && y2 == 1)) // one pixel on each side of second to first/last line is transparent
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pixels[x + y * 16] = 0;
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else if((x2 == 2 && y2 >= 2)|| (y2 == 2 && x2 >= 2) )// colored square inside
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#ifdef RW_GL3
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pixels[x + y * 16] = WAYPOINT_R | (WAYPOINT_G << 8) | (WAYPOINT_B << 16) | (255 << 24);
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#else
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pixels[x + y * 16] = WAYPOINT_B | (WAYPOINT_G << 8) | (WAYPOINT_R << 16) | (255 << 24);
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#endif
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else
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pixels[x + y * 16] = 0xFF000000; // black
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}
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RwRasterUnlock(raster);
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WaypointSprite.m_pTexture = RwTextureCreate(raster);
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RwTextureSetFilterMode(WaypointSprite.m_pTexture, rwFILTERLINEAR);
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#undef WAYPOINT_R
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#undef WAYPOINT_G
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#undef WAYPOINT_B
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}
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#endif
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CTxdStore::PopCurrentTxd();
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}
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@ -1293,6 +1339,9 @@ void CRadar::Shutdown()
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SpraySprite.Delete();
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TonySprite.Delete();
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WeaponSprite.Delete();
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#ifdef MENU_MAP
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WaypointSprite.Delete();
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#endif
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RemoveRadarSections();
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}
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@ -1488,12 +1537,12 @@ CRadar::ToggleTargetMarker(float x, float y)
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{
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if (TargetMarkerId == -1) {
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int nextBlip;
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for (nextBlip = 0; nextBlip < NUMRADARBLIPS; nextBlip++) {
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for (nextBlip = NUMRADARBLIPS-1; nextBlip >= 0; nextBlip--) {
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if (!ms_RadarTrace[nextBlip].m_bInUse)
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break;
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}
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#ifdef FIX_BUGS
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if (nextBlip == NUMRADARBLIPS)
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if (nextBlip == 0)
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return;
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#endif
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ms_RadarTrace[nextBlip].m_eBlipType = BLIP_COORD;
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@ -1501,14 +1550,14 @@ CRadar::ToggleTargetMarker(float x, float y)
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ms_RadarTrace[nextBlip].m_bDim = 0;
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ms_RadarTrace[nextBlip].m_bInUse = 1;
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ms_RadarTrace[nextBlip].m_Radius = 1.0f;
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CVector pos(x, y, CWorld::FindGroundZForCoord(x,y));
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CVector pos(x, y, 0.0f/*CWorld::FindGroundZForCoord(x,y)*/);
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TargetMarkerPos = pos;
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ms_RadarTrace[nextBlip].m_vec2DPos = pos;
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ms_RadarTrace[nextBlip].m_vecPos = pos;
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ms_RadarTrace[nextBlip].m_nEntityHandle = 0;
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ms_RadarTrace[nextBlip].m_wScale = 5;
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ms_RadarTrace[nextBlip].m_eBlipDisplay = BLIP_DISPLAY_BLIP_ONLY;
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ms_RadarTrace[nextBlip].m_eRadarSprite = RADAR_SPRITE_NONE;
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ms_RadarTrace[nextBlip].m_eRadarSprite = RADAR_SPRITE_WAYPOINT;
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TargetMarkerId = CRadar::GetNewUniqueBlipIndex(nextBlip);
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} else {
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ClearBlip(TargetMarkerId);
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@ -47,6 +47,9 @@ enum eRadarSprite
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RADAR_SPRITE_SPRAY,
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RADAR_SPRITE_TONY,
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RADAR_SPRITE_WEAPON,
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#ifdef MENU_MAP
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RADAR_SPRITE_WAYPOINT,
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#endif
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RADAR_SPRITE_COUNT
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};
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@ -144,6 +147,7 @@ public:
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static float cachedCos;
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static float cachedSin;
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#ifdef MENU_MAP
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static CSprite2d WaypointSprite;
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static int TargetMarkerId;
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static CVector TargetMarkerPos;
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@ -235,8 +235,8 @@ RwRaster *RwRasterGetCurrentContext(void) { return Raster::getCurrentContext(
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RwBool RwRasterClear(RwInt32 pixelValue);
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RwBool RwRasterClearRect(RwRect * rpRect, RwInt32 pixelValue);
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RwRaster *RwRasterShowRaster(RwRaster * raster, void *dev, RwUInt32 flags);
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RwUInt8 *RwRasterLock(RwRaster * raster, RwUInt8 level, RwInt32 lockMode);
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RwRaster *RwRasterUnlock(RwRaster * raster);
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RwUInt8 *RwRasterLock(RwRaster * raster, RwUInt8 level, RwInt32 lockMode) { return raster->lock(level, lockMode); }
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RwRaster *RwRasterUnlock(RwRaster * raster) { raster->unlock(0); return raster; }
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RwUInt8 *RwRasterLockPalette(RwRaster * raster, RwInt32 lockMode);
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RwRaster *RwRasterUnlockPalette(RwRaster * raster);
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RwInt32 RwRasterRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
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@ -104,6 +104,14 @@ enum RwRasterFormat
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rwRASTERFORMATMASK = 0xff00
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};
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enum RwRasterLockMode
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{
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rwRASTERLOCKWRITE = rw::Raster::LOCKWRITE,
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rwRASTERLOCKREAD = rw::Raster::LOCKREAD,
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rwRASTERLOCKNOFETCH = rw::Raster::LOCKNOFETCH,
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rwRASTERLOCKRAW = rw::Raster::LOCKRAW,
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};
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enum RwRasterFlipMode
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{
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rwRASTERFLIPDONTWAIT = 0,
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