mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-29 16:23:44 +00:00
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts: # src/modelinfo/BaseModelInfo.cpp
This commit is contained in:
commit
904090cbb6
46 changed files with 155 additions and 144 deletions
|
@ -41,7 +41,7 @@
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#include "WindModifiers.h"
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#include "Fluff.h"
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#include "Script.h"
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#include "Wanted.h"
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const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
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const int policeChannel = channels + 1;
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|
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@ -13,6 +13,7 @@
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#include "World.h"
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#include "Zones.h"
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#include "sampman.h"
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#include "Wanted.h"
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const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
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const int policeChannel = channels + 1;
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|
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@ -1,6 +1,6 @@
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#pragma once
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#include "Wanted.h"
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#include "Crime.h"
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struct cAMCrime {
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int32 type;
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|
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@ -1,5 +1,4 @@
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#pragma once
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#include "common.h"
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#include "AudioSamples.h"
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#define MAX_VOLUME 127
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|
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@ -1,8 +1,5 @@
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#include "common.h"
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#ifdef AUDIO_MSS
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#include <windows.h>
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#include <shobjidl.h>
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#include <shlobj.h>
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#include <shlguid.h>
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#include <time.h>
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@ -11,6 +8,7 @@
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#include "eax-util.h"
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#include "mss.h"
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#include "common.h"
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#include "sampman.h"
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#include "AudioManager.h"
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#include "MusicManager.h"
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|
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@ -1,17 +1,11 @@
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//#define JUICY_OAL
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#ifdef AUDIO_OAL
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#include "sampman.h"
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#include <time.h>
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#include "eax.h"
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#include "eax-util.h"
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#define WITHWINDOWS
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#include "common.h"
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#include "crossplatform.h"
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#ifdef _WIN32
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#include <io.h>
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#include <AL/al.h>
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@ -19,8 +13,24 @@
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#include <AL/alext.h>
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#include <AL/efx.h>
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#include <AL/efx-presets.h>
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// for user MP3s
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#include <direct.h>
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#include <shlobj.h>
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#include <shlguid.h>
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#else
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#define _getcwd getcwd
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#endif
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#if defined _MSC_VER && !defined CMAKE_NO_AUTOLINK
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#pragma comment( lib, "OpenAL32.lib" )
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#endif
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#include "common.h"
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#include "crossplatform.h"
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#include "sampman.h"
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#include "oal/oal_utils.h"
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#include "oal/aldlist.h"
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#include "oal/channel.h"
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@ -38,19 +48,6 @@
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//TODO: max channels
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//TODO: loop count
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#if defined _MSC_VER && !defined CMAKE_NO_AUTOLINK
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#pragma comment( lib, "OpenAL32.lib" )
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#endif
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// for user MP3s
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#ifdef _WIN32
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#include <direct.h>
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#include <shobjidl.h>
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#include <shlguid.h>
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#else
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#define _getcwd getcwd
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#endif
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cSampleManager SampleManager;
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bool _bSampmanInitialised = false;
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|
|
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@ -1,6 +1,7 @@
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#include "common.h"
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#include "TempColModels.h"
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#include "Game.h"
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CColModel CTempColModels::ms_colModelPed1;
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CColModel CTempColModels::ms_colModelPed2;
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|
|
|
@ -1,6 +1,6 @@
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#pragma once
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#include "Collision.h"
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#include "ColModel.h"
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class CTempColModels
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{
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|
|
|
@ -106,7 +106,7 @@ const int32 gaCarsToCollectInCraigsGarages[TOTAL_COLLECTCARS_GARAGES][TOTAL_COLL
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{ MI_VOODOO, MI_CUBAN, MI_CADDY, MI_BAGGAGE, MI_MRWHOOP, MI_PIZZABOY }
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};
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const int32 gaCarsToCollectIn60Seconds[] = { MI_CHEETAH, MI_TAXI, MI_ESPERANT, MI_SENTINEL, MI_IDAHO }; // what is this?
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const int32 gaCarsToCollectIn60Seconds[] = { MI_CHEETAH, MI_TAXI, MI_ESPERANT, MI_SENTINEL, MI_IDAHO };
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int32 CGarages::BankVansCollected;
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bool CGarages::BombsAreFree;
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|
@ -2450,3 +2450,41 @@ CGarages::IsModelIndexADoor(uint32 id)
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id == MI_LCS_GARAGEDOOR39 ||
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id == MI_LCS_GARAGEDOOR40;
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}
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void CGarages::StopCarFromBlowingUp(CAutomobile* pCar)
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{
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pCar->m_fFireBlowUpTimer = 0.0f;
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pCar->m_fHealth = Max(pCar->m_fHealth, 300.0f);
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pCar->Damage.SetEngineStatus(Max(pCar->Damage.GetEngineStatus(), 275));
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}
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bool CGarage::Does60SecondsNeedThisCarAtAll(int mi)
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{
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for (int i = 0; i < ARRAY_SIZE(gaCarsToCollectIn60Seconds); i++) {
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if (gaCarsToCollectIn60Seconds[i] == mi)
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return true;
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}
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return false;
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}
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bool CGarage::Does60SecondsNeedThisCar(int mi)
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{
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for (int i = 0; i < ARRAY_SIZE(gaCarsToCollectIn60Seconds); i++) {
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if (gaCarsToCollectIn60Seconds[i] == mi)
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return m_bCollectedCarsState & BIT(i);
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}
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return false;
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}
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void CGarage::MarkThisCarAsCollectedFor60Seconds(int mi)
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{
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for (int i = 0; i < ARRAY_SIZE(gaCarsToCollectIn60Seconds); i++) {
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if (gaCarsToCollectIn60Seconds[i] == mi)
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m_bCollectedCarsState |= BIT(i);
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}
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}
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bool CGarage::IsPlayerEntirelyInsideGarage()
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{
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return IsEntityEntirelyInside3D(FindPlayerVehicle() ? (CEntity*)FindPlayerVehicle() : (CEntity*)FindPlayerPed(), 0.0f);
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}
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|
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@ -1,11 +1,10 @@
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#pragma once
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#include "Automobile.h"
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#include "audio_enums.h"
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#include "Camera.h"
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#include "config.h"
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#include "Lists.h"
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class CVehicle;
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class CCamera;
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enum eGarageState
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{
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|
@ -183,6 +182,10 @@ public:
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void FindDoorsEntities();
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void FindDoorsEntitiesSectorList(CPtrList&, bool);
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void PlayerArrestedOrDied();
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bool Does60SecondsNeedThisCarAtAll(int mi);
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bool Does60SecondsNeedThisCar(int mi);
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void MarkThisCarAsCollectedFor60Seconds(int mi);
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bool IsPlayerEntirelyInsideGarage();
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bool IsPointInsideGarage(CVector);
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bool IsPointInsideGarage(CVector, float);
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|
@ -255,6 +258,7 @@ public:
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static bool IsModelIndexADoor(uint32 id);
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static void SetFreeBombs(bool bValue) { BombsAreFree = bValue; }
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static void SetFreeResprays(bool bValue) { RespraysAreFree = bValue; }
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static void StopCarFromBlowingUp(CAutomobile*);
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static void SetMaxNumStoredCarsForGarage(int16 garage, uint8 num) { aGarages[garage].m_nMaxStoredCars = num; }
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static bool IsCarSprayable(CVehicle*);
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|
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@ -1,5 +1,4 @@
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#pragma once
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#include "common.h"
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#include "Font.h"
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#include "Ped.h"
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#include "PedType.h"
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|
@ -39,9 +38,11 @@ void FlushLog();
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#define SPHERE_MARKER_PULSE_FRACTION 0.1f
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#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
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#define MILES_IN_METER (0.000621371192f)
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#define METERS_IN_FOOT (0.3048f)
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#define FEET_IN_METER (3.28084f)
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#else
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#define MILES_IN_METER (1 / 1670.f)
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#define METERS_IN_FOOT (0.3f)
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#define FEET_IN_METER (3.33f)
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#endif
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|
|
|
@ -35,6 +35,7 @@
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#include "Zones.h"
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#include "GameLogic.h"
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#include "Bike.h"
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#include "Wanted.h"
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// LCS: file done except TODOs
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|
|
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@ -39,6 +39,7 @@
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#include "World.h"
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#include "Zones.h"
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#include "Bike.h"
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#include "Wanted.h"
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// LCS: file done except TODOs
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|
|
|
@ -1,11 +1,7 @@
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#if defined RW_D3D9 || defined RWLIBS
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#define WITHDINPUT
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#include "common.h"
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#include "platform.h"
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#include "crossplatform.h" // for Windows version
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#include "crossplatform.h"
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#include "ControllerConfig.h"
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#include "Pad.h"
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#include "FileMgr.h"
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|
|
|
@ -1,10 +1,6 @@
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#if defined RW_D3D9 || defined RWLIBS
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#define FORCE_PC_SCALING
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#define WITHWINDOWS
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#define WITHDINPUT
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#include "common.h"
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#ifndef PS2_MENU
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#include "crossplatform.h"
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|
|
|
@ -1,6 +1,3 @@
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#pragma warning( push )
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#pragma warning( disable : 4005)
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#pragma warning( pop )
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#include "common.h"
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#include "platform.h"
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|
||||
|
@ -10,7 +7,6 @@
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#include "Accident.h"
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#include "Antennas.h"
|
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#include "Bridge.h"
|
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#include "Camera.h"
|
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#include "CarCtrl.h"
|
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#include "CarGen.h"
|
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#include "CdStream.h"
|
||||
|
@ -69,7 +65,6 @@
|
|||
#include "Skidmarks.h"
|
||||
#include "SetPieces.h"
|
||||
#include "SpecialFX.h"
|
||||
#include "Sprite2d.h"
|
||||
#include "Stats.h"
|
||||
#include "Streaming.h"
|
||||
#include "SurfaceTable.h"
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
#include "common.h"
|
||||
|
||||
class CPtrNode
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -1,11 +1,4 @@
|
|||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
#if defined RW_D3D9 || defined RWLIBS
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#include <dinput.h>
|
||||
#endif
|
||||
#pragma warning( pop )
|
||||
|
||||
#define WITHDINPUT
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
#include "platform.h"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "Collision.h"
|
||||
#include "ColModel.h"
|
||||
|
||||
enum eWastedBustedState
|
||||
{
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include "CopPed.h"
|
||||
#include "CutsceneMgr.h"
|
||||
#include "DMAudio.h"
|
||||
#include "Entity.h"
|
||||
#include "EventList.h"
|
||||
#include "Explosion.h"
|
||||
#include "Fire.h"
|
||||
|
@ -12,11 +11,8 @@
|
|||
#include "Glass.h"
|
||||
#include "Messages.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "Object.h"
|
||||
#include "ParticleObject.h"
|
||||
#include "Ped.h"
|
||||
#include "Pickups.h"
|
||||
#include "PlayerPed.h"
|
||||
#include "Population.h"
|
||||
#include "ProjectileInfo.h"
|
||||
#include "Record.h"
|
||||
|
@ -25,7 +21,6 @@
|
|||
#include "RpAnimBlend.h"
|
||||
#include "Shadows.h"
|
||||
#include "TempColModels.h"
|
||||
#include "Vehicle.h"
|
||||
#include "WaterLevel.h"
|
||||
#include "World.h"
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "Game.h"
|
||||
#include "Lists.h"
|
||||
#include "PlayerInfo.h"
|
||||
#include "Collision.h"
|
||||
|
||||
/* Sectors span from -2000 to 2000 in x and y.
|
||||
* With 100x100 sectors, each is 40x40 units. */
|
||||
|
@ -48,11 +49,6 @@ public:
|
|||
|
||||
VALIDATE_SIZE(CSector, 0x28);
|
||||
|
||||
class CEntity;
|
||||
struct CColPoint;
|
||||
struct CColLine;
|
||||
struct CStoredCollPoly;
|
||||
|
||||
class CWorld
|
||||
{
|
||||
static CPtrList ms_bigBuildingsList[NUM_LEVELS];
|
||||
|
|
|
@ -103,8 +103,8 @@ public:
|
|||
static void SetPedDensity(uint16 zoneid, uint8 day, uint16 peddensity);
|
||||
static void SetPedGroup(uint16 zoneid, uint8 day, uint16 pedgroup);
|
||||
static int16 FindAudioZone(CVector *pos);
|
||||
static CZone *GetPointerForZoneIndex(int32 i) { return i == -1 ? nil : &NavigationZoneArray[i]; }
|
||||
static int32 GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - NavigationZoneArray; }
|
||||
static CZone *GetPointerForZoneIndex(ssize_t i) { return i == -1 ? nil : &NavigationZoneArray[i]; }
|
||||
static ssize_t GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - NavigationZoneArray; }
|
||||
static void AddZoneToAudioZoneArray(CZone *zone);
|
||||
static void InitialiseAudioZoneArray(void);
|
||||
static void SaveAllZones(uint8 *buffer, uint32 *length);
|
||||
|
|
|
@ -11,17 +11,34 @@
|
|||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#if defined _WIN32 && defined WITHWINDOWS
|
||||
#if !defined RW_D3D9 && defined LIBRW
|
||||
#undef WITHD3D
|
||||
#undef WITHDINPUT
|
||||
#endif
|
||||
|
||||
#if (defined WITHD3D && !defined LIBRW)
|
||||
#define WITHWINDOWS
|
||||
#endif
|
||||
|
||||
#if defined _WIN32 && defined WITHWINDOWS && !defined _INC_WINDOWS
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined _WIN32 && defined WITHD3D
|
||||
#include <windows.h>
|
||||
#ifndef USE_D3D9
|
||||
#include <d3d8types.h>
|
||||
#else
|
||||
#include <d3d9types.h>
|
||||
#ifdef WITHD3D
|
||||
#ifdef LIBRW
|
||||
#define WITH_D3D // librw includes d3d9 itself via this right now
|
||||
#else
|
||||
#ifndef USE_D3D9
|
||||
#include <d3d8types.h>
|
||||
#else
|
||||
#include <d3d9types.h>
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef WITHDINPUT
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#include <dinput.h>
|
||||
#endif
|
||||
|
||||
#include <rwcore.h>
|
||||
|
@ -52,14 +69,6 @@
|
|||
|
||||
#define rwVENDORID_ROCKSTAR 0x0253F2
|
||||
|
||||
// Get rid of bullshit windows definitions, we're not running on an 8086
|
||||
#ifdef far
|
||||
#undef far
|
||||
#endif
|
||||
#ifdef near
|
||||
#undef near
|
||||
#endif
|
||||
|
||||
#define Max(a,b) ((a) > (b) ? (a) : (b))
|
||||
#define Min(a,b) ((a) < (b) ? (a) : (b))
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include <csignal>
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
#include "Renderer.h"
|
||||
#include "Occlusion.h"
|
||||
#include "Credits.h"
|
||||
|
@ -39,6 +38,10 @@
|
|||
#include "ControllerConfig.h"
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
#include "crossplatform.h"
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
#include "assert.h"
|
||||
#include <stdarg.h>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#ifdef RW_D3D9
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#define WITHWINDOWS
|
||||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#ifdef EXTENDED_COLOURFILTER
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#ifdef SCREEN_DROPLETS
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#define WITH_D3D
|
||||
#define WITH_D3D // not WITHD3D, so it's librw define
|
||||
#include <rwcore.h>
|
||||
#include <rpworld.h>
|
||||
#include <rpmatfx.h>
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "Collision.h"
|
||||
struct CColModel;
|
||||
|
||||
#define MAX_MODEL_NAME (21)
|
||||
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
#pragma once
|
||||
|
||||
#include "2dEffect.h"
|
||||
#include "BaseModelInfo.h"
|
||||
#include "SimpleModelInfo.h"
|
||||
#include "TimeModelInfo.h"
|
||||
#include "WeaponModelInfo.h"
|
||||
#include "ClumpModelInfo.h"
|
||||
#include "PedModelInfo.h"
|
||||
#include "VehicleModelInfo.h"
|
||||
#include "Instance.h"
|
||||
#include "templates.h"
|
||||
|
||||
class CModelInfo
|
||||
{
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "ClumpModelInfo.h"
|
||||
#include "ColModel.h"
|
||||
#include "PedType.h"
|
||||
|
||||
enum PedNode {
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include "WindModifiers.h"
|
||||
#include "CutsceneShadow.h"
|
||||
#include "Clock.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
CPed *gapTempPedList[50];
|
||||
uint16 gnNumTempPedList;
|
||||
|
|
|
@ -9,8 +9,8 @@
|
|||
#include "Physical.h"
|
||||
#include "Weapon.h"
|
||||
#include "WeaponInfo.h"
|
||||
#include "AnimationId.h"
|
||||
#include "PathFind.h"
|
||||
#include "Collision.h"
|
||||
|
||||
#define FEET_OFFSET 1.04f
|
||||
#define CHECK_NEARBY_THINGS_MAX_DIST 15.0f
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#define WITHWINDOWS
|
||||
#ifndef LIBRW
|
||||
#define WITHD3D
|
||||
#endif
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#include "main.h"
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#include "common.h"
|
||||
#include "WaterCreatures.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "World.h"
|
||||
#include "WaterLevel.h"
|
||||
#include "Camera.h"
|
||||
#include "PlayerPed.h"
|
||||
#include "config.h"
|
||||
#include "General.h"
|
||||
|
||||
/*
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
#if defined RW_D3D9 || defined RWLIBS
|
||||
#define WITHD3D
|
||||
#endif
|
||||
#include "common.h"
|
||||
|
||||
#include "Timecycle.h"
|
||||
|
|
|
@ -345,7 +345,7 @@ GenericLoad()
|
|||
#endif
|
||||
ReadDataFromBufferPointer(buf, CGame::currArea);
|
||||
ReadDataFromBufferPointer(buf, CVehicle::bAllTaxisHaveNitro);
|
||||
buf += align4bytes(sizeof(CPad::bInvertLook4Pad));
|
||||
ReadDataFromBufferPointer(buf, CPad::bInvertLook4Pad);
|
||||
ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColour);
|
||||
ReadDataFromBufferPointer(buf, CTimeCycle::m_bExtraColourOn);
|
||||
ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColourInter);
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#ifdef PS2_MENU
|
||||
#include "crossplatform.h"
|
||||
#include "MemoryCard.h"
|
||||
#include "main.h"
|
||||
#include "DMAudio.h"
|
||||
|
|
|
@ -1,22 +1,30 @@
|
|||
#if defined RW_GL3 && !defined LIBRW_SDL2
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <shlobj.h>
|
||||
#include <basetsd.h>
|
||||
#include <mmsystem.h>
|
||||
#include <regstr.h>
|
||||
#include <shellapi.h>
|
||||
#include <windowsx.h>
|
||||
#include <basetsd.h>
|
||||
#include <regstr.h>
|
||||
#include <shlobj.h>
|
||||
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
#include "resource.h"
|
||||
#else
|
||||
long _dwOperatingSystemVersion;
|
||||
#ifndef __APPLE__
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <mach/mach_host.h>
|
||||
#include <sys/sysctl.h>
|
||||
#endif
|
||||
#include <errno.h>
|
||||
#include <locale.h>
|
||||
#include <signal.h>
|
||||
#include <stddef.h>
|
||||
#endif
|
||||
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
|
||||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
#pragma warning( pop )
|
||||
|
||||
#if (defined(_MSC_VER))
|
||||
#include <tchar.h>
|
||||
#endif /* (defined(_MSC_VER)) */
|
||||
|
@ -72,23 +80,6 @@ static psGlobalType PsGlobal;
|
|||
size_t _dwMemAvailPhys;
|
||||
RwUInt32 gGameState;
|
||||
|
||||
#ifdef _WIN32
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
#include "resource.h"
|
||||
#else
|
||||
long _dwOperatingSystemVersion;
|
||||
#ifndef __APPLE__
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <mach/mach_host.h>
|
||||
#include <sys/sysctl.h>
|
||||
#endif
|
||||
#include <stddef.h>
|
||||
#include <locale.h>
|
||||
#include <signal.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
char gSelectedJoystickName[128] = "";
|
||||
#endif
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
|
||||
#define _WIN32_WINDOWS 0x0500
|
||||
#define WINVER 0x0500
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
|
||||
#include <winerror.h>
|
||||
#include <windows.h>
|
||||
|
@ -20,13 +19,7 @@
|
|||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
|
||||
#ifdef USE_D3D9
|
||||
#include <d3d9.h>
|
||||
#else
|
||||
#include <d3d8.h>
|
||||
#endif
|
||||
#include <ddraw.h>
|
||||
#include <dinput.h>
|
||||
#include <DShow.h>
|
||||
#pragma warning( pop )
|
||||
|
||||
|
@ -41,6 +34,9 @@
|
|||
#pragma comment( lib, "strmiids.lib" )
|
||||
#pragma comment( lib, "dinput8.lib" )
|
||||
|
||||
#define WITHD3D
|
||||
#define WITHDINPUT
|
||||
#include "common.h"
|
||||
#if (defined(_MSC_VER))
|
||||
#include <tchar.h>
|
||||
#endif /* (defined(_MSC_VER)) */
|
||||
|
@ -81,7 +77,6 @@ static psGlobalType PsGlobal;
|
|||
#define JIF(x) if (FAILED(hr=(x))) \
|
||||
{debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;}
|
||||
|
||||
#include "common.h"
|
||||
#include "main.h"
|
||||
#include "FileMgr.h"
|
||||
#include "Text.h"
|
||||
|
@ -92,12 +87,14 @@ static psGlobalType PsGlobal;
|
|||
#include "Frontend.h"
|
||||
#include "Game.h"
|
||||
#include "PCSave.h"
|
||||
#include "MemoryCard.h"
|
||||
#include "Sprite2d.h"
|
||||
#include "AnimViewer.h"
|
||||
#include "Font.h"
|
||||
#include "MemoryMgr.h"
|
||||
|
||||
#ifdef PS2_MENU
|
||||
#include "MemoryCard.h"
|
||||
#include "Font.h"
|
||||
#endif
|
||||
|
||||
VALIDATE_SIZE(psGlobalType, 0x28);
|
||||
|
||||
// DirectShow interfaces
|
||||
|
|
|
@ -49,6 +49,7 @@
|
|||
#include "Object.h"
|
||||
#include "Automobile.h"
|
||||
#include "Bike.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
bool bAllCarCheat;
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "Vehicle.h"
|
||||
#include "Skidmarks.h"
|
||||
#include "AnimManager.h"
|
||||
|
||||
enum eBikeNodes {
|
||||
BIKE_NODE_NONE,
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include "RpAnimBlend.h"
|
||||
#include "Record.h"
|
||||
#include "Shadows.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
#define INVALID_ORIENTATION (-9999.99f)
|
||||
|
||||
|
|
|
@ -3,15 +3,15 @@
|
|||
#include "Physical.h"
|
||||
#include "AutoPilot.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "AnimManager.h"
|
||||
#include "Weapon.h"
|
||||
#include "AnimationId.h"
|
||||
#include "WeaponType.h"
|
||||
#include "Collision.h"
|
||||
#include "HandlingMgr.h"
|
||||
|
||||
class CPed;
|
||||
class CPlayerPed;
|
||||
class CCopPed;
|
||||
class CFire;
|
||||
struct tHandlingData;
|
||||
|
||||
enum {
|
||||
RANDOM_VEHICLE = 1,
|
||||
|
|
Loading…
Reference in a new issue