mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-12 19:50:34 +00:00
implemented most of librw wrapper
This commit is contained in:
parent
6923117715
commit
90be379bed
22 changed files with 2212 additions and 44 deletions
|
@ -1,4 +1,5 @@
|
|||
#include "common.h"
|
||||
#include <stdarg.h>
|
||||
#include "patcher.h"
|
||||
#include "Console.h"
|
||||
#include "Font.h"
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
#define MAX_PERMAMENTSHADOWS 48
|
||||
|
||||
|
||||
struct RwTexture;
|
||||
class CEntity;
|
||||
|
||||
enum eShadowType
|
||||
|
|
|
@ -126,7 +126,7 @@ void CWeather::Update(void)
|
|||
if (ForcedWeatherType >= 0)
|
||||
NewWeatherType = ForcedWeatherType;
|
||||
else {
|
||||
WeatherTypeInList = (WeatherTypeInList + 1) % ARRAYSIZE(WeatherTypesList);
|
||||
WeatherTypeInList = (WeatherTypeInList + 1) % ARRAY_SIZE(WeatherTypesList);
|
||||
NewWeatherType = WeatherTypesList[WeatherTypeInList];
|
||||
#ifdef FIX_BUGS
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue