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CPopulation done, CCopPed and fixes
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parent
19488323ea
commit
934e9db4fc
20 changed files with 588 additions and 151 deletions
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@ -143,9 +143,9 @@ CWorld::ProcessLineOfSight(const CVector &point1, const CVector &point2, CColPoi
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dist = 1.0f;
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xstart = GetSectorIndexX(point1.x);
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ystart = GetSectorIndexX(point1.y);
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ystart = GetSectorIndexY(point1.y);
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xend = GetSectorIndexX(point2.x);
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yend = GetSectorIndexX(point2.y);
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yend = GetSectorIndexY(point2.y);
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#define LOSARGS CColLine(point1, point2), point, dist, entity, checkBuildings, checkVehicles, checkPeds, checkObjects, checkDummies, ignoreSeeThrough, ignoreSomeObjects
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@ -416,9 +416,9 @@ CWorld::GetIsLineOfSightClear(const CVector &point1, const CVector &point2, bool
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AdvanceCurrentScanCode();
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xstart = GetSectorIndexX(point1.x);
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ystart = GetSectorIndexX(point1.y);
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ystart = GetSectorIndexY(point1.y);
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xend = GetSectorIndexX(point2.x);
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yend = GetSectorIndexX(point2.y);
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yend = GetSectorIndexY(point2.y);
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#define LOSARGS CColLine(point1, point2), checkBuildings, checkVehicles, checkPeds, checkObjects, checkDummies, ignoreSeeThrough, ignoreSomeObjects
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@ -638,20 +638,24 @@ void
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CWorld::FindObjectsInRange(CVector ¢re, float distance, bool ignoreZ, short *nextObject, short lastObject, CEntity **objects, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies)
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{
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int minX = GetSectorIndexX(centre.x - distance);
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if (minX <= 0)
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minX = 0;
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if (minX <= 0) minX = 0;
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int minY = GetSectorIndexY(centre.y - distance);
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if (minY <= 0)
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minY = 0;
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if (minY <= 0) minY = 0;
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int maxX = GetSectorIndexX(centre.x + distance);
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if (maxX >= NUMSECTORS_X)
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maxX = NUMSECTORS_X;
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#ifdef FIX_BUGS
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if (maxX >= NUMSECTORS_X) maxX = NUMSECTORS_X - 1;
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#else
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if (maxX >= NUMSECTORS_X) maxX = NUMSECTORS_X;
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#endif
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int maxY = GetSectorIndexY(centre.y + distance);
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if (maxY >= NUMSECTORS_Y)
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maxY = NUMSECTORS_Y;
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#ifdef FIX_BUGS
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if (maxY >= NUMSECTORS_Y) maxY = NUMSECTORS_Y - 1;
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#else
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if (maxY >= NUMSECTORS_Y) maxY = NUMSECTORS_Y;
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#endif
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AdvanceCurrentScanCode();
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@ -689,20 +693,24 @@ CWorld::TestSphereAgainstWorld(CVector centre, float distance, CEntity *entityTo
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CEntity* foundE = nil;
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int minX = GetSectorIndexX(centre.x - distance);
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if (minX <= 0)
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minX = 0;
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if (minX <= 0) minX = 0;
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int minY = GetSectorIndexY(centre.y - distance);
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if (minY <= 0)
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minY = 0;
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if (minY <= 0) minY = 0;
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int maxX = GetSectorIndexX(centre.x + distance);
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if (maxX >= NUMSECTORS_X)
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maxX = NUMSECTORS_X;
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#ifdef FIX_BUGS
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if (maxX >= NUMSECTORS_X) maxX = NUMSECTORS_X - 1;
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#else
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if (maxX >= NUMSECTORS_X) maxX = NUMSECTORS_X;
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#endif
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int maxY = GetSectorIndexY(centre.y + distance);
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if (maxY >= NUMSECTORS_Y)
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maxY = NUMSECTORS_Y;
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#ifdef FIX_BUGS
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if (maxY >= NUMSECTORS_Y) maxY = NUMSECTORS_Y - 1;
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#else
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if (maxY >= NUMSECTORS_Y) maxY = NUMSECTORS_Y;
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#endif
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AdvanceCurrentScanCode();
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@ -1171,8 +1179,7 @@ CWorld::Process(void)
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for (CPtrNode* node = ms_listMovingEntityPtrs.first; node; node = node->next) {
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CPed* movingPed = (CPed*)node->item;
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if (movingPed->IsPed()) {
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if (movingPed->bInVehicle && movingPed->m_nPedState != PED_EXIT_TRAIN
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|| movingPed->m_nPedState == PED_ENTER_CAR || movingPed->m_nPedState == PED_CARJACK) {
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if (movingPed->bInVehicle && movingPed->m_nPedState != PED_EXIT_TRAIN || movingPed->EnteringCar()) {
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CVehicle *movingCar = movingPed->m_pMyVehicle;
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if (movingCar) {
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if (movingCar->IsTrain()) {
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