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CEntity and C(Vu)Vector fixes and cleanup
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13 changed files with 57 additions and 52 deletions
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@ -1406,7 +1406,7 @@ CShadows::CastShadowSectorList(CPtrList &PtrList, float fStartX, float fStartY,
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{
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pEntity->m_scanCode = CWorld::GetCurrentScanCode();
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if ( pEntity->bUsesCollision && !pEntity->m_flagE2 )
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if ( pEntity->bUsesCollision && !pEntity->bDontCastShadowsOn)
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{
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if ( IsAreaVisible(pEntity->m_area) )
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{
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