more fixes

This commit is contained in:
eray orçunus 2020-06-08 01:44:41 +03:00
parent 16a5c2f676
commit 94e9101ce0

View file

@ -925,7 +925,7 @@ CCarCtrl::RemoveCarsIfThePoolGetsFull(void)
if (CPools::GetVehiclePool()->GetNoOfFreeSpaces() >= 8)
return;
int i = CPools::GetVehiclePool()->GetSize();
float md = 999999.9f;
float md = 10000000.f;
CVehicle* pClosestVehicle = nil;
while (i--) {
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
@ -2424,7 +2424,13 @@ void CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle* pVehicle, float* pSwe
case MISSION_GOTOCOORDS_ACCURATE:
case MISSION_RAMCAR_FARAWAY:
case MISSION_BLOCKCAR_FARAWAY:
SteerAICarWithPhysicsFollowPath(pVehicle, pSwerve, pAccel, pBrake, pHandbrake);
if (pVehicle->AutoPilot.m_bIgnorePathfinding) {
*pSwerve = 0.0f;
*pAccel = 1.0f;
*pBrake = 0.0f;
*pHandbrake = false;
}else
SteerAICarWithPhysicsFollowPath(pVehicle, pSwerve, pAccel, pBrake, pHandbrake);
return;
case MISSION_RAMPLAYER_CLOSE:
{
@ -3050,6 +3056,7 @@ bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle* pVehicle, CVector vecTar
pVehicle->AutoPilot.m_aPathFindNodesInfo, &pVehicle->AutoPilot.m_nPathFindNodesCount);
if (pVehicle->AutoPilot.m_nPathFindNodesCount < 2){
pVehicle->AutoPilot.m_nPrevRouteNode = pVehicle->AutoPilot.m_nCurrentRouteNode = pVehicle->AutoPilot.m_nNextRouteNode = 0;
pVehicle->AutoPilot.m_nPathFindNodesCount = 0;
return true;
}
pVehicle->AutoPilot.m_nPrevRouteNode = 0;