mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 15:18:59 +00:00
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
This commit is contained in:
commit
9598a90627
3 changed files with 3 additions and 3 deletions
|
@ -79,7 +79,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
|
||||||
bBigWheels = false;
|
bBigWheels = false;
|
||||||
bWaterTight = false;
|
bWaterTight = false;
|
||||||
|
|
||||||
SetModelIndex(id);
|
CAutomobile::SetModelIndex(id);
|
||||||
|
|
||||||
// Already done in CVehicle...
|
// Already done in CVehicle...
|
||||||
switch(GetModelIndex()){
|
switch(GetModelIndex()){
|
||||||
|
|
|
@ -60,7 +60,7 @@ CBoat::CBoat(int mi, uint8 owner) : CVehicle(owner)
|
||||||
m_fMovingSpeed = 0.0f;
|
m_fMovingSpeed = 0.0f;
|
||||||
m_skimmerThingTimer = 0.0f;
|
m_skimmerThingTimer = 0.0f;
|
||||||
m_nPoliceShoutTimer = CTimer::GetTimeInMilliseconds();
|
m_nPoliceShoutTimer = CTimer::GetTimeInMilliseconds();
|
||||||
SetModelIndex(mi);
|
CBoat::SetModelIndex(mi);
|
||||||
|
|
||||||
pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)minfo->m_handlingId);
|
pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)minfo->m_handlingId);
|
||||||
pFlyingHandling = mod_HandlingManager.GetFlyingPointer((eHandlingId)minfo->m_handlingId);
|
pFlyingHandling = mod_HandlingManager.GetFlyingPointer((eHandlingId)minfo->m_handlingId);
|
||||||
|
|
|
@ -45,7 +45,7 @@ CTrain::CTrain(int32 id, uint8 CreatedBy)
|
||||||
CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(id);
|
CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(id);
|
||||||
m_vehType = VEHICLE_TYPE_TRAIN;
|
m_vehType = VEHICLE_TYPE_TRAIN;
|
||||||
pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)mi->m_handlingId);
|
pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)mi->m_handlingId);
|
||||||
SetModelIndex(id);
|
CTrain::SetModelIndex(id);
|
||||||
|
|
||||||
Doors[0].Init(0.8f, 0.0f, 1, 0);
|
Doors[0].Init(0.8f, 0.0f, 1, 0);
|
||||||
Doors[1].Init(-0.8f, 0.0f, 0, 0);
|
Doors[1].Init(-0.8f, 0.0f, 0, 0);
|
||||||
|
|
Loading…
Reference in a new issue