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Use original animation names from VCS
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2d2625bf75
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26 changed files with 1289 additions and 1291 deletions
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@ -4756,7 +4756,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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pPlayer->m_pPed->m_pVehicleAnim->blendDelta = -1000.0f;
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pPlayer->m_pPed->m_pVehicleAnim = nil;
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pPlayer->m_pPed->SetMoveState(PEDMOVE_NONE);
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CAnimManager::BlendAnimation(pPlayer->m_pPed->GetClump(), pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f);
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CAnimManager::BlendAnimation(pPlayer->m_pPed->GetClump(), pPlayer->m_pPed->m_animGroup, ANIM_STD_IDLE, 1000.0f);
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pPlayer->m_pPed->RestartNonPartialAnims();
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AudioManager.PlayerJustLeftCar();
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pos.z += pPlayer->m_pPed->GetDistanceFromCentreOfMassToBaseOfModel();
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