Merge branch 'master' into miami

# Conflicts:
#	src/control/Darkel.cpp
#	src/core/main.cpp
This commit is contained in:
Sergeanur 2020-08-15 15:13:46 +03:00
commit 9956b27767
10 changed files with 96 additions and 7 deletions

View file

@ -32,9 +32,9 @@ int8 CDarkel::InterruptedWeapon;
* makes game handle sounds & messages instead of SCM (just like in GTA2)
* but it's never been used in the game. Has unused sliding text when frenzy completed etc.
*/
int8 CDarkel::bStandardSoundAndMessages;
int8 CDarkel::bNeedHeadShot;
int8 CDarkel::bProperKillFrenzy;
bool CDarkel::bStandardSoundAndMessages;
bool CDarkel::bNeedHeadShot;
bool CDarkel::bProperKillFrenzy;
uint16 CDarkel::Status;
uint16 CDarkel::RegisteredKills[NUM_DEFAULT_MODELS];
int32 CDarkel::ModelToKill;