Remove Miami stuff

This commit is contained in:
Sergeanur 2020-05-05 18:04:18 +03:00
commit 9960c41193
50 changed files with 14 additions and 2028 deletions

View file

@ -417,10 +417,8 @@ void CRecordDataForChase::GiveUsACar(int32 mi, CVector pos, float angle, CAutomo
*ppCar = pCar;
}
//--MIAMI: unused
void RemoveUnusedCollision(void)
{
#ifndef MIAMI
static const char* dontDeleteArray[] = {
"rd_SrRoad2A50", "rd_SrRoad2A20", "rd_CrossRda1w22", "rd_CrossRda1rw22",
"road_broadway02", "road_broadway01", "com_21way5", "com_21way50",
@ -432,7 +430,6 @@ void RemoveUnusedCollision(void)
CModelInfo::RemoveColModelsFromOtherLevels(LEVEL_NONE);
for (int i = 0; i < ARRAY_SIZE(dontDeleteArray); i++)
CModelInfo::GetModelInfo(dontDeleteArray[i], nil)->GetColModel()->level = LEVEL_COMMERCIAL;
#endif
}
void CRecordDataForChase::StartChaseScene(float startTime)