Remove Miami stuff

This commit is contained in:
Sergeanur 2020-05-05 18:04:18 +03:00
commit 9960c41193
50 changed files with 14 additions and 2028 deletions

View file

@ -109,10 +109,8 @@ CBoat::GetComponentWorldPosition(int32 component, CVector &pos)
void
CBoat::ProcessControl(void)
{
#ifndef MIAMI
if(m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory)
return;
#endif
bool onLand = m_fDamageImpulse > 0.0f && m_vecDamageNormal.z > 0.1f;