add debug render groups

This commit is contained in:
aap 2021-02-18 12:21:52 +01:00
commit 996772faf2
21 changed files with 136 additions and 1 deletions

View file

@ -307,9 +307,11 @@ void CWaterCannons::Update(void)
void CWaterCannons::Render(void)
{
PUSH_RENDERGROUP("CWaterCannons::Render");
for ( int32 i = 0; i < NUM_WATERCANNONS; i++ )
{
if ( aCannons[i].m_nId != 0 )
aCannons[i].Render();
}
POP_RENDERGROUP();
}