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Added missing audio ctors
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41d42a3e53
commit
9a7b833aa5
4 changed files with 65 additions and 28 deletions
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@ -39,7 +39,7 @@
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#include "ZoneCull.h"
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#include "sampman.h"
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cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
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cAudioManager AudioManager;
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uint32 gPornNextTime; // = *(uint32*)0x6508A0;
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uint32 gSawMillNextTime; // = *(uint32*)0x6508A4;
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uint32 gShopNextTime; // = *(uint32*)0x6508A8;
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@ -192,6 +192,19 @@ enum PLAY_STATUS : uint8 {
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enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED = 1 };
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cPedComments::cPedComments()
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{
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for (int i = 0; i < NUM_PED_COMMENTS_SLOTS; i++)
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for (int j = 0; j < NUM_PED_COMMENTS_BANKS; j++) {
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m_asPedComments[j][i].m_nProcess = -1;
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m_nIndexMap[j][i] = NUM_PED_COMMENTS_SLOTS;
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}
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for (int i = 0; i < NUM_PED_COMMENTS_BANKS; i++)
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m_nCommentsInBank[i] = 0;
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m_nActiveBank = 0;
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}
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void
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cPedComments::Add(tPedComment *com)
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{
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@ -322,9 +335,9 @@ cPedComments::Process()
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cAudioManager::cAudioManager()
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{
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m_bIsInitialised = 0;
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m_bIsInitialised = false;
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field_1 = 1;
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m_fSpeedOfSound = 6.8600001f;
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m_fSpeedOfSound = 6.86f;
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m_bTimeSpent = 50;
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m_bActiveSamples = NUM_SOUNDS_SAMPLES_SLOTS;
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m_bActiveSampleQueue = 1;
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@ -350,7 +363,6 @@ cAudioManager::cAudioManager()
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cAudioManager::~cAudioManager()
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{
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if(m_bIsInitialised) Terminate();
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m_nScriptObjectEntityTotal = 0;
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}
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void
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@ -711,7 +723,7 @@ cAudioManager::DestroyAllGameCreatedEntities()
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}
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}
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}
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m_nScriptObjectEntityTotal = 0;
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m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
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}
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}
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@ -2714,8 +2726,8 @@ cAudioManager::GenerateIntegerRandomNumberTable()
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char *
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cAudioManager::Get3DProviderName(uint8 id) const
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{
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if(!m_bIsInitialised) return 0;
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if(id >= SampleManager.GetNum3DProvidersAvailable()) return 0;
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if(!m_bIsInitialised) return nil;
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if(id >= SampleManager.GetNum3DProvidersAvailable()) return nil;
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return SampleManager.Get3DProviderName(id);
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}
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@ -3028,12 +3040,12 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
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if(entity.m_bIsUsed) {
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if(sound < SOUND_TOTAL_SOUNDS) {
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if(entity.m_nType == AUDIOTYPE_SCRIPTOBJECT) {
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if(m_nScriptObjectEntityTotal <
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ARRAY_SIZE(m_anScriptObjectEntityIndices)) {
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if(m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal <
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ARRAY_SIZE(m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices)) {
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entity.m_awAudioEvent[0] = sound;
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entity.m_AudioEvents = 1;
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m_anScriptObjectEntityIndices
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[m_nScriptObjectEntityTotal++] = index;
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m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices
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[m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal++] = index;
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}
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} else {
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int32 i = 0;
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@ -9588,15 +9600,15 @@ cAudioManager::ServiceSoundEffects()
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ProcessMissionAudio();
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AdjustSamplesVolume();
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ProcessActiveQueues();
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for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) {
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for(int32 i = 0; i < m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal; ++i) {
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cAudioScriptObject *object =
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(cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]]
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(cAudioScriptObject *)m_asAudioEntities[m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]]
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.m_pEntity;
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delete object;
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m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity = nil;
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DestroyEntity(m_anScriptObjectEntityIndices[i]);
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m_asAudioEntities[m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]].m_pEntity = nil;
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DestroyEntity(m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]);
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}
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m_nScriptObjectEntityTotal = 0;
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m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
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}
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int8
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@ -9965,7 +9977,7 @@ cAudioManager::Terminate()
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}
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m_nAudioEntitiesTotal = 0;
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m_nScriptObjectEntityTotal = 0;
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m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
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PreTerminateGameSpecificShutdown();
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for(uint32 i = 0; i < DIGITALCHANNELS; i++) {
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@ -9974,7 +9986,7 @@ cAudioManager::Terminate()
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SampleManager.Terminate();
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m_bIsInitialised = 0;
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m_bIsInitialised = false;
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PostTerminateGameSpecificShutdown();
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}
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}
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