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https://github.com/GTAmodding/re3.git
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Added missing audio ctors
This commit is contained in:
parent
41d42a3e53
commit
9a7b833aa5
4 changed files with 65 additions and 28 deletions
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@ -10,6 +10,22 @@
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const int CollisionSoundIntensity = 60;
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const int CollisionSoundIntensity = 60;
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cAudioCollisionManager::cAudioCollisionManager()
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{
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m_sQueue.m_pEntity1 = nil;
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m_sQueue.m_pEntity2 = nil;
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m_sQueue.m_bSurface1 = SURFACE_DEFAULT;
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m_sQueue.m_bSurface2 = SURFACE_DEFAULT;
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m_sQueue.m_fIntensity2 = 0.0f;
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m_sQueue.m_fIntensity1 = 0.0f;
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m_sQueue.m_vecPosition = CVector(0.0f, 0.0f, 0.0f);
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for (int i = 0; i < NUMAUDIOCOLLISIONS; i++)
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m_bIndicesTable[i] = NUMAUDIOCOLLISIONS;
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m_bCollisionsInQueue = 0;
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}
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void
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void
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cAudioCollisionManager::AddCollisionToRequestedQueue()
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cAudioCollisionManager::AddCollisionToRequestedQueue()
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{
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{
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@ -29,8 +29,8 @@ public:
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uint8 m_bCollisionsInQueue;
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uint8 m_bCollisionsInQueue;
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cAudioCollision m_sQueue;
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cAudioCollision m_sQueue;
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// reversed all methods
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cAudioCollisionManager();
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void AddCollisionToRequestedQueue(); /// ok
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void AddCollisionToRequestedQueue();
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};
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};
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static_assert(sizeof(cAudioCollisionManager) == 852, "cAudioCollisionManager: error");
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static_assert(sizeof(cAudioCollisionManager) == 852, "cAudioCollisionManager: error");
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@ -39,7 +39,7 @@
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#include "ZoneCull.h"
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#include "ZoneCull.h"
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#include "sampman.h"
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#include "sampman.h"
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cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
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cAudioManager AudioManager;
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uint32 gPornNextTime; // = *(uint32*)0x6508A0;
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uint32 gPornNextTime; // = *(uint32*)0x6508A0;
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uint32 gSawMillNextTime; // = *(uint32*)0x6508A4;
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uint32 gSawMillNextTime; // = *(uint32*)0x6508A4;
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uint32 gShopNextTime; // = *(uint32*)0x6508A8;
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uint32 gShopNextTime; // = *(uint32*)0x6508A8;
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@ -192,6 +192,19 @@ enum PLAY_STATUS : uint8 {
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enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED = 1 };
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enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED = 1 };
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cPedComments::cPedComments()
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{
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for (int i = 0; i < NUM_PED_COMMENTS_SLOTS; i++)
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for (int j = 0; j < NUM_PED_COMMENTS_BANKS; j++) {
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m_asPedComments[j][i].m_nProcess = -1;
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m_nIndexMap[j][i] = NUM_PED_COMMENTS_SLOTS;
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}
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for (int i = 0; i < NUM_PED_COMMENTS_BANKS; i++)
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m_nCommentsInBank[i] = 0;
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m_nActiveBank = 0;
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}
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void
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void
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cPedComments::Add(tPedComment *com)
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cPedComments::Add(tPedComment *com)
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{
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{
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@ -322,9 +335,9 @@ cPedComments::Process()
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cAudioManager::cAudioManager()
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cAudioManager::cAudioManager()
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{
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{
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m_bIsInitialised = 0;
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m_bIsInitialised = false;
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field_1 = 1;
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field_1 = 1;
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m_fSpeedOfSound = 6.8600001f;
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m_fSpeedOfSound = 6.86f;
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m_bTimeSpent = 50;
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m_bTimeSpent = 50;
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m_bActiveSamples = NUM_SOUNDS_SAMPLES_SLOTS;
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m_bActiveSamples = NUM_SOUNDS_SAMPLES_SLOTS;
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m_bActiveSampleQueue = 1;
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m_bActiveSampleQueue = 1;
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@ -350,7 +363,6 @@ cAudioManager::cAudioManager()
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cAudioManager::~cAudioManager()
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cAudioManager::~cAudioManager()
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{
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{
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if(m_bIsInitialised) Terminate();
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if(m_bIsInitialised) Terminate();
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m_nScriptObjectEntityTotal = 0;
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}
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}
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void
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void
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@ -711,7 +723,7 @@ cAudioManager::DestroyAllGameCreatedEntities()
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}
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}
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}
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}
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}
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}
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m_nScriptObjectEntityTotal = 0;
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m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
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}
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}
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}
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}
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@ -2714,8 +2726,8 @@ cAudioManager::GenerateIntegerRandomNumberTable()
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char *
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char *
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cAudioManager::Get3DProviderName(uint8 id) const
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cAudioManager::Get3DProviderName(uint8 id) const
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{
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{
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if(!m_bIsInitialised) return 0;
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if(!m_bIsInitialised) return nil;
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if(id >= SampleManager.GetNum3DProvidersAvailable()) return 0;
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if(id >= SampleManager.GetNum3DProvidersAvailable()) return nil;
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return SampleManager.Get3DProviderName(id);
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return SampleManager.Get3DProviderName(id);
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}
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}
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@ -3028,12 +3040,12 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
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if(entity.m_bIsUsed) {
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if(entity.m_bIsUsed) {
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if(sound < SOUND_TOTAL_SOUNDS) {
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if(sound < SOUND_TOTAL_SOUNDS) {
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if(entity.m_nType == AUDIOTYPE_SCRIPTOBJECT) {
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if(entity.m_nType == AUDIOTYPE_SCRIPTOBJECT) {
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if(m_nScriptObjectEntityTotal <
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if(m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal <
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ARRAY_SIZE(m_anScriptObjectEntityIndices)) {
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ARRAY_SIZE(m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices)) {
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entity.m_awAudioEvent[0] = sound;
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entity.m_awAudioEvent[0] = sound;
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entity.m_AudioEvents = 1;
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entity.m_AudioEvents = 1;
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m_anScriptObjectEntityIndices
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m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices
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[m_nScriptObjectEntityTotal++] = index;
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[m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal++] = index;
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}
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}
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} else {
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} else {
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int32 i = 0;
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int32 i = 0;
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@ -9588,15 +9600,15 @@ cAudioManager::ServiceSoundEffects()
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ProcessMissionAudio();
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ProcessMissionAudio();
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AdjustSamplesVolume();
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AdjustSamplesVolume();
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ProcessActiveQueues();
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ProcessActiveQueues();
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for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) {
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for(int32 i = 0; i < m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal; ++i) {
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cAudioScriptObject *object =
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cAudioScriptObject *object =
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(cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]]
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(cAudioScriptObject *)m_asAudioEntities[m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]]
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.m_pEntity;
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.m_pEntity;
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delete object;
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delete object;
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m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity = nil;
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m_asAudioEntities[m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]].m_pEntity = nil;
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DestroyEntity(m_anScriptObjectEntityIndices[i]);
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DestroyEntity(m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]);
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}
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}
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m_nScriptObjectEntityTotal = 0;
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m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
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}
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}
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int8
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int8
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@ -9965,7 +9977,7 @@ cAudioManager::Terminate()
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}
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}
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m_nAudioEntitiesTotal = 0;
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m_nAudioEntitiesTotal = 0;
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m_nScriptObjectEntityTotal = 0;
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m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
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PreTerminateGameSpecificShutdown();
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PreTerminateGameSpecificShutdown();
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for(uint32 i = 0; i < DIGITALCHANNELS; i++) {
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for(uint32 i = 0; i < DIGITALCHANNELS; i++) {
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@ -9974,7 +9986,7 @@ cAudioManager::Terminate()
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SampleManager.Terminate();
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SampleManager.Terminate();
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m_bIsInitialised = 0;
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m_bIsInitialised = false;
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PostTerminateGameSpecificShutdown();
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PostTerminateGameSpecificShutdown();
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}
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}
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}
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}
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@ -197,7 +197,7 @@ public:
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bool m_bIsUsed;
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bool m_bIsUsed;
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uint8 m_bStatus;
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uint8 m_bStatus;
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int16 m_awAudioEvent[NUM_AUDIOENTITY_EVENTS];
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int16 m_awAudioEvent[NUM_AUDIOENTITY_EVENTS];
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uint8 gap_18[2];
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//uint8 gap_18[2];
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float m_afVolume[NUM_AUDIOENTITY_EVENTS];
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float m_afVolume[NUM_AUDIOENTITY_EVENTS];
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uint8 m_AudioEvents;
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uint8 m_AudioEvents;
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uint8 field_25[3];
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uint8 field_25[3];
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@ -216,7 +216,6 @@ public:
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float m_fDistance;
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float m_fDistance;
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uint8 m_bVolume;
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uint8 m_bVolume;
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int8 m_nProcess;
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int8 m_nProcess;
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uint8 gap_26[2]; // unused
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// no methods
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// no methods
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};
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};
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@ -230,9 +229,8 @@ public:
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uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS];
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uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS];
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uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS];
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uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS];
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uint8 m_nActiveBank;
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uint8 m_nActiveBank;
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uint8 gap_1163[1]; // unused
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// reversed all methods
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cPedComments();
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void Add(tPedComment *com);
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void Add(tPedComment *com);
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void Process();
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void Process();
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};
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};
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@ -246,7 +244,7 @@ class cMissionAudio
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public:
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public:
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CVector m_vecPos;
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CVector m_vecPos;
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bool m_bPredefinedProperties;
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bool m_bPredefinedProperties;
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uint8 gap_13[3]; // unused
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//uint8 gap_13[3];
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int m_nSampleIndex;
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int m_nSampleIndex;
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uint8 m_bLoadingStatus;
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uint8 m_bLoadingStatus;
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uint8 m_bPlayStatus;
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uint8 m_bPlayStatus;
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@ -262,6 +260,18 @@ public:
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static_assert(sizeof(cMissionAudio) == 32, "cMissionAudio: error");
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static_assert(sizeof(cMissionAudio) == 32, "cMissionAudio: error");
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// name made up
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class cAudioScriptObjectManager
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{
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public:
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int32 m_anScriptObjectEntityIndices[NUM_SCRIPT_MAX_ENTITIES];
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int32 m_nScriptObjectEntityTotal;
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cAudioScriptObjectManager() { m_nScriptObjectEntityTotal = 0; }
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~cAudioScriptObjectManager() { m_nScriptObjectEntityTotal = 0; }
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};
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class cVehicleParams;
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class cVehicleParams;
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class CPlane;
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class CPlane;
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class CVehicle;
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class CVehicle;
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@ -315,8 +325,7 @@ public:
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int32 m_nAudioEntitiesTotal;
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int32 m_nAudioEntitiesTotal;
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CVector m_avecReflectionsPos[NUM_AUDIO_REFLECTIONS];
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CVector m_avecReflectionsPos[NUM_AUDIO_REFLECTIONS];
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float m_afReflectionsDistances[NUM_AUDIO_REFLECTIONS];
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float m_afReflectionsDistances[NUM_AUDIO_REFLECTIONS];
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int32 m_anScriptObjectEntityIndices[NUM_SCRIPT_MAX_ENTITIES];
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cAudioScriptObjectManager m_sAudioScriptObjectManager;
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int32 m_nScriptObjectEntityTotal;
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cPedComments m_sPedComments;
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cPedComments m_sPedComments;
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int32 m_nFireAudioEntity;
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int32 m_nFireAudioEntity;
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int32 m_nWaterCannonEntity;
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int32 m_nWaterCannonEntity;
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static_assert(sizeof(cAudioManager) == 19220, "cAudioManager: error");
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static_assert(sizeof(cAudioManager) == 19220, "cAudioManager: error");
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extern cAudioManager &AudioManager;
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extern cAudioManager AudioManager;
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