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frontend options fix
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parent
9acf27fc53
commit
9adde91b3a
2 changed files with 22 additions and 9 deletions
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@ -412,6 +412,9 @@ CMenuManager::ThingsToDoBeforeGoingBack()
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if (option.returnPrevPageFunc)
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option.returnPrevPageFunc();
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if (option.type == FEOPTION_DYNAMIC)
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option.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
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if (option.onlyApplyOnEnter)
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option.displayedValue = *option.value;
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}
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@ -1205,8 +1208,7 @@ CMenuManager::Draw()
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} else if (option.type == FEOPTION_DYNAMIC) {
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if (option.drawFunc) {
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option.drawFunc(unicodeTemp, &isOptionDisabled);
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rightText = unicodeTemp;
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rightText = option.drawFunc(&isOptionDisabled);
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}
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}
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} else
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@ -1291,14 +1293,15 @@ CMenuManager::Draw()
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if (!CFont::Details.centre)
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CFont::SetRightJustifyOn();
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if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES")
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&& !m_bGameNotLoaded && textLayer == 1
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if(textLayer == 1)
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if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES")
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&& !m_bGameNotLoaded
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#ifdef CUSTOM_FRONTEND_OPTIONS
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|| isOptionDisabled
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|| isOptionDisabled
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#endif
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) {
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CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255)));
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}
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)
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CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255)));
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CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText);
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}
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if (i == m_nCurrOption && itemsAreSelectable){
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@ -1345,6 +1348,7 @@ CMenuManager::Draw()
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FrontendOption &option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
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if (option.onlyApplyOnEnter && m_nCurrOption != i)
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option.displayedValue = *option.value;
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}
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#endif
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@ -4318,6 +4322,7 @@ CMenuManager::ProcessButtonPresses(void)
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}
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#endif
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int prevOption = m_nCurrOption;
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if (goDown && (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME)) {
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m_nCurrOption++;
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if (m_nCurrOption == NUM_MENUROWS || (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_NOTHING)) {
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@ -4334,6 +4339,13 @@ CMenuManager::ProcessButtonPresses(void)
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m_nCurrOption--;
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}
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}
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#ifdef CUSTOM_FRONTEND_OPTIONS
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if (m_nCurrOption != prevOption && aScreens[m_nCurrScreen].m_aEntries[prevOption].m_Action == MENUACTION_TRIGGERFUNC) {
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FrontendOption &option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[prevOption].m_TargetMenu];
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if (option.type == FEOPTION_DYNAMIC)
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option.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
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}
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#endif
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if (optionSelected) {
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int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
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@ -21,6 +21,7 @@
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#define FEOPTION_ACTION_LEFT 0
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#define FEOPTION_ACTION_RIGHT 1
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#define FEOPTION_ACTION_SELECT 2
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#define FEOPTION_ACTION_FOCUSLOSS 3
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void RemoveCustomFrontendOptions();
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void CustomFrontendOptionsPopulate();
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@ -32,7 +33,7 @@ typedef void (*ReturnPrevPageFunc)();
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typedef void (*ChangeFunc)(int8 displayedValue); // called before updating the value
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// for dynamic options
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typedef void (*DrawFunc)(wchar* out, bool* disabled); // parameters should be set by user, both is allocated. disabled option will be dark yellow
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typedef wchar* (*DrawFunc)(bool* disabled); // should return pointer to right text. *disabled = true will make it dark yellow
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typedef void (*ButtonPressFunc)(int8 action); // see FEOPTION_ACTIONs above
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struct FrontendOption
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