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Fixes
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parent
6cfac662a1
commit
9b76424540
5 changed files with 66 additions and 22 deletions
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@ -261,6 +261,12 @@ ScaleAndCenterX(float x)
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#define MENU_Y(y) StretchY(y)
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#endif
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#ifdef PS2_LIKE_MENU
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#define PAGE_NAME_X MENU_X_RIGHT_ALIGNED
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#else
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#define PAGE_NAME_X SCREEN_SCALE_FROM_RIGHT
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#endif
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#ifdef PS2_LIKE_MENU
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#define ChangeScreen(screen, option, updateDelay, withReverseAlpha) \
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do { \
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@ -272,7 +278,7 @@ ScaleAndCenterX(float x)
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if (updateDelay) \
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
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} \
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if (withReverseAlpha) { \
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if (withReverseAlpha && !m_bRenderGameInMenu) { \
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pendingOption = option; \
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pendingScreen = screen; \
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reverseAlpha = true; \
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@ -827,7 +833,7 @@ CMenuManager::Draw()
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if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
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PREPARE_MENU_HEADER
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
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CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
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// Weird place to put that.
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nextYToUse += 24.0f + 10.0f;
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@ -1418,10 +1424,17 @@ CMenuManager::Draw()
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if (!m_bRenderGameInMenu)
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#endif
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if (i == m_nCurrOption && itemsAreSelectable) {
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#ifdef PS2_LIKE_MENU
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// We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background
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CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(29.0f), MENU_Y(bitAboveNextItemY),
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MENU_X_RIGHT_ALIGNED(29.0f), MENU_Y(usableLineHeight + nextItemY)),
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CRGBA(100, 200, 50, FadeIn(50)));
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#else
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// We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background
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CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY),
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SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)),
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CRGBA(100, 200, 50, FadeIn(50)));
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SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)),
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CRGBA(100, 200, 50, FadeIn(50)));
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#endif
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}
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CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
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@ -2047,11 +2060,11 @@ CMenuManager::DrawControllerSetupScreen()
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switch (m_ControlMethod) {
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case CONTROL_STANDARD:
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
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CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
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TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
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break;
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case CONTROL_CLASSIC:
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
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CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
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TheText.Get("FET_CTI"));
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break;
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default:
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@ -2753,7 +2766,7 @@ CMenuManager::DrawPlayerSetupScreen()
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PREPARE_MENU_HEADER
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
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CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
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// lstrcpy's changed with strcpy
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@ -3737,7 +3750,7 @@ CMenuManager::PrintStats()
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// ::Draw already does that.
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/*
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PREPARE_MENU_HEADER
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CFont::PrintString(MENU_X_RIGHT_ALIGNED(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
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CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
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*/
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CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
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}
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@ -4513,12 +4526,17 @@ CMenuManager::ProcessButtonPresses(void)
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bottomBarActive = false;
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curBottomBarOption = hoveredBottomBarOption;
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ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, false);
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if (bbNames[curBottomBarOption].screenId == MENUPAGE_SOUND_SETTINGS)
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
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return;
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} else if (bottomBarActive) {
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if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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bottomBarActive = false;
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if (bbNames[curBottomBarOption].screenId == MENUPAGE_SOUND_SETTINGS)
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
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// If there's a menu change with fade ongoing, finish it now
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if (reverseAlpha)
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m_nMenuFadeAlpha = 0;
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