mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 02:29:01 +00:00
sync vis-plugins with miami
This commit is contained in:
parent
8fb461b873
commit
9be5bfe75b
1 changed files with 14 additions and 5 deletions
|
@ -203,6 +203,10 @@ CVisibilityPlugins::InsertAtomicIntoSortedList(RpAtomic *a, float dist)
|
|||
return ret;
|
||||
}
|
||||
|
||||
// can't increase this yet unfortunately...
|
||||
// probably have to fix fading for this so material alpha isn't overwritten
|
||||
#define VEHICLE_LODDIST_MULTIPLIER (TheCamera.GenerationDistMultiplier)
|
||||
|
||||
void
|
||||
CVisibilityPlugins::SetRenderWareCamera(RwCamera *camera)
|
||||
{
|
||||
|
@ -215,11 +219,11 @@ CVisibilityPlugins::SetRenderWareCamera(RwCamera *camera)
|
|||
else
|
||||
ms_cullCompsDist = sq(TheCamera.LODDistMultiplier * 20.0f);
|
||||
|
||||
ms_vehicleLod0Dist = sq(70.0f * TheCamera.GenerationDistMultiplier);
|
||||
ms_vehicleLod1Dist = sq(90.0f * TheCamera.GenerationDistMultiplier);
|
||||
ms_vehicleFadeDist = sq(100.0f * TheCamera.GenerationDistMultiplier);
|
||||
ms_bigVehicleLod0Dist = sq(60.0f * TheCamera.GenerationDistMultiplier);
|
||||
ms_bigVehicleLod1Dist = sq(150.0f * TheCamera.GenerationDistMultiplier);
|
||||
ms_vehicleLod0Dist = sq(70.0f * VEHICLE_LODDIST_MULTIPLIER);
|
||||
ms_vehicleLod1Dist = sq(90.0f * VEHICLE_LODDIST_MULTIPLIER);
|
||||
ms_vehicleFadeDist = sq(100.0f * VEHICLE_LODDIST_MULTIPLIER);
|
||||
ms_bigVehicleLod0Dist = sq(60.0f * VEHICLE_LODDIST_MULTIPLIER);
|
||||
ms_bigVehicleLod1Dist = sq(150.0f * VEHICLE_LODDIST_MULTIPLIER);
|
||||
ms_pedLod0Dist = sq(25.0f * TheCamera.LODDistMultiplier);
|
||||
ms_pedLod1Dist = sq(60.0f * TheCamera.LODDistMultiplier);
|
||||
ms_pedFadeDist = sq(70.0f * TheCamera.LODDistMultiplier);
|
||||
|
@ -311,7 +315,12 @@ CVisibilityPlugins::RenderWheelAtomicCB(RpAtomic *atomic)
|
|||
m = RwFrameGetLTM(RpAtomicGetFrame(atomic));
|
||||
RwV3dSub(&view, RwMatrixGetPos(m), ms_pCameraPosn);
|
||||
len = RwV3dLength(&view);
|
||||
#ifdef FIX_BUGS
|
||||
// from VC
|
||||
lodatm = mi->GetAtomicFromDistance(len * TheCamera.LODDistMultiplier / VEHICLE_LODDIST_MULTIPLIER);
|
||||
#else
|
||||
lodatm = mi->GetAtomicFromDistance(len);
|
||||
#endif
|
||||
if(lodatm){
|
||||
if(RpAtomicGetGeometry(lodatm) != RpAtomicGetGeometry(atomic))
|
||||
RpAtomicSetGeometry(atomic, RpAtomicGetGeometry(lodatm), rpATOMICSAMEBOUNDINGSPHERE);
|
||||
|
|
Loading…
Reference in a new issue