mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-04 13:54:09 +00:00
Moved CCutsceneMgr::ms_cutsceneProcessing to private
This commit is contained in:
parent
52cef5b157
commit
9d4140734f
3 changed files with 3 additions and 4 deletions
|
@ -67,7 +67,7 @@ CGameLogic::Update()
|
|||
CVector vecRestartPos;
|
||||
float fRestartFloat;
|
||||
|
||||
if (CCutsceneMgr::ms_cutsceneProcessing) return;
|
||||
if (CCutsceneMgr::IsCutsceneProcessing()) return;
|
||||
|
||||
CPlayerInfo &pPlayerInfo = CWorld::Players[CWorld::PlayerInFocus];
|
||||
switch (pPlayerInfo.m_WBState) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue