PolRadio type fixes

This commit is contained in:
Sergeanur 2021-07-27 22:38:57 +03:00
commit 9dbaa7a77f
2 changed files with 5 additions and 5 deletions

View file

@ -390,7 +390,7 @@ public:
float GetDistanceSquared(const CVector &v) const; // inlined in vc
int32 GetJumboTaxiFreq() const; // inlined in vc
uint8 GetMissionAudioLoadingStatus(uint8 slot) const;
int8 GetMissionScriptPoliceAudioPlayingStatus() const;
int8 GetMissionScriptPoliceAudioPlayingStatus();
uint8 GetNum3DProvidersAvailable();
uint32 GetPedCommentSfx(CPed *ped, int32 sound);
void GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const;
@ -510,7 +510,7 @@ public:
void SetEntityStatus(int32 id, bool8 status);
uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(const cAudioCollision &audioCollision);
void SetMissionAudioLocation(uint8 slot, float x, float y, float z);
void SetMissionScriptPoliceAudio(int32 sfx) const; // inlined and optimized
void SetMissionScriptPoliceAudio(uint32 sfx); // inlined and optimized
void SetMonoMode(bool8 mono);
void SetMusicFadeVol(uint8 volume);
void SetMusicMasterVolume(uint8 volume);