1.1 patch stuff

This commit is contained in:
Nikolay Korolev 2020-04-19 17:38:10 +03:00
parent bcc3a8b6c7
commit 9e65eb34ec
13 changed files with 109 additions and 2 deletions

View file

@ -71,11 +71,27 @@ bool bDidWeProcessAnyCinemaCam;
#define CTRLDOWN(key) ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key))
#endif
CCamera::CCamera(void)
{
#ifdef GTA3_1_1_PATCH
m_fMouseAccelHorzntl = 0.0025f;
m_fMouseAccelVertical = 0.003f;
#endif
Init();
}
void
CCamera::Init(void)
{
#ifdef GTA3_1_1_PATCH
float fMouseAccelHorzntl = m_fMouseAccelHorzntl;
float fMouseAccelVertical = m_fMouseAccelVertical;
#endif
memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh?
#ifdef GTA3_1_1_PATCH
m_fMouseAccelHorzntl = fMouseAccelHorzntl;
m_fMouseAccelVertical = fMouseAccelVertical;
#endif
m_pRwCamera = nil;
m_1rstPersonRunCloseToAWall = false;
m_fPositionAlongSpline = 0.0f;
@ -191,8 +207,10 @@ CCamera::Init(void)
m_uiTransitionState = 0;
m_uiTimeTransitionStart = 0;
m_bLookingAtPlayer = true;
#ifndef GTA3_1_1_PATCH
m_fMouseAccelHorzntl = 0.0025f;
m_fMouseAccelVertical = 0.003f;
#endif
m_f3rdPersonCHairMultX = 0.53f;
m_f3rdPersonCHairMultY = 0.4f;
}