mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 15:49:00 +00:00
Sanitizer fixes
This commit is contained in:
parent
de4699a97e
commit
9f0daee186
4 changed files with 14 additions and 11 deletions
|
@ -1250,14 +1250,14 @@ cSampleManager::IsPedCommentLoaded(uint32 nComment)
|
||||||
{
|
{
|
||||||
ASSERT( nComment < TOTAL_AUDIO_SAMPLES );
|
ASSERT( nComment < TOTAL_AUDIO_SAMPLES );
|
||||||
|
|
||||||
int8 slot;
|
|
||||||
|
|
||||||
for ( int32 i = 0; i < _TODOCONST(3); i++ )
|
for ( int32 i = 0; i < _TODOCONST(3); i++ )
|
||||||
{
|
{
|
||||||
slot = nCurrentPedSlot - i - 1;
|
|
||||||
#ifdef FIX_BUGS
|
#ifdef FIX_BUGS
|
||||||
|
int8 slot = (int8)nCurrentPedSlot - i - 1;
|
||||||
if (slot < 0)
|
if (slot < 0)
|
||||||
slot += ARRAY_SIZE(nPedSlotSfx);
|
slot += ARRAY_SIZE(nPedSlotSfx);
|
||||||
|
#else
|
||||||
|
uint8 slot = nCurrentPedSlot - i - 1;
|
||||||
#endif
|
#endif
|
||||||
if ( nComment == nPedSlotSfx[slot] )
|
if ( nComment == nPedSlotSfx[slot] )
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
@ -1270,14 +1270,14 @@ cSampleManager::IsPedCommentLoaded(uint32 nComment)
|
||||||
int32
|
int32
|
||||||
cSampleManager::_GetPedCommentSlot(uint32 nComment)
|
cSampleManager::_GetPedCommentSlot(uint32 nComment)
|
||||||
{
|
{
|
||||||
int8 slot;
|
|
||||||
|
|
||||||
for (int32 i = 0; i < _TODOCONST(3); i++)
|
for (int32 i = 0; i < _TODOCONST(3); i++)
|
||||||
{
|
{
|
||||||
slot = nCurrentPedSlot - i - 1;
|
|
||||||
#ifdef FIX_BUGS
|
#ifdef FIX_BUGS
|
||||||
|
int8 slot = (int8)nCurrentPedSlot - i - 1;
|
||||||
if (slot < 0)
|
if (slot < 0)
|
||||||
slot += ARRAY_SIZE(nPedSlotSfx);
|
slot += ARRAY_SIZE(nPedSlotSfx);
|
||||||
|
#else
|
||||||
|
uint8 slot = nCurrentPedSlot - i - 1;
|
||||||
#endif
|
#endif
|
||||||
if (nComment == nPedSlotSfx[slot])
|
if (nComment == nPedSlotSfx[slot])
|
||||||
return slot;
|
return slot;
|
||||||
|
|
|
@ -644,6 +644,9 @@ CCopPed::ProcessControl(void)
|
||||||
int numCopsNear = 0;
|
int numCopsNear = 0;
|
||||||
for (int i = 0; i < player->m_numNearPeds; ++i) {
|
for (int i = 0; i < player->m_numNearPeds; ++i) {
|
||||||
CPed *nearPed = player->m_nearPeds[i];
|
CPed *nearPed = player->m_nearPeds[i];
|
||||||
|
#ifdef FIX_BUGS
|
||||||
|
if (nearPed)
|
||||||
|
#endif
|
||||||
if (nearPed->m_nPedType == PEDTYPE_COP && nearPed->m_nPedState != PED_DEAD)
|
if (nearPed->m_nPedType == PEDTYPE_COP && nearPed->m_nPedState != PED_DEAD)
|
||||||
++numCopsNear;
|
++numCopsNear;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1304,7 +1304,7 @@ CPed::StartFightDefend(uint8 direction, uint8 hitLevel, uint8 unk)
|
||||||
if (IsPlayer())
|
if (IsPlayer())
|
||||||
moveAssoc->speed = 1.2f;
|
moveAssoc->speed = 1.2f;
|
||||||
|
|
||||||
m_takeAStepAfterAttack = 0;
|
m_takeAStepAfterAttack = false;
|
||||||
m_fightButtonPressure = 0;
|
m_fightButtonPressure = 0;
|
||||||
|
|
||||||
} else if (IsPlayer() && GetWeapon()->m_eWeaponType != WEAPONTYPE_UNARMED && GetWeapon()->m_eWeaponType != WEAPONTYPE_BRASSKNUCKLE &&
|
} else if (IsPlayer() && GetWeapon()->m_eWeaponType != WEAPONTYPE_UNARMED && GetWeapon()->m_eWeaponType != WEAPONTYPE_BRASSKNUCKLE &&
|
||||||
|
|
|
@ -837,8 +837,8 @@ CPlayerPed::PlayerControlFighter(CPad *padUsed)
|
||||||
|
|
||||||
if (padMove > 0.0f) {
|
if (padMove > 0.0f) {
|
||||||
m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(0.0f, 0.0f, -leftRight, upDown) - TheCamera.Orientation;
|
m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(0.0f, 0.0f, -leftRight, upDown) - TheCamera.Orientation;
|
||||||
m_takeAStepAfterAttack = padMove > 2 * PAD_MOVE_TO_GAME_WORLD_MOVE;
|
m_takeAStepAfterAttack = padMove > (2 * PAD_MOVE_TO_GAME_WORLD_MOVE);
|
||||||
if (padUsed->GetSprint() && padMove > 1 * PAD_MOVE_TO_GAME_WORLD_MOVE)
|
if (padUsed->GetSprint() && padMove > (1 * PAD_MOVE_TO_GAME_WORLD_MOVE))
|
||||||
bIsAttacking = false;
|
bIsAttacking = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2081,8 +2081,8 @@ void
|
||||||
CPlayerPed::RemovePedFromMeleeList(CPed *ped)
|
CPlayerPed::RemovePedFromMeleeList(CPed *ped)
|
||||||
{
|
{
|
||||||
int i = 0;
|
int i = 0;
|
||||||
for (; m_pMeleeList[i] != ped; i++) {
|
while (m_pMeleeList[i] != ped) {
|
||||||
if (i >= ARRAY_SIZE(m_pMeleeList))
|
if (++i >= ARRAY_SIZE(m_pMeleeList))
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
m_pMeleeList[i] = nil;
|
m_pMeleeList[i] = nil;
|
||||||
|
|
Loading…
Reference in a new issue